Player Matchup

Bellona
Bellona
Br0k3nPiA0
Bellona
Level 15
God Stats
3W - 0L
1,798 SR
Queue Stats
30W - 4L
1,722 Elo+
Party 2
Persephone
Persephone
M-Assassin14
Persephone
Level 136
God Stats
121W - 85L
1,671 SR
Queue Stats
392W - 293L
1,692 Elo+
Party 2
Hun Batz
Hun Batz
ShinNeoWolf
Hun Batz
Level 109
God Stats
5W - 1L
1,847 SR
Queue Stats
163W - 89L
1,671 Elo+
Party 2
Team Averages
Level 87
1,772 SR
1,695 Elo+

VS

Team Averages
Level 88
1,655 SR
1,419 Elo+
Sun Wukong
Sun Wukong
MorbidMimic
Sun Wukong
Level 18
God Stats
2W - 2L
1,821 SR
Queue Stats
32W - 33L
1,420 Elo+
Party 1
Thanatos
Thanatos
ROYALTY42
Thanatos
Level 143
God Stats
1W - 2L
1,645 SR
Queue Stats
54W - 44L
1,563 Elo+
Party 1
He Bo
He Bo
xXDARKSHARK88Xx
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 459L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Br0k3nPiA0
Bellona
15
3 / 1 / 11
9,644
689
8,287
8,907
7,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
M-Assassin14
Persephone
15
1 / 1 / 11
10,242
732
12,410
9,118
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
ShinNeoWolf
Hun Batz
15
11 / 2 / 4
11,064
790
11,146
10,645
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MorbidMimic
Sun Wukong
11
0 / 6 / 2
7,907
565
5,857
14,194
9,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
ROYALTY42
Thanatos
14
2 / 2 / 0
8,652
618
8,639
12,925
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 7 / 1
7,742
553
2,891
10,518
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
4
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Br0k3nPiA0
Bellona
3
1
11
8.5
W
Persephone
M-Assassin14
Persephone
1
1
11
6.5
L
Sun Wukong
MorbidMimic
Sun Wukong
0
6
2
0.17
L
Thanatos
ROYALTY42
Thanatos
2
2
0
1
W
Hun Batz
ShinNeoWolf
Hun Batz
11
2
4
6.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,843
Damage
17,387
28,670
Taken
37,637
14,239
Mitigated
20,931
4,648
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Br0k3nPiA0
Bellona
8,287
966
0
955
8,907
7,901
336
1,074
7,671
0
15,865
W
Persephone
M-Assassin14
Persephone
12,410
331
0
2,131
9,118
2,223
318
603
8,358
67,672
0
L
Sun Wukong
MorbidMimic
Sun Wukong
5,857
519
0
1,301
14,194
9,428
0
4,785
9,409
0
18,262
L
Thanatos
ROYALTY42
Thanatos
8,639
1,126
0
5,852
12,925
6,847
0
4,692
8,233
0
36,383
W
Hun Batz
ShinNeoWolf
Hun Batz
11,146
3,156
0
1,562
10,645
4,115
1,449
1,381
9,078
0
29,948
L
2,891
42
0
0
10,518
4,656
0
3,138
7,380
13,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,950
Gold Earned
24,301
158
Minions Killed
112
8
Camps Cleared
4
859,539
Distance Traveled
747,871
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,644
689
16
1
1
292,186
4
W
Persephone
10,242
732
112
8
3
288,556
4
L
Sun Wukong
7,907
565
32
2
2
244,842
1
L
Thanatos
8,652
618
52
4
2
278,323
2
W
Hun Batz
11,064
790
30
2
4
278,797
5
L
He Bo
7,742
553
28
2
0
224,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role