Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DreamBreaker96
Olorun
Level 29
God Stats
1W - 3L
1,108 SR
Queue Stats
224W - 227L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
FireMarshaII
Ne Zha
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 61L
1,596 Elo+
Solo
Chang'e
Chang'e
IceDragon807
Chang'e
Level 150
God Stats
11W - 3L
1,981 SR
Queue Stats
129W - 83L
1,650 Elo+
Party 1
Erlang Shen
Erlang Shen
Kata7yst
Erlang Shen
Level 101
God Stats
16W - 12L
1,576 SR
Queue Stats
305W - 298L
1,558 Elo+
Solo
Team Averages
Level 99
1,533 SR
1,575 Elo+

VS

Team Averages
Level 74
1,500 SR
1,498 Elo+
Skadi
Skadi
 
Skadi
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DeGam3r
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,495 Elo+
Party 2
Anubis
Anubis
ST3ALTHYZ
Anubis
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 2 / 0
6,234
567
7,541
13,271
7,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 0 / 0
6,489
590
581
3,509
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
11
3 / 0 / 4
6,450
586
4,701
7,742
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
IceDragon807
Chang'e
12
6 / 0 / 3
6,913
628
4,102
4,376
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Kata7yst
Erlang Shen
7
1 / 3 / 2
5,047
459
3,217
10,176
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 0 / 1
6,911
628
3,164
5,432
1,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
 
Zeus
11
0 / 3 / 0
6,011
546
2,298
4,998
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
 
Ne Zha
8
0 / 3 / 0
4,719
429
1,366
6,632
1,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
8
1 / 5 / 1
5,243
477
4,520
8,798
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ST3ALTHYZ
Anubis
11
2 / 3 / 0
6,368
579
8,115
9,762
4,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
4
5
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
0
1.5
L
Skadi
 
Skadi
1
0
1
1.5
L
Zeus
 
Zeus
0
3
0
0
L
Ne Zha
 
Ne Zha
0
3
0
0
L
Set
1
5
1
0.3
W
0
0
0
0
W
Ne Zha
3
0
4
5
W
Chang'e
IceDragon807
Chang'e
6
0
3
7.5
W
Erlang Shen
Kata7yst
Erlang Shen
1
3
2
0.67
L
Anubis
ST3ALTHYZ
Anubis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,142
Damage
19,463
39,074
Taken
35,622
18,398
Mitigated
13,084
17,968
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,541
2,380
0
7,972
13,271
7,807
0
6,663
6,608
0
38,944
L
Skadi
 
Skadi
3,164
1,590
0
2,762
5,432
1,777
0
581
4,851
0
60,900
L
Zeus
 
Zeus
2,298
471
0
230
4,998
1,568
0
1,444
3,554
45,800
0
L
Ne Zha
 
Ne Zha
1,366
329
0
114
6,632
1,929
0
146
6,486
0
20,653
L
Set
4,520
2,617
0
565
8,798
3,217
0
1,965
6,833
0
29,307
W
581
46
61
3,032
3,509
1,373
0
0
3,509
50,106
0
W
Ne Zha
4,701
1,526
0
1,773
7,742
3,244
0
1,220
6,434
0
46,771
W
Chang'e
IceDragon807
Chang'e
4,102
716
323
2,400
4,376
1,467
95
1,246
2,956
39,567
0
W
Erlang Shen
Kata7yst
Erlang Shen
3,217
1,703
0
2,407
10,176
4,507
0
1,022
9,154
0
20,385
L
Anubis
ST3ALTHYZ
Anubis
8,115
1,118
0
5,533
9,762
4,593
0
547
9,215
47,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,133
Gold Earned
29,252
370
Minions Killed
374
0
Camps Cleared
0
1,106,652
Distance Traveled
970,278
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,234
567
61
6
0
217,052
0
L
Skadi
6,911
628
109
10
0
206,183
3
L
Zeus
6,011
546
98
9
0
197,218
7
L
Ne Zha
4,719
429
27
2
0
186,913
0
L
Set
5,243
477
52
5
0
207,154
4
W
Olorun
6,489
590
120
11
0
184,482
2
W
Ne Zha
6,450
586
73
7
0
241,080
2
W
Chang'e
6,913
628
84
8
0
234,021
1
W
Erlang Shen
5,047
459
32
3
0
230,017
4
L
Anubis
6,368
579
88
8
0
172,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role