Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Cässÿ
Cernunnos
Level 27
God Stats
0W - 3L
1,141 SR
Queue Stats
7W - 18L
1,260 Elo+
Party 1
Zeus
Zeus
Darklees_
Zeus
Level 29
God Stats
2W - 3L
1,323 SR
Queue Stats
13W - 29L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
Legard
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Loki
Loki
Ruglut
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 32
1,393 SR
1,403 Elo+

VS

Team Averages
Level 28
1,440 SR
1,267 Elo+
Ishtar
Ishtar
Babros
Ishtar
Level 27
God Stats
1W - 2L
1,198 SR
Queue Stats
7W - 11L
1,080 Elo+
Party 3
Raijin
Raijin
D1egowp
Raijin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,141 Elo+
Party 3
Serqet
Serqet
Lienilde
Serqet
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,372 Elo+
Solo
King Arthur
King Arthur
Pierniki
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
T3R4ZJA
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 4 / 0
6,810
973
3,657
6,311
2,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Cässÿ
Cernunnos
12
1 / 4 / 1
7,663
1,095
8,438
13,446
5,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
11
0 / 1 / 1
6,839
977
2,532
3,200
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Legard
Kukulkan
12
0 / 2 / 1
6,903
986
9,500
7,146
3,436
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Loki
Ruglut
Loki
12
0 / 8 / 1
6,798
971
4,162
12,622
5,047
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

207

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Babros
Ishtar
13
1 / 1 / 13
8,245
1,178
6,296
7,450
3,349
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
D1egowp
Raijin
14
7 / 1 / 7
9,044
1,292
11,836
6,315
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Lienilde
Serqet
13
5 / 0 / 5
8,339
1,191
5,698
3,779
2,119
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Pierniki
King Arthur
13
3 / 0 / 11
8,178
1,168
7,907
7,598
6,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
T3R4ZJA
Cthulhu
13
2 / 0 / 12
7,756
1,108
6,235
7,365
8,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
2
Kills
18
19
Deaths
2
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
0
0.25
W
Ishtar
Babros
Ishtar
1
1
13
7.5
L
Cernunnos
Cässÿ
Cernunnos
1
4
1
0.38
W
Raijin
D1egowp
Raijin
7
1
7
10.5
L
Zeus
0
1
1
0.5
L
Kukulkan
Legard
Kukulkan
0
2
1
0.25
W
Serqet
Lienilde
Serqet
5
0
5
7.5
W
King Arthur
Pierniki
King Arthur
3
0
11
8.5
L
Loki
Ruglut
Loki
0
8
1
0.06
W
Cthulhu
T3R4ZJA
Cthulhu
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,289
Damage
37,972
42,725
Taken
32,507
18,144
Mitigated
23,493
2,355
Healing
4,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,657
566
0
518
6,311
2,960
0
1,112
4,960
0
5,563
W
Ishtar
Babros
Ishtar
6,296
5,065
0
1,751
7,450
3,349
0
2,187
5,156
0
28,458
L
Cernunnos
Cässÿ
Cernunnos
8,438
5,118
0
1,551
13,446
5,486
0
5,707
6,731
0
25,501
W
Raijin
D1egowp
Raijin
11,836
1,739
0
721
6,315
3,218
0
2,426
3,847
25,373
0
L
Zeus
2,532
245
0
150
3,200
1,215
0
1,958
1,159
10,793
0
L
Kukulkan
Legard
Kukulkan
9,500
646
0
136
7,146
3,436
0
3,525
3,527
18,599
0
W
Serqet
Lienilde
Serqet
5,698
467
0
0
3,779
2,119
0
2,202
1,577
0
11,074
W
King Arthur
Pierniki
King Arthur
7,907
839
0
0
7,598
6,490
0
2,084
5,438
0
15,459
L
Loki
Ruglut
Loki
4,162
711
0
0
12,622
5,047
0
4,904
7,262
0
9,591
W
Cthulhu
T3R4ZJA
Cthulhu
6,235
280
0
1,544
7,365
8,317
0
3,133
4,194
10,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
41,562
83
Minions Killed
149
3
Camps Cleared
7
482,623
Distance Traveled
716,149
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,810
973
3
0
0
70,859
0
W
Ishtar
8,245
1,178
60
9
1
135,610
0
L
Cernunnos
7,663
1,095
37
5
0
111,581
0
W
Raijin
9,044
1,292
39
6
2
118,887
1
L
Zeus
6,839
977
13
2
1
65,750
1
L
Kukulkan
6,903
986
19
3
0
120,340
2
W
Serqet
8,339
1,191
14
2
2
158,582
2
W
King Arthur
8,178
1,168
14
2
1
158,807
1
L
Loki
6,798
971
11
2
2
114,093
2
W
Cthulhu
7,756
1,108
22
3
1
144,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role