Player Matchup

Xbalanque
Xbalanque
Mercenary_KJ
Xbalanque
Level 59
God Stats
1W - 0L
1,688 SR
Queue Stats
4W - 2L
1,510 Elo+
Party 1
Da Ji
Da Ji
MistaWizz
Da Ji
Level 159
God Stats
1W - 0L
1,895 SR
Queue Stats
15W - 12L
1,622 Elo+
Party 1
Bacchus
Bacchus
Ol-Rocky-Top
Bacchus
Level 115
God Stats
1W - 0L
1,431 SR
Queue Stats
7W - 7L
1,454 Elo+
Party 1
Hachiman
Hachiman
Sixxy76
Hachiman
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,477 Elo+
Party 1
Persephone
Persephone
that1tyme
Persephone
Level 158
God Stats
1W - 0L
1,223 SR
Queue Stats
4W - 6L
1,309 Elo+
Party 1
Team Averages
Level 129
1,547 SR
1,474 Elo+

VS

Team Averages
Level 123
1,477 SR
1,475 Elo+
Fafnir
Fafnir
Chuckmansbeard
Fafnir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 91L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
Garkka
Erlang Shen
Level 126
God Stats
3W - 5L
1,637 SR
Queue Stats
205W - 212L
1,555 Elo+
Solo
Cabrakan
Cabrakan
Master_jiraiya
Cabrakan
Level 128
God Stats
2W - 3L
1,489 SR
Queue Stats
120W - 133L
1,413 Elo+
Solo
Neith
Neith
Speeddemon2717
Neith
Level 150
God Stats
0W - 3L
1,405 SR
Queue Stats
90W - 98L
1,438 Elo+
Solo
Persephone
Persephone
deviilcrybaby
Persephone
Level 124
God Stats
4W - 6L
1,355 SR
Queue Stats
452W - 454L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mercenary_KJ
Xbalanque
16
4 / 2 / 13
9,458
860
18,917
10,644
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
MistaWizz
Da Ji
17
9 / 5 / 10
10,069
915
14,191
12,633
8,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Ol-Rocky-Top
Bacchus
15
3 / 3 / 11
9,305
846
7,444
14,393
18,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
Sixxy76
Hachiman
16
1 / 2 / 16
8,796
800
14,734
11,526
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
that1tyme
Persephone
17
4 / 3 / 13
9,965
906
16,791
13,526
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
8,272
752
3,071
17,271
22,932
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Garkka
Erlang Shen
15
2 / 5 / 10
8,711
792
7,616
23,974
22,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
14
3 / 4 / 5
8,025
730
4,295
15,336
21,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 4 / 7
9,559
869
13,488
11,948
6,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Persephone
deviilcrybaby
Persephone
14
1 / 3 / 10
8,418
765
14,984
9,326
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
53
21
Kills
14
15
Deaths
21
63
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Erlang Shen
Garkka
Erlang Shen
2
5
10
1.4
L
Cabrakan
3
4
5
1.38
W
Xbalanque
Mercenary_KJ
Xbalanque
4
2
13
5.25
W
Da Ji
MistaWizz
Da Ji
9
5
10
2.8
W
Bacchus
Ol-Rocky-Top
Bacchus
3
3
11
2.83
W
Hachiman
Sixxy76
Hachiman
1
2
16
4.5
L
6
4
7
2.38
L
Persephone
deviilcrybaby
Persephone
1
3
10
2
W
Persephone
that1tyme
Persephone
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,077
Damage
43,454
62,722
Taken
77,855
44,067
Mitigated
76,944
24,472
Healing
26,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,071
1,814
1,380
3,265
17,271
22,932
0
4,002
13,269
7,331
0
L
Erlang Shen
Garkka
Erlang Shen
7,616
2,182
2,442
8,313
23,974
22,207
120
7,611
16,363
0
11,086
L
Cabrakan
4,295
616
1,230
3,375
15,336
21,388
23
6,154
9,182
7,361
0
W
Xbalanque
Mercenary_KJ
Xbalanque
18,917
9,155
588
2,794
10,644
5,350
1,512
3,507
7,137
0
35,516
W
Da Ji
MistaWizz
Da Ji
14,191
3,953
1,539
1,957
12,633
8,283
324
4,446
8,187
0
18,414
W
Bacchus
Ol-Rocky-Top
Bacchus
7,444
906
2,200
2,631
14,393
18,228
114
5,270
9,123
11,042
0
W
Hachiman
Sixxy76
Hachiman
14,734
7,786
1,795
3,880
11,526
5,798
2,048
4,351
7,175
0
27,102
L
13,488
5,035
80
2,985
11,948
6,045
663
2,949
8,999
0
30,834
L
Persephone
deviilcrybaby
Persephone
14,984
1,129
1,107
2,177
9,326
4,372
99
3,519
5,804
32,147
0
W
Persephone
that1tyme
Persephone
16,791
1,735
1,815
5,273
13,526
6,408
406
4,776
8,747
33,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,593
Gold Earned
42,985
126
Minions Killed
100
0
Camps Cleared
0
1,048,607
Distance Traveled
897,643
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,272
752
7
1
0
182,248
0
L
Erlang Shen
8,711
792
3
0
0
186,526
0
L
Cabrakan
8,025
730
4
0
0
135,657
1
W
Xbalanque
9,458
860
40
4
0
197,620
0
W
Da Ji
10,069
915
8
1
0
204,432
0
W
Bacchus
9,305
846
4
0
0
228,207
0
W
Hachiman
8,796
800
35
3
0
194,599
0
L
Neith
9,559
869
49
4
0
212,057
0
L
Persephone
8,418
765
37
3
0
181,155
0
W
Persephone
9,965
906
39
4
0
223,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role