Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Chronic_420Chaos
Izanami
Level 157
God Stats
11W - 16L
1,452 SR
Queue Stats
124W - 162L
1,504 Elo+
Party 2
Ymir
Ymir
Mister_Picklez
Ymir
Level 138
God Stats
24W - 38L
1,428 SR
Queue Stats
305W - 318L
1,509 Elo+
Party 2
Chaac
Chaac
OfeeliaBusch
Chaac
Level 61
God Stats
8W - 9L
1,473 SR
Queue Stats
121W - 150L
1,373 Elo+
Party 3
Pele
Pele
WesternQuestion
Pele
Level 119
God Stats
1W - 5L
1,432 SR
Queue Stats
148W - 168L
1,419 Elo+
Party 3
Team Averages
Level 125
1,457 SR
1,461 Elo+

VS

Team Averages
Level 72
1,559 SR
1,522 Elo+
Chang'e
Chang'e
Alehees
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 126L
1,450 Elo+
Solo
Ymir
Ymir
FlyinZedbra
Ymir
Level 127
God Stats
2W - 0L
1,722 SR
Queue Stats
249W - 196L
1,539 Elo+
Party 1
Thanatos
Thanatos
HeyImTheBoss
Thanatos
Level 30
God Stats
5W - 1L
1,512 SR
Queue Stats
110W - 71L
1,561 Elo+
Party 1
Medusa
Medusa
NAMELESS_NAMEK_
Medusa
Level 70
God Stats
6W - 1L
1,561 SR
Queue Stats
52W - 47L
1,523 Elo+
Solo
Bellona
Bellona
clinkyyy
Bellona
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 90L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 2 / 0
6,631
442
2,447
10,712
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 1 / 1
8,409
561
8,176
7,712
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 1
6,889
459
2,460
14,187
10,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 1
7,174
478
7,359
13,720
9,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 2 / 0
7,075
472
7,546
13,070
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alehees
Chang'e
12
0 / 2 / 4
7,188
479
9,688
8,851
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 7
6,754
450
2,705
11,796
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
HeyImTheBoss
Thanatos
14
8 / 1 / 2
8,247
550
9,723
12,926
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 0
7,595
506
5,272
9,475
3,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
clinkyyy
Bellona
14
1 / 0 / 6
8,300
553
10,768
15,275
17,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
12
12
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
0
0
W
Chang'e
Alehees
Chang'e
0
2
4
1
L
3
1
1
3.5
W
0
0
7
3.5
W
Thanatos
HeyImTheBoss
Thanatos
8
1
2
9
L
1
4
1
0.38
W
3
2
0
1.5
L
0
3
1
0.17
L
1
2
0
0.5
W
Bellona
clinkyyy
Bellona
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,988
Damage
38,156
59,401
Taken
58,323
31,297
Mitigated
37,835
18,500
Healing
29,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,447
539
0
4,944
10,712
4,191
0
443
10,269
0
47,100
W
Chang'e
Alehees
Chang'e
9,688
723
911
3,676
8,851
2,907
156
155
8,696
58,975
0
L
8,176
5,082
0
2,159
7,712
3,063
987
774
6,938
0
79,286
W
2,705
110
0
3,810
11,796
9,040
0
900
10,896
24,807
4,598
W
Thanatos
HeyImTheBoss
Thanatos
9,723
2,300
0
13,631
12,926
5,433
0
404
12,522
0
60,805
L
2,460
759
1,597
2,635
14,187
10,029
0
4,657
9,530
17,360
3,656
W
5,272
2,502
0
900
9,475
3,335
27
418
9,057
0
53,274
L
7,359
1,893
73
6,040
13,720
9,004
0
0
13,720
0
51,813
L
7,546
2,138
0
1,052
13,070
5,010
0
6,197
6,873
0
62,347
W
Bellona
clinkyyy
Bellona
10,768
4,871
0
6,585
15,275
17,120
1,021
65
15,210
0
65,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,178
Gold Earned
38,084
447
Minions Killed
461
0
Camps Cleared
0
1,465,850
Distance Traveled
1,422,639
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,631
442
78
5
0
332,924
3
W
Chang'e
7,188
479
105
7
0
264,458
1
L
Izanami
8,409
561
145
10
0
275,999
6
W
Ymir
6,754
450
48
3
0
274,482
4
W
Thanatos
8,247
550
100
7
0
306,223
6
L
Ymir
6,889
459
41
3
0
276,509
5
W
Medusa
7,595
506
87
6
0
277,155
0
L
Chaac
7,174
478
84
6
0
290,176
3
L
Pele
7,075
472
99
7
0
290,242
0
W
Bellona
8,300
553
121
8
0
300,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role