Player Matchup

Thor
Thor
G33KlSH_G0D69
Thor
Level 122
God Stats
1W - 0L
1,290 SR
Queue Stats
66W - 73L
1,365 Elo+
Party 1
Bacchus
Bacchus
I-800-Head-Busta
Bacchus
Level 145
God Stats
2W - 0L
1,382 SR
Queue Stats
20W - 20L
1,489 Elo+
Party 1
Eset
Eset
MoNa_FaKaNdA
Eset
Level 34
God Stats
14W - 20L
1,355 SR
Queue Stats
60W - 91L
1,310 Elo+
Solo
Ne Zha
Ne Zha
RAFA3L_g215
Ne Zha
Level 116
God Stats
1W - 0L
1,393 SR
Queue Stats
2W - 1L
1,647 Elo+
Party 1
Shiva
Shiva
l-BigVee-l
Shiva
Level 17
God Stats
4W - 3L
1,349 SR
Queue Stats
15W - 14L
1,475 Elo+
Party 1
Team Averages
Level 87
1,354 SR
1,457 Elo+

VS

Team Averages
Level 39
1,417 SR
1,378 Elo+
Susano
Susano
OK4Y
Susano
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 35L
1,473 Elo+
Party 2
Mulan
Mulan
Sk1dr0w9626
Mulan
Level 40
God Stats
3W - 7L
1,317 SR
Queue Stats
82W - 87L
1,436 Elo+
Solo
Yemoja
Yemoja
Tern8627
Yemoja
Level 15
God Stats
2W - 7L
1,061 SR
Queue Stats
6W - 13L
1,197 Elo+
Party 3
Sol
Sol
VoidMcCall
Sol
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,450 Elo+
Party 2
The Morrigan
The Morrigan
aexols
The Morrigan
Level 68
God Stats
0W - 1L
1,704 SR
Queue Stats
38W - 51L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 8
11,845
1,077
17,233
13,529
7,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 0 / 19
12,916
1,174
14,741
14,595
20,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 12
10,753
978
6,214
4,726
2,587
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
18
4 / 0 / 10
12,597
1,145
13,295
21,482
26,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shiva
17
4 / 1 / 13
11,370
1,034
12,596
13,510
17,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

267

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
OK4Y
Susano
15
1 / 2 / 0
10,230
930
13,182
13,941
9,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 1
9,989
908
16,438
17,124
16,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Tern8627
Yemoja
16
0 / 1 / 2
11,323
1,029
6,270
11,665
16,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 9 / 2
9,862
897
10,329
16,282
7,246
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
aexols
The Morrigan
16
2 / 7 / 2
10,991
999
15,645
11,192
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
23
Kills
4
4
Deaths
23
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
3
8
4.67
W
4
0
19
13.5
W
1
0
12
7
L
Susano
OK4Y
Susano
1
2
0
0.5
W
Ne Zha
4
0
10
9
L
1
4
1
0.38
L
Yemoja
Tern8627
Yemoja
0
1
2
1
L
0
9
2
0.11
L
The Morrigan
aexols
The Morrigan
2
7
2
0.43
W
Shiva
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,079
Damage
61,864
67,842
Taken
70,204
74,689
Mitigated
55,655
20,289
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,233
6,213
0
0
13,529
7,637
0
5,505
7,751
71
27,779
W
14,741
2,449
0
3,820
14,595
20,478
0
7,732
6,715
36,403
0
W
6,214
1,060
385
986
4,726
2,587
0
2,099
2,547
33,132
0
L
Susano
OK4Y
Susano
13,182
1,132
0
3,068
13,941
9,692
0
3,255
10,686
0
30,859
W
Ne Zha
13,295
4,329
4,101
10,173
21,482
26,299
0
9,511
11,470
439
33,371
L
16,438
2,934
0
1,014
17,124
16,984
0
4,522
12,602
0
22,271
L
Yemoja
Tern8627
Yemoja
6,270
1,308
1,576
1,511
11,665
16,426
0
4,417
7,248
25,979
0
L
10,329
4,439
0
1,810
16,282
7,246
0
6,466
9,816
24,481
0
L
The Morrigan
aexols
The Morrigan
15,645
4,087
93
576
11,192
5,307
0
2,849
8,324
34,470
595
W
Shiva
12,596
2,850
412
412
13,510
17,688
0
6,802
6,419
44
22,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,481
Gold Earned
52,395
195
Minions Killed
189
4
Camps Cleared
7
964,860
Distance Traveled
942,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,845
1,077
26
2
0
183,564
0
W
Bacchus
12,916
1,174
42
4
2
230,917
0
W
Eset
10,753
978
69
6
0
179,203
0
L
Susano
10,230
930
51
5
4
232,563
0
W
Ne Zha
12,597
1,145
41
4
2
213,487
0
L
Mulan
9,989
908
11
1
1
200,056
0
L
Yemoja
11,323
1,029
34
3
0
181,101
0
L
Sol
9,862
897
33
3
0
150,546
0
L
The Morrigan
10,991
999
60
5
2
177,993
0
W
Shiva
11,370
1,034
17
2
0
157,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role