Player Matchup

Artio
Artio
 
Artio
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ApollowGreed
Ah Puch
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,182 Elo+
Solo
Achilles
Achilles
Digre5816
Achilles
Level 43
God Stats
19W - 24L
1,495 SR
Queue Stats
101W - 114L
1,440 Elo+
Party 1
King Arthur
King Arthur
Lord_Vessel86
King Arthur
Level 87
God Stats
17W - 15L
1,470 SR
Queue Stats
104W - 114L
1,464 Elo+
Party 1
Artemis
Artemis
TopTalidan
Artemis
Level 87
God Stats
19W - 21L
1,443 SR
Queue Stats
58W - 71L
1,349 Elo+
Solo
Team Averages
Level 58
1,482 SR
1,387 Elo+

VS

Team Averages
Level 58
1,505 SR
1,385 Elo+
Cabrakan
Cabrakan
Denimur
Cabrakan
Level 100
God Stats
1W - 1L
1,271 SR
Queue Stats
254W - 288L
1,267 Elo+
Solo
Scylla
Scylla
DontSeeMe35
Scylla
Level 30
God Stats
31W - 34L
1,432 SR
Queue Stats
54W - 87L
1,282 Elo+
Solo
Danzaburou
Danzaburou
GSJ96
Danzaburou
Level 86
God Stats
8W - 9L
1,409 SR
Queue Stats
258W - 277L
1,399 Elo+
Solo
Arachne
Arachne
josebayo13
Arachne
Level 32
God Stats
6W - 1L
1,724 SR
Queue Stats
99W - 106L
1,466 Elo+
Solo
King Arthur
King Arthur
xMRxGAOx
King Arthur
Level 40
God Stats
27W - 22L
1,688 SR
Queue Stats
136W - 153L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 3 / 4
8,289
436
5,662
17,684
18,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
ApollowGreed
Ah Puch
14
1 / 6 / 1
8,966
472
8,177
14,356
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Digre5816
Achilles
17
7 / 3 / 3
10,588
557
8,586
15,624
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Lord_Vessel86
King Arthur
16
6 / 4 / 2
10,370
546
13,833
20,617
23,623
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
TopTalidan
Artemis
12
1 / 4 / 5
7,524
396
14,420
12,835
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Denimur
Cabrakan
14
0 / 3 / 8
7,983
420
7,074
19,685
19,654
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
18
7 / 1 / 3
11,144
587
14,604
7,091
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
GSJ96
Danzaburou
16
6 / 3 / 6
10,028
528
15,154
12,852
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
josebayo13
Arachne
17
6 / 5 / 5
10,485
552
11,760
16,532
8,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
xMRxGAOx
King Arthur
17
1 / 5 / 3
10,609
558
11,135
18,848
17,227
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
16
Kills
20
20
Deaths
17
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
4
1
L
Ah Puch
ApollowGreed
Ah Puch
1
6
1
0.25
W
Cabrakan
Denimur
Cabrakan
0
3
8
1.33
L
Achilles
Digre5816
Achilles
7
3
3
2.83
W
Scylla
7
1
3
8.5
W
Danzaburou
GSJ96
Danzaburou
6
3
6
3
L
King Arthur
Lord_Vessel86
King Arthur
6
4
2
1.75
L
Artemis
TopTalidan
Artemis
1
4
5
0.88
W
Arachne
josebayo13
Arachne
6
5
5
1.7
W
King Arthur
xMRxGAOx
King Arthur
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,678
Damage
59,727
81,116
Taken
75,008
61,563
Mitigated
54,435
19,591
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,662
570
1,650
6,820
17,684
18,688
0
4,806
12,812
22,430
0
L
Ah Puch
ApollowGreed
Ah Puch
8,177
872
0
2,276
14,356
6,267
0
5,571
8,379
66,497
0
W
Cabrakan
Denimur
Cabrakan
7,074
1,353
440
2,791
19,685
19,654
90
3,511
16,174
32,119
0
L
Achilles
Digre5816
Achilles
8,586
2,709
0
2,524
15,624
7,232
0
5,150
10,352
0
76,746
W
Scylla
14,604
1,232
0
852
7,091
3,097
1,092
3,461
3,630
68,990
0
W
Danzaburou
GSJ96
Danzaburou
15,154
5,909
0
5,120
12,852
5,632
1,230
1,737
11,115
0
79,792
L
King Arthur
Lord_Vessel86
King Arthur
13,833
1,913
0
2,980
20,617
23,623
294
2,821
17,751
301
75,422
L
Artemis
TopTalidan
Artemis
14,420
6,218
0
3,341
12,835
5,753
212
3,004
9,781
0
57,527
W
Arachne
josebayo13
Arachne
11,760
7,693
0
6,599
16,532
8,825
0
3,068
13,464
44
73,836
W
King Arthur
xMRxGAOx
King Arthur
11,135
1,275
0
2,754
18,848
17,227
513
2,363
16,485
319
85,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,737
Gold Earned
50,249
489
Minions Killed
539
0
Camps Cleared
0
1,640,815
Distance Traveled
1,689,263
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,289
436
27
1
0
343,058
1
L
Ah Puch
8,966
472
131
7
0
299,602
3
W
Cabrakan
7,983
420
44
2
0
316,332
0
L
Achilles
10,588
557
118
6
0
383,274
0
W
Scylla
11,144
587
136
7
0
349,081
7
W
Danzaburou
10,028
528
117
6
0
313,577
1
L
King Arthur
10,370
546
129
7
0
343,061
1
L
Artemis
7,524
396
84
4
0
271,820
1
W
Arachne
10,485
552
91
5
0
352,435
0
W
King Arthur
10,609
558
151
8
0
357,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role