Player Matchup

Ymir
Ymir
Matthouse6
Ymir
Level 8
God Stats
5W - 8L
1,382 SR
Queue Stats
5W - 9L
1,291 Elo+
Party 2
Awilix
Awilix
NAGreek03
Awilix
Level 86
God Stats
18W - 17L
1,568 SR
Queue Stats
170W - 161L
1,478 Elo+
Party 2
Cupid
Cupid
NAmelo043
Cupid
Level 82
God Stats
40W - 11L
1,734 SR
Queue Stats
152W - 133L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
Stin_scorpion
Amaterasu
Level 49
God Stats
3W - 3L
1,391 SR
Queue Stats
40W - 61L
1,364 Elo+
Solo
Freya
Freya
mateio62
Freya
Level 94
God Stats
5W - 4L
1,482 SR
Queue Stats
244W - 213L
1,456 Elo+
Party 2
Team Averages
Level 64
1,511 SR
1,415 Elo+

VS

Team Averages
Level 66
1,659 SR
1,635 Elo+
Poseidon
Poseidon
Akheni
Poseidon
Level 109
God Stats
30W - 16L
1,742 SR
Queue Stats
163W - 115L
1,633 Elo+
Party 1
Thanatos
Thanatos
ErlangMain
Thanatos
Level 28
God Stats
4W - 4L
1,836 SR
Queue Stats
105W - 27L
1,749 Elo+
Party 1
Ne Zha
Ne Zha
HoleSlammer
Ne Zha
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
109W - 26L
1,765 Elo+
Party 1
Charybdis
Charybdis
Holomomo33
Charybdis
Level 48
God Stats
0W - 2L
1,571 SR
Queue Stats
48W - 64L
1,382 Elo+
Solo
Guan Yu
Guan Yu
l Got No Life
Guan Yu
Level 121
God Stats
11W - 6L
1,646 SR
Queue Stats
122W - 82L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
8,614
507
2,346
14,495
13,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
NAGreek03
Awilix
14
2 / 0 / 2
9,178
540
7,284
10,418
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
NAmelo043
Cupid
13
4 / 0 / 5
9,391
552
10,297
8,248
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
Stin_scorpion
Amaterasu
13
0 / 4 / 2
9,087
535
6,960
15,640
6,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
mateio62
Freya
14
5 / 1 / 2
9,399
553
10,189
12,551
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Akheni
Poseidon
15
4 / 4 / 0
8,610
506
12,582
10,064
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
ErlangMain
Thanatos
3
0 / 0 / 0
5,083
299
746
2,115
695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ne Zha
13
2 / 4 / 0
8,161
480
13,707
18,148
12,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Holomomo33
Charybdis
1
0 / 0 / 0
3,193
188
0
1,082
269
Guan Yu
7
0 / 3 / 0
5,666
333
1,575
18,098
7,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
6
6
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Akheni
Poseidon
4
4
0
1
L
Thanatos
ErlangMain
Thanatos
0
0
0
0
L
Ne Zha
2
4
0
0.5
L
Charybdis
Holomomo33
Charybdis
0
0
0
0
W
0
1
6
3
W
Awilix
NAGreek03
Awilix
2
0
2
3
W
Cupid
NAmelo043
Cupid
4
0
5
6.5
W
Amaterasu
Stin_scorpion
Amaterasu
0
4
2
0.25
L
Guan Yu
0
3
0
0
W
Freya
mateio62
Freya
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,076
Damage
28,610
61,352
Taken
49,507
33,109
Mitigated
23,789
17,526
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Akheni
Poseidon
12,582
1,412
0
210
10,064
3,675
0
2,501
7,563
80,452
0
L
Thanatos
ErlangMain
Thanatos
746
254
0
961
2,115
695
0
636
1,479
0
6,333
L
Ne Zha
13,707
3,809
0
5,911
18,148
12,016
199
4,016
14,132
495
59,723
L
Charybdis
Holomomo33
Charybdis
0
0
0
0
1,082
269
0
663
419
0
0
W
2,346
771
0
1,581
14,495
13,223
1,000
3,169
11,229
21,217
0
W
Awilix
NAGreek03
Awilix
7,284
2,368
0
1,282
10,418
4,223
3,646
2,141
8,063
0
56,894
W
Cupid
NAmelo043
Cupid
10,297
6,064
299
3,827
8,248
3,175
10,209
2,801
5,447
0
60,657
W
Amaterasu
Stin_scorpion
Amaterasu
6,960
4,394
0
5,126
15,640
6,962
2,733
1,071
13,913
0
49,515
L
Guan Yu
1,575
102
737
3,878
18,098
7,134
0
4,719
13,379
0
7,528
W
Freya
mateio62
Freya
10,189
2,952
0
5,411
12,551
5,526
3,362
3,895
8,608
52,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,669
Gold Earned
30,713
415
Minions Killed
256
0
Camps Cleared
0
1,702,880
Distance Traveled
1,089,615
7
Wards Purchased
593
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,610
506
120
7
0
314,124
1
L
Thanatos
5,083
299
19
1
0
278,467
469
L
Ne Zha
8,161
480
108
6
0
290,475
120
L
Charybdis
3,193
188
0
0
0
0
0
W
Ymir
8,614
507
32
2
0
307,748
1
W
Awilix
9,178
540
93
5
0
380,843
2
W
Cupid
9,391
552
103
6
0
301,280
0
W
Amaterasu
9,087
535
109
6
0
378,555
0
L
Guan Yu
5,666
333
9
1
0
206,549
3
W
Freya
9,399
553
78
5
0
334,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role