Player Matchup

Cerberus
Cerberus
ArkaicFam
Cerberus
Level 96
God Stats
1W - 1L
1,302 SR
Queue Stats
2W - 9L
1,174 Elo+
Party 2
Ishtar
Ishtar
Nefarious2185
Ishtar
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 49L
1,116 Elo+
Party 2
Lancelot
Lancelot
xTokenBandit
Lancelot
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,180 Elo+
Party 2
Team Averages
Level 119
1,434 SR
1,157 Elo+

VS

Team Averages
Level 73
1,414 SR
1,313 Elo+
Ullr
Ullr
ChRon DUBs
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NegativeKayD
Kukulkan
Level 66
God Stats
26W - 47L
1,290 SR
Queue Stats
114W - 191L
1,210 Elo+
Party 1
Sylvanus
Sylvanus
ScorpioBaron
Sylvanus
Level 136
God Stats
5W - 10L
1,453 SR
Queue Stats
119W - 196L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArkaicFam
Cerberus
17
8 / 1 / 6
12,959
810
13,592
23,685
25,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 0 / 9
11,267
704
17,966
11,954
5,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
xTokenBandit
Lancelot
16
4 / 4 / 8
11,395
712
14,540
16,756
7,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
9,025
564
4,609
16,020
7,653
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
NegativeKayD
Kukulkan
15
0 / 3 / 5
10,145
634
14,988
13,629
6,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ScorpioBaron
Sylvanus
15
4 / 3 / 1
11,310
707
9,804
21,368
27,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArkaicFam
Cerberus
8
1
6
11
L
1
9
2
0.22
W
3
0
9
7.5
L
Kukulkan
NegativeKayD
Kukulkan
0
3
5
0.83
L
Sylvanus
ScorpioBaron
Sylvanus
4
3
1
1.5
W
Lancelot
xTokenBandit
Lancelot
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,098
Damage
29,401
52,395
Taken
51,017
38,143
Mitigated
41,917
18,748
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArkaicFam
Cerberus
13,592
1,477
426
9,692
23,685
25,107
501
9,926
13,336
42,132
0
L
4,609
3,536
0
123
16,020
7,653
0
3,961
12,059
0
11,490
W
17,966
7,517
0
3,293
11,954
5,116
1,302
7,430
4,188
0
63,042
L
Kukulkan
NegativeKayD
Kukulkan
14,988
2,196
0
771
13,629
6,800
440
5,292
8,337
60,902
0
L
Sylvanus
ScorpioBaron
Sylvanus
9,804
2,551
3,903
5,692
21,368
27,464
341
4,906
16,462
19,807
0
W
Lancelot
xTokenBandit
Lancelot
14,540
3,783
0
5,337
16,756
7,920
1,117
7,045
9,491
0
43,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,621
Gold Earned
30,480
227
Minions Killed
154
10
Camps Cleared
4
878,566
Distance Traveled
687,304
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,959
810
88
6
1
286,759
2
L
Ullr
9,025
564
18
1
0
187,509
5
W
Ishtar
11,267
704
81
5
7
296,966
0
L
Kukulkan
10,145
634
118
7
4
277,766
0
L
Sylvanus
11,310
707
18
1
0
222,029
1
W
Lancelot
11,395
712
58
4
2
294,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role