Player Matchup

Arachne
Arachne
H20 guNNer
Arachne
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,311 Elo+
Party 1
Medusa
Medusa
TMW Shadow
Medusa
Level 78
God Stats
0W - 1L
1,747 SR
Queue Stats
8W - 19L
1,153 Elo+
Party 1
Atlas
Atlas
xLost spirit
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 1
Team Averages
Level 62
1,582 SR
1,242 Elo+

VS

Team Averages
Level 135
1,432 SR
1,474 Elo+
Aphrodite
Aphrodite
AspenAren
Aphrodite
Level 147
God Stats
84W - 56L
1,563 SR
Queue Stats
165W - 129L
1,544 Elo+
Party 2
Ishtar
Ishtar
BadGirlKimK
Ishtar
Level 158
God Stats
21W - 24L
1,426 SR
Queue Stats
546W - 478L
1,545 Elo+
Party 2
Ares
Ares
malditolokoteee
Ares
Level 100
God Stats
5W - 17L
1,307 SR
Queue Stats
169W - 284L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
H20 guNNer
Arachne
9
0 / 6 / 2
6,528
544
5,355
13,312
7,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
TMW Shadow
Medusa
12
2 / 3 / 0
7,474
623
8,967
12,042
5,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 2
7,527
627
8,088
11,180
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AspenAren
Aphrodite
14
3 / 1 / 6
8,498
708
7,893
9,431
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
14
4 / 1 / 5
8,599
717
16,369
12,611
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 3
7,663
639
4,415
8,877
8,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
10
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AspenAren
Aphrodite
3
1
6
6
W
Ishtar
4
1
5
6.5
L
Arachne
H20 guNNer
Arachne
0
6
2
0.17
L
Medusa
TMW Shadow
Medusa
2
3
0
0.67
W
2
0
3
3.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,410
Damage
28,677
36,534
Taken
30,919
24,850
Mitigated
20,751
7,288
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AspenAren
Aphrodite
7,893
995
5,150
5,541
9,431
5,385
408
2,622
6,809
26,725
0
W
Ishtar
16,369
10,608
0
3,458
12,611
6,435
1,544
3,510
9,101
0
52,384
L
Arachne
H20 guNNer
Arachne
5,355
3,162
0
1,426
13,312
7,431
11
3,689
9,373
0
16,371
L
Medusa
TMW Shadow
Medusa
8,967
3,453
0
3,002
12,042
5,573
0
3,097
8,749
0
25,057
W
4,415
165
0
1,130
8,877
8,931
210
2,388
6,489
10,430
0
L
8,088
2,927
508
2,352
11,180
11,846
0
5,166
5,686
23,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,529
Gold Earned
24,760
81
Minions Killed
177
2
Camps Cleared
8
619,216
Distance Traveled
672,092
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,498
708
76
6
4
227,342
1
W
Ishtar
8,599
717
88
7
3
209,010
4
L
Arachne
6,528
544
17
1
0
203,650
1
L
Medusa
7,474
623
39
3
1
213,693
2
W
Ares
7,663
639
13
1
1
235,740
3
L
Atlas
7,527
627
25
2
1
201,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role