Player Matchup

Ah Puch
Ah Puch
Bacon Comitatus
Ah Puch
Level 124
God Stats
2W - 0L
1,800 SR
Queue Stats
10W - 17L
1,420 Elo+
Solo
Zeus
Zeus
Brudzio89
Zeus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,476 Elo+
Party 1
Chronos
Chronos
LiFAD-4dR1FT
Chronos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,460 Elo+
Solo
Anhur
Anhur
Szhaman
Anhur
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 29L
1,590 Elo+
Party 1
Izanami
Izanami
Vertill
Izanami
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 24L
1,590 Elo+
Party 1
Team Averages
Level 132
1,560 SR
1,507 Elo+

VS

Team Averages
Level 109
1,328 SR
1,489 Elo+
Cu Chulainn
Cu Chulainn
ArtiWawa
Cu Chulainn
Level 107
God Stats
1W - 4L
1,283 SR
Queue Stats
615W - 618L
1,441 Elo+
Solo
Chaac
Chaac
MountainDrew428
Chaac
Level 147
God Stats
0W - 2L
1,194 SR
Queue Stats
34W - 37L
1,543 Elo+
Party 2
Neith
Neith
The Juice 12
Neith
Level 121
God Stats
1W - 1L
1,403 SR
Queue Stats
17W - 14L
1,535 Elo+
Party 2
Anhur
Anhur
Tommywobbles
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,594 Elo+
Party 2
Bacchus
Bacchus
iwickedym
Bacchus
Level 41
God Stats
1W - 3L
1,258 SR
Queue Stats
32W - 61L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 19
13,904
662
22,520
33,875
16,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
20
2 / 5 / 16
13,320
634
17,824
15,685
6,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos
LiFAD-4dR1FT
Chronos
20
1 / 5 / 14
13,032
621
7,294
22,375
9,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Szhaman
Anhur
20
15 / 4 / 11
15,557
741
32,324
18,755
8,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Vertill
Izanami
20
6 / 4 / 14
13,942
664
25,018
16,666
7,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArtiWawa
Cu Chulainn
18
1 / 8 / 9
11,893
566
11,559
25,674
25,790
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 5 / 6
14,695
700
38,039
32,128
36,805
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 5 / 10
13,769
656
25,839
21,847
12,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 4 / 6
14,207
677
11,842
18,201
9,281
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
iwickedym
Bacchus
18
1 / 6 / 7
12,085
575
11,466
25,374
45,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
60
28
Kills
22
22
Deaths
28
74
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ArtiWawa
Cu Chulainn
1
8
9
0.69
W
4
4
19
3.38
W
Zeus
2
5
16
2
W
Chronos
LiFAD-4dR1FT
Chronos
1
5
14
1.6
L
12
5
6
3
W
Anhur
Szhaman
Anhur
15
4
11
5.13
L
2
5
10
1.4
L
6
4
6
2.25
W
Izanami
Vertill
Izanami
6
4
14
3.25
L
Bacchus
iwickedym
Bacchus
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,980
Damage
98,745
107,356
Taken
123,224
48,584
Mitigated
129,685
53,758
Healing
48,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ArtiWawa
Cu Chulainn
11,559
801
1,493
822
25,674
25,790
96
6,916
18,616
3,300
21,144
W
22,520
1,559
2,598
22,251
33,875
16,643
445
4,607
28,572
52,380
0
W
Zeus
17,824
2,665
3,264
2,680
15,685
6,040
136
2,201
13,296
35,583
0
W
Chronos
LiFAD-4dR1FT
Chronos
7,294
3,120
1,422
5,143
22,375
9,438
2,558
2,298
19,572
32,593
0
L
38,039
2,325
5,106
19,125
32,128
36,805
473
14,782
17,154
0
56,939
W
Anhur
Szhaman
Anhur
32,324
15,669
3,811
3,849
18,755
8,874
3,079
990
17,651
0
54,355
L
25,839
7,917
1,026
7,252
21,847
12,221
4,491
8,944
12,862
0
58,938
L
11,842
2,829
1,728
6,599
18,201
9,281
2,639
6,817
11,326
0
31,714
W
Izanami
Vertill
Izanami
25,018
14,472
4,337
4,403
16,666
7,589
2,381
2,709
13,607
0
52,113
L
Bacchus
iwickedym
Bacchus
11,466
318
2,266
2,909
25,374
45,588
131
9,510
15,628
26,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,755
Gold Earned
66,649
238
Minions Killed
255
0
Camps Cleared
0
1,828,864
Distance Traveled
1,901,846
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,893
566
27
1
0
369,262
0
W
Ah Puch
13,904
662
49
2
0
340,644
1
W
Zeus
13,320
634
32
2
0
365,142
3
W
Chronos
13,032
621
51
2
0
396,153
3
L
Chaac
14,695
700
40
2
0
398,265
0
W
Anhur
15,557
741
44
2
0
354,104
3
L
Neith
13,769
656
90
4
0
373,671
0
L
Anhur
14,207
677
78
4
0
361,813
0
W
Izanami
13,942
664
62
3
0
372,821
0
L
Bacchus
12,085
575
20
1
0
398,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role