Player Matchup

Arachne
Arachne
 
Arachne
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Cav mit ACOG
Chang'e
Level 42
God Stats
5W - 7L
1,673 SR
Queue Stats
169W - 251L
1,257 Elo+
Solo
Ares
Ares
Elu0074
Ares
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,271 Elo+
Party 1
Janus
Janus
Giangii02
Janus
Level 27
God Stats
0W - 1L
1,285 SR
Queue Stats
30W - 32L
1,303 Elo+
Party 1
Neith
Neith
liria02
Neith
Level 11
God Stats
2W - 3L
1,220 SR
Queue Stats
5W - 12L
1,213 Elo+
Party 1
Team Averages
Level 43
1,435 SR
1,309 Elo+

VS

Team Averages
Level 84
1,425 SR
1,318 Elo+
Hun Batz
Hun Batz
Lemensis
Hun Batz
Level 126
God Stats
3W - 7L
1,275 SR
Queue Stats
669W - 733L
1,391 Elo+
Solo
Kukulkan
Kukulkan
benjaminjamespet
Kukulkan
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 110L
1,276 Elo+
Solo
Bacchus
Bacchus
hajdulisztdaralo
Bacchus
Level 37
God Stats
15W - 18L
1,439 SR
Queue Stats
75W - 131L
1,260 Elo+
Party 2
Odin
Odin
posto_ambiguo162
Odin
Level 117
God Stats
8W - 8L
1,474 SR
Queue Stats
494W - 516L
1,362 Elo+
Solo
Danzaburou
Danzaburou
zsoltikazsolt
Danzaburou
Level 84
God Stats
18W - 30L
1,438 SR
Queue Stats
240W - 370L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
4 / 3 / 5
11,338
493
14,489
23,842
10,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Cav mit ACOG
Chang'e
17
2 / 3 / 1
11,281
490
9,712
22,533
21,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Elu0074
Ares
14
2 / 5 / 1
9,771
425
5,966
24,096
30,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Giangii02
Janus
18
5 / 8 / 2
11,866
516
11,557
17,159
8,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
liria02
Neith
14
0 / 5 / 1
9,074
395
7,063
13,945
8,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lemensis
Hun Batz
20
7 / 3 / 5
12,624
549
17,613
22,075
11,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 7 / 5
11,094
482
12,383
15,248
7,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 8
10,430
453
10,840
15,196
25,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
5 / 1 / 1
10,899
474
14,217
15,976
16,332
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Danzaburou
zsoltikazsolt
Danzaburou
17
3 / 2 / 7
11,135
484
15,186
13,197
7,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
13
Kills
23
24
Deaths
14
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
5
2.17
L
Chang'e
Cav mit ACOG
Chang'e
2
3
1
0.83
L
Ares
Elu0074
Ares
2
5
1
0.5
L
Janus
Giangii02
Janus
5
8
2
0.75
W
Hun Batz
Lemensis
Hun Batz
7
3
5
3.17
W
6
7
5
1.21
W
2
1
8
6
L
Neith
liria02
Neith
0
5
1
0.1
W
5
1
1
5.5
W
Danzaburou
zsoltikazsolt
Danzaburou
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,787
Damage
70,239
101,575
Taken
81,692
79,891
Mitigated
68,468
30,130
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
14,489
10,185
73
12,162
23,842
10,765
0
3,684
19,354
0
101,855
L
Chang'e
Cav mit ACOG
Chang'e
9,712
2,469
64
11,052
22,533
21,287
1,281
2,145
20,388
74,223
0
L
Ares
Elu0074
Ares
5,966
765
158
2,752
24,096
30,997
126
7,984
16,112
30,447
0
L
Janus
Giangii02
Janus
11,557
1,326
0
1,770
17,159
8,057
705
6,259
10,900
83,196
0
W
Hun Batz
Lemensis
Hun Batz
17,613
5,146
0
8,402
22,075
11,646
2,114
5,350
16,595
0
134,590
W
12,383
2,238
0
943
15,248
7,692
593
6,216
8,556
67,546
0
W
10,840
1,657
329
3,406
15,196
25,760
297
4,000
11,088
32,354
0
L
Neith
liria02
Neith
7,063
1,910
0
2,099
13,945
8,785
155
3,151
10,794
0
64,026
W
14,217
4,626
0
725
15,976
16,332
0
7,991
7,889
0
68,253
W
Danzaburou
zsoltikazsolt
Danzaburou
15,186
6,878
0
6,017
13,197
7,038
172
2,828
10,329
0
92,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,330
Gold Earned
56,182
548
Minions Killed
590
0
Camps Cleared
0
2,011,306
Distance Traveled
2,153,829
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,338
493
132
6
0
476,012
1
L
Chang'e
11,281
490
134
6
0
345,568
2
L
Ares
9,771
425
36
2
0
433,378
0
L
Janus
11,866
516
153
7
0
397,035
0
W
Hun Batz
12,624
549
199
9
0
464,418
3
W
Kukulkan
11,094
482
109
5
0
406,995
0
W
Bacchus
10,430
453
34
1
0
431,094
2
L
Neith
9,074
395
93
4
0
359,313
0
W
Odin
10,899
474
98
4
0
413,236
0
W
Danzaburou
11,135
484
150
7
0
438,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role