Player Matchup

Nox
Nox
BigWardinator
Nox
Level 63
God Stats
16W - 10L
1,664 SR
Queue Stats
234W - 173L
1,545 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CONFlNED
Ah Muzen Cab
Level 68
God Stats
24W - 22L
1,582 SR
Queue Stats
331W - 267L
1,552 Elo+
Party 1
Ymir
Ymir
SwaySuge
Ymir
Level 25
God Stats
30W - 19L
1,635 SR
Queue Stats
36W - 24L
1,521 Elo+
Party 1
Team Averages
Level 52
1,627 SR
1,539 Elo+

VS

Team Averages
Level 70
1,535 SR
1,391 Elo+
Bacchus
Bacchus
Cxrtwrxght
Bacchus
Level 59
God Stats
3W - 3L
1,708 SR
Queue Stats
60W - 75L
1,357 Elo+
Solo
He Bo
He Bo
fustersitooo_
He Bo
Level 43
God Stats
1W - 4L
1,398 SR
Queue Stats
57W - 88L
1,394 Elo+
Solo
Hou Yi
Hou Yi
xVI_SenoOxZz
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,264
726
7,568
3,503
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
CONFlNED
Ah Muzen Cab
12
4 / 0 / 2
7,857
786
7,527
5,290
2,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
1 / 1 / 4
7,502
750
2,536
8,614
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cxrtwrxght
Bacchus
9
0 / 3 / 1
6,248
625
2,081
9,086
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 2
6,330
633
2,448
5,396
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
10
2 / 1 / 0
6,547
655
3,300
7,040
2,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Ah Muzen Cab
CONFlNED
Ah Muzen Cab
4
0
2
5
L
Bacchus
Cxrtwrxght
Bacchus
0
3
1
0.17
W
Ymir
1
1
4
3
L
0
2
2
0.5
L
Hou Yi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,631
Damage
7,829
17,407
Taken
21,522
11,974
Mitigated
11,996
5,201
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,568
245
0
355
3,503
2,017
297
476
3,027
35,560
0
W
Ah Muzen Cab
CONFlNED
Ah Muzen Cab
7,527
1,289
1,049
2,635
5,290
2,269
616
2,619
2,671
0
26,798
L
Bacchus
Cxrtwrxght
Bacchus
2,081
405
0
2,645
9,086
7,279
0
4,298
4,788
7,596
0
W
Ymir
2,536
229
0
1,162
8,614
7,688
219
2,438
6,176
6,148
0
L
2,448
199
0
250
5,396
1,905
0
2,081
3,315
18,299
0
L
Hou Yi
3,300
1,975
0
589
7,040
2,812
0
3,734
3,306
0
16,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,623
Gold Earned
19,125
119
Minions Killed
104
8
Camps Cleared
1
577,706
Distance Traveled
492,387
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,264
726
71
7
3
189,125
3
W
Ah Muzen Cab
7,857
786
37
4
4
199,360
2
L
Bacchus
6,248
625
19
2
0
149,576
1
W
Ymir
7,502
750
11
1
1
189,221
3
L
He Bo
6,330
633
62
6
1
175,597
2
L
Hou Yi
6,547
655
23
2
0
167,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role