Player Matchup

Kumbhakarna
Kumbhakarna
ArcaCa
Kumbhakarna
Level 126
God Stats
1W - 1L
1,630 SR
Queue Stats
20W - 24L
1,439 Elo+
Solo
Da Ji
Da Ji
Gabriel1129
Da Ji
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 78L
1,305 Elo+
Solo
Eset
Eset
HarambesGhostMF
Eset
Level 119
God Stats
2W - 10L
1,401 SR
Queue Stats
467W - 512L
1,380 Elo+
Solo
Ishtar
Ishtar
RaggedShot
Ishtar
Level 109
God Stats
0W - 1L
1,101 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ripermann1
Gilgamesh
Level 109
God Stats
0W - 2L
1,239 SR
Queue Stats
80W - 83L
1,487 Elo+
Solo
Team Averages
Level 113
1,374 SR
1,422 Elo+

VS

Team Averages
Level 118
1,454 SR
1,404 Elo+
Izanami
Izanami
Donkols
Izanami
Level 93
God Stats
1W - 3L
1,386 SR
Queue Stats
36W - 48L
1,395 Elo+
Solo
Mulan
Mulan
Norakuroinu
Mulan
Level 109
God Stats
6W - 5L
1,412 SR
Queue Stats
207W - 236L
1,422 Elo+
Solo
Hou Yi
Hou Yi
TXGAMER214
Hou Yi
Level 109
God Stats
9W - 9L
1,468 SR
Queue Stats
197W - 187L
1,433 Elo+
Solo
Ravana
Ravana
TheHitt-Man
Ravana
Level 121
God Stats
1W - 0L
1,640 SR
Queue Stats
130W - 155L
1,374 Elo+
Solo
Janus
Janus
moromoreño
Janus
Level 157
God Stats
14W - 10L
1,364 SR
Queue Stats
382W - 389L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArcaCa
Kumbhakarna
18
4 / 6 / 13
12,224
764
10,633
26,246
34,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 8 / 13
10,683
668
13,631
18,427
9,661
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 8 / 9
10,794
675
10,185
17,039
10,916
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
RaggedShot
Ishtar
17
3 / 6 / 16
10,495
656
11,656
18,594
10,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Ripermann1
Gilgamesh
20
5 / 5 / 15
11,544
722
13,735
20,678
17,476
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Donkols
Izanami
19
6 / 3 / 15
11,919
745
14,805
11,575
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
1 / 5 / 17
11,041
690
11,051
17,144
16,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
TXGAMER214
Hou Yi
20
13 / 6 / 13
13,350
834
22,645
18,050
9,433
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
16
2 / 11 / 12
10,727
670
7,017
19,365
9,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 2 / 9
13,863
866
29,416
9,958
5,117
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
99
23
Kills
33
33
Deaths
27
66
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ArcaCa
Kumbhakarna
4
6
13
1.75
W
Izanami
Donkols
Izanami
6
3
15
4.5
L
6
8
13
1.56
L
5
8
9
1.19
W
1
5
17
1.9
L
Ishtar
RaggedShot
Ishtar
3
6
16
1.83
L
Gilgamesh
Ripermann1
Gilgamesh
5
5
15
2.5
W
Hou Yi
TXGAMER214
Hou Yi
13
6
13
3.25
W
Ravana
2
11
12
0.73
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,840
Damage
84,934
100,984
Taken
76,092
82,328
Mitigated
46,097
24,704
Healing
23,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ArcaCa
Kumbhakarna
10,633
832
1,053
3,250
26,246
34,015
137
5,953
20,293
23,470
0
W
Izanami
Donkols
Izanami
14,805
6,052
949
2,514
11,575
5,588
3,371
4,777
6,798
0
39,549
L
13,631
1,912
2,018
2,499
18,427
9,661
0
4,813
13,614
0
18,025
L
10,185
179
3,183
2,421
17,039
10,916
211
5,119
11,920
28,134
0
W
11,051
1,065
552
2,793
17,144
16,873
372
4,109
13,035
0
19,822
L
Ishtar
RaggedShot
Ishtar
11,656
5,180
2,597
3,705
18,594
10,260
1,732
5,854
12,740
0
23,910
L
Gilgamesh
Ripermann1
Gilgamesh
13,735
2,249
1,327
2,651
20,678
17,476
0
7,677
13,001
0
31,557
W
Hou Yi
TXGAMER214
Hou Yi
22,645
15,347
2,160
4,538
18,050
9,433
3,525
5,225
12,825
0
34,628
W
Ravana
7,017
1,858
776
4,280
19,365
9,086
508
3,882
15,483
0
10,488
W
29,416
1,259
2,213
3,137
9,958
5,117
858
2,825
7,133
65,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,740
Gold Earned
60,900
120
Minions Killed
172
0
Camps Cleared
0
1,335,871
Distance Traveled
1,374,619
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,224
764
24
2
0
251,446
0
W
Izanami
11,919
745
37
2
0
262,727
2
L
Da Ji
10,683
668
7
0
0
278,350
0
L
Eset
10,794
675
33
2
0
245,998
0
W
Mulan
11,041
690
18
1
0
251,122
0
L
Ishtar
10,495
656
27
2
0
276,320
0
L
Gilgamesh
11,544
722
29
2
0
283,757
0
W
Hou Yi
13,350
834
24
2
0
284,448
0
W
Ravana
10,727
670
4
0
0
284,917
0
W
Janus
13,863
866
89
6
0
291,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role