Player Matchup

Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BatPosieden
Rama
Level 84
God Stats
9W - 5L
1,712 SR
Queue Stats
296W - 358L
1,461 Elo+
Solo
Poseidon
Poseidon
HakuraPain
Poseidon
Level 128
God Stats
5W - 10L
1,462 SR
Queue Stats
14W - 22L
1,407 Elo+
Solo
Team Averages
Level 118
1,558 SR
1,456 Elo+

VS

Team Averages
Level 108
1,442 SR
1,538 Elo+
King Arthur
King Arthur
GaleL0rd
King Arthur
Level 58
God Stats
5W - 7L
1,514 SR
Queue Stats
53W - 39L
1,545 Elo+
Solo
Ra
Ra
hernisthepernis
Ra
Level 147
God Stats
11W - 11L
1,319 SR
Queue Stats
585W - 492L
1,518 Elo+
Party 1
Tyr
Tyr
salamispanker
Tyr
Level 119
God Stats
47W - 30L
1,494 SR
Queue Stats
401W - 292L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
1 / 3 / 3
10,386
577
12,521
18,037
20,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 4
10,195
566
12,205
14,811
7,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
HakuraPain
Poseidon
14
3 / 8 / 1
10,446
580
14,579
15,949
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GaleL0rd
King Arthur
17
4 / 2 / 7
11,723
651
8,025
20,171
19,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 1 / 10
12,447
692
12,438
11,142
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 4
13,627
757
20,045
23,330
28,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
15
15
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
3
0.83
L
0
4
4
0.5
W
King Arthur
GaleL0rd
King Arthur
4
2
7
3.75
L
Poseidon
HakuraPain
Poseidon
3
8
1
0.44
W
4
1
10
9
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,305
Damage
40,508
48,797
Taken
54,643
34,240
Mitigated
54,192
9,138
Healing
23,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,521
1,775
697
3,542
18,037
20,824
0
5,295
12,742
0
32,892
L
12,205
10,198
0
3,096
14,811
7,014
0
3,808
11,003
0
41,608
W
King Arthur
GaleL0rd
King Arthur
8,025
1,042
0
2,401
20,171
19,682
148
7,014
12,826
101
30,156
L
Poseidon
HakuraPain
Poseidon
14,579
2,287
0
1,803
15,949
6,402
0
3,727
12,222
40,380
0
W
12,438
575
5,361
5,224
11,142
6,031
1,277
2,930
7,825
81,977
0
W
20,045
1,803
0
10,275
23,330
28,479
180
5,556
16,936
48
43,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,027
Gold Earned
37,797
168
Minions Killed
203
4
Camps Cleared
10
871,770
Distance Traveled
1,019,132
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,386
577
52
3
1
308,378
6
L
Rama
10,195
566
65
4
1
292,180
4
W
King Arthur
11,723
651
33
2
2
330,325
4
L
Poseidon
10,446
580
51
3
2
271,212
5
W
Ra
12,447
692
130
7
4
329,697
2
W
Tyr
13,627
757
40
2
4
359,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role