Player Matchup

Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Aros927
Ullr
Level 128
God Stats
27W - 38L
1,436 SR
Queue Stats
119W - 124L
1,388 Elo+
Solo
Anubis
Anubis
Hemokinesis
Anubis
Level 66
God Stats
15W - 14L
1,569 SR
Queue Stats
112W - 178L
1,231 Elo+
Party 2
Bellona
Bellona
Kizza_moor
Bellona
Level 55
God Stats
3W - 5L
1,286 SR
Queue Stats
49W - 101L
1,239 Elo+
Party 2
Lancelot
Lancelot
Madara_Uchiha776
Lancelot
Level 64
God Stats
16W - 16L
1,541 SR
Queue Stats
120W - 156L
1,339 Elo+
Party 2
Team Averages
Level 76
1,466 SR
1,339 Elo+

VS

Team Averages
Level 108
1,455 SR
1,396 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ProZocker090
Ao Kuang
Level 126
God Stats
6W - 10L
1,445 SR
Queue Stats
102W - 121L
1,365 Elo+
Solo
Horus
Horus
bqtmqn_154
Horus
Level 66
God Stats
22W - 25L
1,481 SR
Queue Stats
169W - 201L
1,385 Elo+
Solo
Neith
Neith
xXSchemmiXx
Neith
Level 124
God Stats
4W - 2L
1,745 SR
Queue Stats
64W - 74L
1,390 Elo+
Solo
Janus
Janus
xaoian
Janus
Level 83
God Stats
1W - 1L
1,103 SR
Queue Stats
30W - 38L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 4
8,191
431
6,595
12,477
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
Aros927
Ullr
16
2 / 0 / 3
9,153
482
10,605
11,536
4,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
16
5 / 0 / 0
9,546
502
9,757
10,071
5,381
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Kizza_moor
Bellona
15
2 / 2 / 1
9,375
493
7,696
17,491
15,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 3
8,850
466
7,274
17,189
7,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 2 / 2
9,501
500
16,071
10,468
5,916
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
ProZocker090
Ao Kuang
17
4 / 0 / 0
9,994
526
6,796
16,194
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
11
0 / 4 / 0
6,821
359
7,255
17,396
11,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 3 / 0
8,797
463
5,585
13,228
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
xaoian
Janus
14
0 / 3 / 0
8,523
449
7,989
12,827
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
4
4
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
4
3
L
Nu Wa
 
Nu Wa
0
2
2
0.5
W
Ullr
Aros927
Ullr
2
0
3
3.5
W
Anubis
5
0
0
5
W
Bellona
Kizza_moor
Bellona
2
2
1
1.25
W
1
2
3
1.25
L
Ao Kuang
ProZocker090
Ao Kuang
4
0
0
4
L
Horus
0
4
0
0
L
0
3
0
0
L
Janus
xaoian
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,927
Damage
43,696
68,764
Taken
70,113
43,533
Mitigated
35,672
26,135
Healing
23,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,595
1,200
0
3,664
12,477
10,153
58
2,901
9,568
22,184
0
L
Nu Wa
 
Nu Wa
16,071
4,922
0
4,861
10,468
5,916
570
1,356
9,112
80,260
0
W
Ullr
Aros927
Ullr
10,605
3,349
0
3,569
11,536
4,425
1,164
993
10,543
0
87,040
W
Anubis
9,757
432
20
6,858
10,071
5,381
204
7,675
2,052
75,643
0
W
Bellona
Kizza_moor
Bellona
7,696
4,330
0
6,574
17,491
15,814
688
12,180
5,311
0
86,375
W
7,274
3,098
0
5,450
17,189
7,760
116
6,675
10,434
0
91,814
L
Ao Kuang
ProZocker090
Ao Kuang
6,796
2,531
0
4,998
16,194
7,154
0
2,395
13,799
92,385
0
L
Horus
7,255
3,983
1,057
4,939
17,396
11,055
66
5,337
12,059
0
34,272
L
5,585
2,399
314
4,629
13,228
6,854
671
1,141
12,087
0
74,593
L
Janus
xaoian
Janus
7,989
37
0
2,290
12,827
4,693
0
6,123
6,704
65,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,115
Gold Earned
43,636
559
Minions Killed
555
0
Camps Cleared
0
1,696,400
Distance Traveled
1,623,853
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,191
431
21
1
0
354,443
4
L
Nu Wa
9,501
500
126
7
0
325,902
4
W
Ullr
9,153
482
143
8
0
312,503
2
W
Anubis
9,546
502
120
6
0
293,658
5
W
Bellona
9,375
493
140
7
0
335,214
0
W
Lancelot
8,850
466
135
7
0
400,582
7
L
Ao Kuang
9,994
526
129
7
0
377,063
0
L
Horus
6,821
359
48
3
0
320,698
0
L
Neith
8,797
463
132
7
0
298,525
3
L
Janus
8,523
449
120
6
0
301,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role