Player Matchup

He Bo
He Bo
AnchorZZ
He Bo
Level 160
God Stats
2W - 2L
1,541 SR
Queue Stats
270W - 169L
1,895 Elo+
Party 1
Xing Tian
Xing Tian
SirSmokealot710
Xing Tian
Level 67
God Stats
6W - 2L
1,734 SR
Queue Stats
160W - 87L
1,851 Elo+
Party 1
Ullr
Ullr
Toxyyn
Ullr
Level 158
God Stats
3W - 1L
1,704 SR
Queue Stats
226W - 114L
1,896 Elo+
Party 1
Team Averages
Level 128
1,660 SR
1,881 Elo+

VS

Team Averages
Level 116
1,523 SR
1,537 Elo+
Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alías
Ra
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,543 Elo+
Solo
Rama
Rama
Andrew21k
Rama
Level 153
God Stats
0W - 2L
1,569 SR
Queue Stats
42W - 45L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AnchorZZ
He Bo
13
4 / 1 / 9
8,154
815
10,350
7,326
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
SirSmokealot710
Xing Tian
13
2 / 1 / 11
8,451
845
4,244
11,394
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Toxyyn
Ullr
13
7 / 0 / 3
8,394
839
8,761
6,149
2,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 4 / 0
7,194
719
4,433
11,267
9,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
10
0 / 4 / 2
6,273
627
5,641
6,338
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
10
0 / 5 / 1
6,161
616
4,546
8,373
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
0
0.5
L
Ra
0
4
2
0.25
W
He Bo
AnchorZZ
He Bo
4
1
9
8.5
L
Rama
0
5
1
0.1
W
Xing Tian
SirSmokealot710
Xing Tian
2
1
11
7.5
W
Ullr
Toxyyn
Ullr
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
14,620
24,869
Taken
25,978
17,906
Mitigated
15,703
7,904
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,433
1,258
0
1,605
11,267
9,994
0
5,484
5,783
0
16,490
L
Ra
5,641
562
431
843
6,338
2,670
0
4,696
1,642
25,177
0
W
He Bo
AnchorZZ
He Bo
10,350
410
0
1,543
7,326
2,468
423
1,305
6,021
33,613
0
L
Rama
4,546
3,700
0
1,215
8,373
3,039
112
4,743
3,630
0
12,663
W
Xing Tian
SirSmokealot710
Xing Tian
4,244
486
221
4,575
11,394
12,813
33
3,894
7,500
14,185
0
W
Ullr
Toxyyn
Ullr
8,761
5,185
0
1,565
6,149
2,625
347
801
5,348
0
33,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
19,628
129
Minions Killed
94
8
Camps Cleared
2
594,992
Distance Traveled
426,807
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,194
719
28
3
1
154,524
3
L
Ra
6,273
627
40
4
0
149,736
1
W
He Bo
8,154
815
58
6
5
200,397
4
L
Rama
6,161
616
26
3
1
122,547
0
W
Xing Tian
8,451
845
16
2
0
214,134
4
W
Ullr
8,394
839
55
6
3
180,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role