Player Matchup

Poseidon
Poseidon
RickJames223
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,254 Elo+
Solo
Da Ji
Da Ji
Salt of a Noob
Da Ji
Level 158
God Stats
2W - 0L
1,531 SR
Queue Stats
36W - 51L
1,440 Elo+
Party 1
Horus
Horus
XGC ICY
Horus
Level 148
God Stats
1W - 1L
1,532 SR
Queue Stats
56W - 70L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
YAxBOYxYOSHI
Danzaburou
Level 48
God Stats
2W - 0L
1,576 SR
Queue Stats
4W - 5L
1,063 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZXD1AC
Kumbhakarna
Level 20
God Stats
10W - 4L
1,852 SR
Queue Stats
68W - 58L
1,497 Elo+
Solo
Team Averages
Level 78
1,598 SR
1,331 Elo+

VS

Team Averages
Level 43
1,499 SR
1,458 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DekaDense
Danzaburou
Level 37
God Stats
137W - 156L
1,496 SR
Queue Stats
172W - 199L
1,425 Elo+
Solo
Osiris
Osiris
Roachkilla29
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,366 Elo+
Solo
Bellona
Bellona
Viruca
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,443 Elo+
Solo
Khepri
Khepri
heavyblaze14
Khepri
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
RickJames223
Poseidon
15
3 / 4 / 5
8,978
748
10,702
8,231
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 3 / 3
9,627
802
11,247
13,354
7,222
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
XGC ICY
Horus
14
0 / 6 / 6
7,953
663
5,939
17,118
12,885
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
YAxBOYxYOSHI
Danzaburou
15
2 / 2 / 6
8,463
705
8,034
8,956
4,676
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
ZXD1AC
Kumbhakarna
15
0 / 0 / 6
8,866
739
6,976
14,214
15,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 2 / 6
9,112
759
14,886
8,931
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
DekaDense
Danzaburou
15
1 / 4 / 3
8,362
697
5,274
9,181
4,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
15
5 / 2 / 4
8,678
723
8,887
13,580
13,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Viruca
Bellona
14
3 / 4 / 4
8,493
708
8,005
13,236
14,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
15
1 / 0 / 9
9,515
793
6,280
11,532
11,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
12
Kills
14
15
Deaths
12
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
2
6
3.5
L
Danzaburou
DekaDense
Danzaburou
1
4
3
0.63
W
Poseidon
RickJames223
Poseidon
3
4
5
1.38
L
Osiris
5
2
4
3.5
W
7
3
3
2.83
L
Bellona
Viruca
Bellona
3
4
4
1.25
W
Horus
XGC ICY
Horus
0
6
6
0.5
W
Danzaburou
YAxBOYxYOSHI
Danzaburou
2
2
6
2.5
W
Kumbhakarna
ZXD1AC
Kumbhakarna
0
0
6
3
L
Khepri
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
43,332
61,873
Taken
56,460
43,214
Mitigated
49,375
11,798
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
14,886
3,160
244
1,182
8,931
5,176
0
3,076
5,855
47,106
0
L
Danzaburou
DekaDense
Danzaburou
5,274
1,369
0
1,341
9,181
4,600
1,658
3,467
5,714
0
20,075
W
Poseidon
RickJames223
Poseidon
10,702
2,032
88
219
8,231
3,130
1,021
2,221
6,010
33,662
0
L
Osiris
8,887
4,540
0
2,507
13,580
13,871
687
4,800
8,780
0
22,397
W
11,247
2,398
0
327
13,354
7,222
110
5,397
7,957
44
26,608
L
Bellona
Viruca
Bellona
8,005
2,594
0
942
13,236
14,429
0
3,511
9,725
0
23,961
W
Horus
XGC ICY
Horus
5,939
3,109
2,036
3,631
17,118
12,885
1,044
5,034
12,084
162
20,162
W
Danzaburou
YAxBOYxYOSHI
Danzaburou
8,034
4,479
0
1,272
8,956
4,676
2,331
3,158
5,798
0
21,775
W
Kumbhakarna
ZXD1AC
Kumbhakarna
6,976
492
318
3,907
14,214
15,301
61
5,356
8,858
23,555
0
L
Khepri
6,280
1,164
0
3,733
11,532
11,299
0
2,946
8,586
16,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
44,160
201
Minions Killed
179
0
Camps Cleared
0
1,130,683
Distance Traveled
1,057,510
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,112
759
73
6
0
219,604
1
L
Danzaburou
8,362
697
44
4
0
134,858
3
W
Poseidon
8,978
748
62
5
0
228,347
0
L
Osiris
8,678
723
20
2
0
242,066
1
W
Da Ji
9,627
802
37
3
0
233,540
0
L
Bellona
8,493
708
28
2
0
231,421
1
W
Horus
7,953
663
29
2
0
218,520
3
W
Danzaburou
8,463
705
35
3
0
210,195
0
W
Kumbhakarna
8,866
739
38
3
0
240,081
2
L
Khepri
9,515
793
14
1
0
229,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role