Player Matchup

Thanatos
Thanatos
Dragonsldrs
Thanatos
Level 66
God Stats
57W - 64L
1,451 SR
Queue Stats
266W - 292L
1,460 Elo+
Party 2
Neith
Neith
SCUSC21
Neith
Level 78
God Stats
2W - 1L
1,527 SR
Queue Stats
217W - 210L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
TheEthicalDi
Aphrodite
Level 88
God Stats
11W - 11L
1,660 SR
Queue Stats
329W - 353L
1,526 Elo+
Solo
Ra
Ra
joeyypwnsj00
Ra
Level 158
God Stats
9W - 10L
1,513 SR
Queue Stats
312W - 276L
1,459 Elo+
Solo
Merlin
Merlin
xXLaBurlaXx
Merlin
Level 77
God Stats
8W - 2L
1,581 SR
Queue Stats
213W - 236L
1,476 Elo+
Solo
Team Averages
Level 93
1,546 SR
1,477 Elo+

VS

Team Averages
Level 133
1,671 SR
1,490 Elo+
Thoth
Thoth
Dekuja
Thoth
Level 129
God Stats
0W - 1L
1,422 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 1
Atlas
Atlas
HeY Zankz
Atlas
Level 126
God Stats
0W - 1L
1,920 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Iron_Dragon999
Chaac
Level 124
God Stats
3W - 2L
1,826 SR
Queue Stats
140W - 116L
1,460 Elo+
Solo
Ra
Ra
ML Player1
Ra
Level 147
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
dommac28
Cernunnos
Level 141
God Stats
0W - 1L
1,590 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dragonsldrs
Thanatos
8
3 / 1 / 0
5,167
646
2,410
6,227
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
SCUSC21
Neith
8
1 / 1 / 0
4,464
558
4,169
5,301
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
TheEthicalDi
Aphrodite
8
0 / 1 / 1
4,395
549
963
3,979
1,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
2 / 0 / 2
5,611
701
3,058
4,437
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
9
1 / 0 / 0
5,185
648
2,150
2,344
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dekuja
Thoth
8
0 / 2 / 1
4,454
557
962
4,441
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
HeY Zankz
Atlas
6
2 / 0 / 0
4,439
555
3,088
4,441
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
0 / 3 / 0
3,882
485
2,444
6,356
2,664
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 0
4,216
527
2,054
4,486
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
dommac28
Cernunnos
7
0 / 1 / 1
4,193
524
3,232
3,828
947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
3
3
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
Dekuja
Thoth
0
2
1
0.25
W
Thanatos
Dragonsldrs
Thanatos
3
1
0
3
L
Atlas
HeY Zankz
Atlas
2
0
0
2
L
0
3
0
0
L
1
1
0
1
W
Neith
SCUSC21
Neith
1
1
0
1
W
Aphrodite
TheEthicalDi
Aphrodite
0
1
1
0.5
L
Cernunnos
dommac28
Cernunnos
0
1
1
0.5
W
2
0
2
3
W
Merlin
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,750
Damage
11,780
22,288
Taken
23,552
8,505
Mitigated
8,692
12,690
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Dekuja
Thoth
962
0
0
910
4,441
1,368
0
1,179
3,262
25,480
0
W
Thanatos
Dragonsldrs
Thanatos
2,410
682
0
4,369
6,227
2,233
172
947
5,254
0
27,193
L
Atlas
HeY Zankz
Atlas
3,088
1,383
0
697
4,441
2,167
0
801
3,640
12,282
0
L
2,444
296
0
2,362
6,356
2,664
0
1,923
4,433
0
17,484
L
2,054
334
85
1,257
4,486
1,546
127
2,106
2,380
21,748
0
W
Neith
SCUSC21
Neith
4,169
1,809
0
1,177
5,301
1,959
1,020
1,718
3,583
0
30,575
W
Aphrodite
TheEthicalDi
Aphrodite
963
431
1,684
2,237
3,979
1,963
252
1,370
2,609
14,256
0
L
Cernunnos
dommac28
Cernunnos
3,232
951
0
662
3,828
947
0
162
3,666
0
29,068
W
3,058
876
0
2,723
4,437
1,583
118
755
3,682
36,441
0
W
Merlin
2,150
94
0
500
2,344
767
0
1,182
1,056
31,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
21,184
269
Minions Killed
201
0
Camps Cleared
0
786,227
Distance Traveled
723,759
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,454
557
59
7
0
140,272
5
W
Thanatos
5,167
646
57
7
0
196,355
2
L
Atlas
4,439
555
17
2
0
165,278
0
L
Chaac
3,882
485
31
4
0
96,859
2
L
Ra
4,216
527
37
5
0
171,977
2
W
Neith
4,464
558
57
7
0
132,163
2
W
Aphrodite
4,395
549
20
3
0
138,403
4
L
Cernunnos
4,193
524
57
7
0
149,373
0
W
Ra
5,611
701
71
9
0
168,335
3
W
Merlin
5,185
648
64
8
0
150,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role