Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Sr Nefarious
King Arthur
Level 67
God Stats
27W - 33L
1,449 SR
Queue Stats
66W - 105L
1,381 Elo+
Solo
Jormungandr
Jormungandr
llSpaceLeell
Jormungandr
Level 108
God Stats
4W - 3L
1,504 SR
Queue Stats
29W - 61L
1,279 Elo+
Party 1
Team Averages
Level 105
1,484 SR
1,387 Elo+

VS

Team Averages
Level 100
1,478 SR
1,424 Elo+
Anubis
Anubis
Family_gaming1
Anubis
Level 67
God Stats
14W - 16L
1,485 SR
Queue Stats
276W - 405L
1,352 Elo+
Solo
Discordia
Discordia
TheLORDMANIX
Discordia
Level 156
God Stats
0W - 1L
1,497 SR
Queue Stats
3W - 7L
1,388 Elo+
Solo
Horus
Horus
chapu6
Horus
Level 78
God Stats
8W - 13L
1,451 SR
Queue Stats
427W - 393L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 4 / 7
6,970
697
7,622
10,975
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Sr Nefarious
King Arthur
12
5 / 2 / 6
8,389
839
8,421
14,400
8,161
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
llSpaceLeell
Jormungandr
11
5 / 2 / 5
8,308
831
8,253
12,175
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 7 / 2
7,380
738
13,802
11,654
7,054
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
TheLORDMANIX
Discordia
11
0 / 3 / 7
7,075
708
8,442
7,967
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
chapu6
Horus
12
3 / 1 / 5
8,208
821
7,843
12,057
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
11
Kills
8
8
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
4
7
1.13
L
5
7
2
0.86
W
King Arthur
Sr Nefarious
King Arthur
5
2
6
4
L
Discordia
TheLORDMANIX
Discordia
0
3
7
1.17
L
Horus
chapu6
Horus
3
1
5
5.5
W
Jormungandr
llSpaceLeell
Jormungandr
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
30,087
37,550
Taken
31,678
22,882
Mitigated
24,225
7,774
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,622
1,427
2,646
1,665
10,975
6,098
0
6,287
4,688
18,653
0
L
13,802
1,009
0
2,618
11,654
7,054
657
6,172
5,482
20,659
0
W
King Arthur
Sr Nefarious
King Arthur
8,421
1,733
0
1,935
14,400
8,161
8
9,845
4,555
0
16,897
L
Discordia
TheLORDMANIX
Discordia
8,442
778
355
1,434
7,967
3,890
376
4,661
3,306
32,746
0
L
Horus
chapu6
Horus
7,843
4,092
989
4,740
12,057
13,281
0
5,597
6,460
0
21,757
W
Jormungandr
llSpaceLeell
Jormungandr
8,253
2,881
497
1,031
12,175
8,623
0
6,394
5,781
19,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,667
Gold Earned
22,663
78
Minions Killed
100
2
Camps Cleared
6
536,959
Distance Traveled
493,821
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,970
697
25
3
2
154,670
2
L
Anubis
7,380
738
18
2
0
141,276
0
W
King Arthur
8,389
839
31
3
0
188,471
0
L
Discordia
7,075
708
55
6
1
181,226
3
L
Horus
8,208
821
27
3
5
171,319
0
W
Jormungandr
8,308
831
22
2
0
193,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role