Player Matchup

Kukulkan
Kukulkan
BeenJ3lly93
Kukulkan
Level 26
God Stats
20W - 10L
1,737 SR
Queue Stats
25W - 15L
1,617 Elo+
Party 2
Bacchus
Bacchus
CheezMunsta
Bacchus
Level 120
God Stats
8W - 4L
1,475 SR
Queue Stats
143W - 98L
1,608 Elo+
Party 2
Mulan
Mulan
RAWBISCUIT68
Mulan
Level 129
God Stats
5W - 2L
1,891 SR
Queue Stats
149W - 102L
1,574 Elo+
Party 2
Team Averages
Level 92
1,701 SR
1,600 Elo+

VS

Team Averages
Level 60
1,611 SR
1,386 Elo+
Vamana
Vamana
BebbeSenpai
Vamana
Level 24
God Stats
10W - 5L
1,894 SR
Queue Stats
29W - 34L
1,440 Elo+
Party 1
Jormungandr
Jormungandr
SALTY1775
Jormungandr
Level 66
God Stats
82W - 108L
1,468 SR
Queue Stats
96W - 134L
1,335 Elo+
Solo
Hou Yi
Hou Yi
sarwe90
Hou Yi
Level 89
God Stats
5W - 3L
1,471 SR
Queue Stats
41W - 70L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeenJ3lly93
Kukulkan
16
3 / 0 / 10
10,144
780
11,184
1,912
1,052
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
CheezMunsta
Bacchus
14
4 / 1 / 8
9,733
749
9,641
7,658
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 2 / 6
9,985
768
18,018
14,291
14,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 5 / 1
8,288
638
4,463
17,571
13,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
SALTY1775
Jormungandr
13
1 / 2 / 2
9,257
712
5,963
17,509
17,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
sarwe90
Hou Yi
12
1 / 6 / 1
8,625
663
4,901
12,313
4,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
5
1
0.3
W
Kukulkan
BeenJ3lly93
Kukulkan
3
0
10
8
W
Bacchus
CheezMunsta
Bacchus
4
1
8
8
W
6
2
6
4.5
L
Jormungandr
SALTY1775
Jormungandr
1
2
2
1
L
Hou Yi
sarwe90
Hou Yi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,843
Damage
15,327
23,861
Taken
47,393
21,124
Mitigated
35,922
5,869
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,463
2,590
1,088
3,967
17,571
13,843
0
7,546
9,159
0
21,167
W
Kukulkan
BeenJ3lly93
Kukulkan
11,184
1,134
0
0
1,912
1,052
1,453
689
1,223
53,701
0
W
Bacchus
CheezMunsta
Bacchus
9,641
572
0
939
7,658
5,301
779
2,287
5,371
25,300
0
W
18,018
2,328
0
4,930
14,291
14,771
570
3,445
10,846
0
31,466
L
Jormungandr
SALTY1775
Jormungandr
5,963
1,214
0
5,580
17,509
17,311
0
7,498
9,288
27,236
0
L
Hou Yi
sarwe90
Hou Yi
4,901
1,393
0
1,173
12,313
4,768
0
5,725
6,120
0
25,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
26,170
156
Minions Killed
123
9
Camps Cleared
2
713,442
Distance Traveled
678,891
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,288
638
37
3
0
228,689
5
W
Kukulkan
10,144
780
97
7
5
255,856
4
W
Bacchus
9,733
749
32
2
2
197,277
0
W
Mulan
9,985
768
27
2
2
260,309
5
L
Jormungandr
9,257
712
48
4
1
249,727
3
L
Hou Yi
8,625
663
38
3
1
200,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role