Player Matchup

Cliodhna
Cliodhna
MissGoose
Cliodhna
Level 125
God Stats
2W - 4L
1,703 SR
Queue Stats
119W - 123L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
RedKnightKiller
Danzaburou
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 54L
1,447 Elo+
Party 1
He Bo
He Bo
TalibanRat
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,360 Elo+
Party 1
Ao Kuang
Ao Kuang
Wildscoob
Ao Kuang
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 104L
1,342 Elo+
Party 1
Raijin
Raijin
slayer124
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,215 Elo+
Party 1
Team Averages
Level 65
1,541 SR
1,341 Elo+

VS

Team Averages
Level 112
1,373 SR
1,431 Elo+
Cerberus
Cerberus
KichouSLD
Cerberus
Level 126
God Stats
1W - 2L
1,147 SR
Queue Stats
121W - 145L
1,384 Elo+
Party 2
Khepri
Khepri
LedhnaR
Khepri
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 246L
1,418 Elo+
Party 2
Baba Yaga
Baba Yaga
Orelinnde
Baba Yaga
Level 108
God Stats
5W - 6L
1,587 SR
Queue Stats
150W - 165L
1,416 Elo+
Party 2
Fafnir
Fafnir
Victorisss
Fafnir
Level 85
God Stats
1W - 1L
1,333 SR
Queue Stats
192W - 211L
1,417 Elo+
Solo
Eset
Eset
ehab_ahmed11
Eset
Level 126
God Stats
1W - 1L
1,299 SR
Queue Stats
153W - 139L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MissGoose
Cliodhna
20
3 / 3 / 13
11,408
713
18,008
15,605
6,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
RedKnightKiller
Danzaburou
18
3 / 9 / 10
11,494
718
17,055
19,682
9,536
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
16
2 / 11 / 7
10,261
641
11,168
17,925
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Wildscoob
Ao Kuang
18
8 / 8 / 7
11,721
733
12,455
22,637
9,115
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
slayer124
Raijin
17
3 / 10 / 6
10,604
663
12,021
19,396
7,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KichouSLD
Cerberus
18
8 / 4 / 30
12,045
753
19,796
24,057
35,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Khepri
LedhnaR
Khepri
20
6 / 4 / 26
12,953
810
11,444
20,349
35,909
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
Orelinnde
Baba Yaga
20
14 / 4 / 26
13,540
846
29,790
17,997
12,747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Victorisss
Fafnir
20
5 / 4 / 33
13,439
840
8,265
22,837
40,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 4 / 21
12,050
753
16,052
14,008
8,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
177
19
Kills
41
41
Deaths
20
43
Assists
136
Player
Kills
Deaths
Assists
KDA
W
Cerberus
KichouSLD
Cerberus
8
4
30
5.75
W
Khepri
LedhnaR
Khepri
6
4
26
4.75
L
Cliodhna
MissGoose
Cliodhna
3
3
13
3.17
W
Baba Yaga
Orelinnde
Baba Yaga
14
4
26
6.75
L
Danzaburou
RedKnightKiller
Danzaburou
3
9
10
0.89
L
He Bo
2
11
7
0.5
W
Fafnir
Victorisss
Fafnir
5
4
33
5.38
L
Ao Kuang
Wildscoob
Ao Kuang
8
8
7
1.44
W
8
4
21
4.63
L
Raijin
slayer124
Raijin
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,707
Damage
85,347
95,245
Taken
99,248
39,525
Mitigated
133,368
22,530
Healing
40,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
KichouSLD
Cerberus
19,796
1,033
3,240
7,139
24,057
35,216
998
7,050
17,007
38,176
0
W
Khepri
LedhnaR
Khepri
11,444
1,022
2,038
4,201
20,349
35,909
837
9,167
11,182
32,013
0
L
Cliodhna
MissGoose
Cliodhna
18,008
637
1,163
4,795
15,605
6,684
528
12,762
2,645
0
43,286
W
Baba Yaga
Orelinnde
Baba Yaga
29,790
2,628
1,023
5,462
17,997
12,747
1,939
6,608
11,389
55,909
0
L
Danzaburou
RedKnightKiller
Danzaburou
17,055
7,121
1,403
3,472
19,682
9,536
982
17,638
1,804
0
28,594
L
He Bo
11,168
351
446
1,138
17,925
6,663
422
15,578
2,163
22,262
0
W
Fafnir
Victorisss
Fafnir
8,265
2,609
1,689
4,590
22,837
40,828
639
6,671
16,166
12,900
0
L
Ao Kuang
Wildscoob
Ao Kuang
12,455
3,815
1,975
6,561
22,637
9,115
1,642
20,267
1,906
20,870
0
W
16,052
876
7,476
3,609
14,008
8,668
2,826
6,148
7,860
27,028
0
L
Raijin
slayer124
Raijin
12,021
1,294
186
1,391
19,396
7,527
628
17,597
1,380
25,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,488
Gold Earned
64,027
159
Minions Killed
181
0
Camps Cleared
0
1,279,221
Distance Traveled
1,416,399
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,045
753
46
3
0
298,408
0
W
Khepri
12,953
810
34
2
0
305,197
4
L
Cliodhna
11,408
713
54
3
0
345,780
0
W
Baba Yaga
13,540
846
51
3
0
286,597
0
L
Danzaburou
11,494
718
23
1
0
248,160
5
L
He Bo
10,261
641
25
2
0
226,984
2
W
Fafnir
13,439
840
11
1
0
281,913
0
L
Ao Kuang
11,721
733
19
1
0
255,309
0
W
Eset
12,050
753
39
2
0
244,284
0
L
Raijin
10,604
663
38
2
0
202,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role