Player Matchup

Charybdis
Charybdis
BrannierxD
Charybdis
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 124L
1,420 Elo+
Party 2
Chaac
Chaac
TLD_DPARINI-CR-
Chaac
Level 85
God Stats
4W - 7L
1,293 SR
Queue Stats
285W - 328L
1,397 Elo+
Party 3
Set
Set
TLD_LuKas-CR
Set
Level 105
God Stats
8W - 10L
1,435 SR
Queue Stats
303W - 329L
1,418 Elo+
Party 3
Geb
Geb
TalyonUngol
Geb
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
96W - 102L
1,371 Elo+
Solo
Loki
Loki
dayayimbo
Loki
Level 106
God Stats
9W - 8L
1,519 SR
Queue Stats
285W - 295L
1,352 Elo+
Party 2
Team Averages
Level 104
1,449 SR
1,391 Elo+

VS

Team Averages
Level 71
1,474 SR
1,317 Elo+
Scylla
Scylla
K1ng0fC1ubs
Scylla
Level 85
God Stats
12W - 13L
1,262 SR
Queue Stats
41W - 39L
1,190 Elo+
Party 1
Thor
Thor
Sc0utM4n
Thor
Level 110
God Stats
28W - 37L
1,454 SR
Queue Stats
633W - 667L
1,435 Elo+
Party 4
Medusa
Medusa
SinBinRyn
Medusa
Level 66
God Stats
13W - 9L
1,653 SR
Queue Stats
339W - 365L
1,441 Elo+
Party 4
Sobek
Sobek
Zunkz
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,190 Elo+
Party 1
Danzaburou
Danzaburou
swallowthesenuts
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrannierxD
Charybdis
16
3 / 2 / 8
9,600
533
9,568
13,369
5,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 11
8,056
448
5,365
10,774
7,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 0 / 8
10,020
557
10,312
15,288
9,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 8
8,774
487
10,003
10,892
6,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Loki
14
4 / 1 / 8
9,580
532
7,102
9,741
4,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 2 / 0
7,837
435
5,401
8,680
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
1 / 7 / 0
7,766
431
7,171
15,234
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
SinBinRyn
Medusa
12
2 / 5 / 0
7,454
414
7,632
13,438
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Zunkz
Sobek
11
1 / 4 / 2
7,646
425
7,511
17,066
24,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
swallowthesenuts
Danzaburou
7
0 / 1 / 0
5,942
330
1,591
3,889
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
19
Kills
5
5
Deaths
19
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BrannierxD
Charybdis
3
2
8
3.5
L
Scylla
1
2
0
0.5
L
Thor
1
7
0
0.14
L
Medusa
SinBinRyn
Medusa
2
5
0
0.4
W
3
0
11
8.5
W
6
0
8
10
W
3
2
8
3.5
L
Sobek
Zunkz
Sobek
1
4
2
0.5
W
Loki
4
1
8
8
L
Danzaburou
swallowthesenuts
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,350
Damage
29,306
60,064
Taken
58,307
33,397
Mitigated
41,083
14,132
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BrannierxD
Charybdis
9,568
3,930
0
5,390
13,369
5,640
1,915
2,043
11,326
0
86,494
L
Scylla
5,401
1,008
0
1,015
8,680
3,330
789
2,383
6,101
53,200
0
L
Thor
7,171
1,805
0
3,906
15,234
6,637
0
3,212
11,732
0
59,440
L
Medusa
SinBinRyn
Medusa
7,632
3,703
0
3,219
13,438
5,307
0
593
12,765
0
61,041
W
5,365
591
297
3,955
10,774
7,041
168
2,213
8,561
0
27,525
W
10,312
5,476
0
3,455
15,288
9,572
0
3,326
11,962
0
82,318
W
10,003
959
0
490
10,892
6,626
1,016
3,293
7,599
41,538
0
L
Sobek
Zunkz
Sobek
7,511
683
381
4,004
17,066
24,450
0
1,175
15,805
21,772
0
W
Loki
7,102
2,161
0
545
9,741
4,518
677
2,797
6,944
0
68,399
L
Danzaburou
swallowthesenuts
Danzaburou
1,591
401
0
955
3,889
1,359
0
1,772
1,901
0
12,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,030
Gold Earned
36,645
452
Minions Killed
343
0
Camps Cleared
0
1,725,191
Distance Traveled
1,388,505
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,600
533
127
7
0
289,234
2
L
Scylla
7,837
435
88
5
0
323,678
1
L
Thor
7,766
431
106
6
0
340,657
4
L
Medusa
7,454
414
98
5
0
294,570
5
W
Chaac
8,056
448
30
2
0
364,557
6
W
Set
10,020
557
107
6
0
381,118
2
W
Geb
8,774
487
69
4
0
348,973
0
L
Sobek
7,646
425
25
1
0
322,231
8
W
Loki
9,580
532
119
7
0
341,309
10
L
Danzaburou
5,942
330
26
1
0
107,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role