Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Parca13
Yu Huang
Level 143
God Stats
9W - 12L
1,517 SR
Queue Stats
113W - 159L
1,475 Elo+
Solo
Team Averages
Level 149
1,506 SR
1,492 Elo+

VS

Team Averages
Level 111
1,493 SR
1,527 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ashen Two ll
Charybdis
Level 67
God Stats
1W - 4L
1,421 SR
Queue Stats
31W - 40L
1,419 Elo+
Solo
Anubis
Anubis
LearnedGnu57513
Anubis
Level 157
God Stats
0W - 1L
1,559 SR
Queue Stats
6W - 4L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 2 / 7
8,807
881
15,344
8,486
2,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
13
6 / 1 / 7
8,702
870
11,285
11,163
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Parca13
Yu Huang
13
2 / 2 / 10
8,206
821
9,567
6,191
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 4 / 1
7,856
786
10,076
15,939
12,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Ashen Two ll
Charybdis
10
0 / 6 / 3
6,753
675
2,713
11,204
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 5 / 1
7,296
730
6,672
12,395
5,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
5
5
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
7
5.25
W
Fenrir
 
Fenrir
6
1
7
9.5
L
Amaterasu
 
Amaterasu
3
4
1
0.88
L
Charybdis
Ashen Two ll
Charybdis
0
6
3
0.25
L
2
5
1
0.5
W
Yu Huang
Parca13
Yu Huang
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,196
Damage
19,461
25,840
Taken
39,538
12,256
Mitigated
21,879
2,131
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,344
3,723
0
744
8,486
2,775
565
2,378
6,108
0
26,646
W
Fenrir
 
Fenrir
11,285
3,739
0
1,237
11,163
7,248
661
3,319
7,844
0
24,959
L
Amaterasu
 
Amaterasu
10,076
4,549
1,495
4,966
15,939
12,020
0
4,801
11,138
0
16,825
L
Charybdis
Ashen Two ll
Charybdis
2,713
1,705
0
2,272
11,204
3,915
0
3,055
8,149
0
12,396
L
6,672
264
0
3,653
12,395
5,944
0
1,853
10,542
30,253
0
W
Yu Huang
Parca13
Yu Huang
9,567
902
0
150
6,191
2,233
204
1,304
4,887
35,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
21,905
123
Minions Killed
106
6
Camps Cleared
3
626,885
Distance Traveled
520,601
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,807
881
29
3
1
210,375
0
W
Fenrir
8,702
870
31
3
4
221,467
4
L
Amaterasu
7,856
786
30
3
1
212,207
3
L
Charybdis
6,753
675
21
2
0
155,556
1
L
Anubis
7,296
730
55
6
2
152,838
3
W
Yu Huang
8,206
821
63
6
1
195,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role