Player Matchup

Cthulhu
Cthulhu
AkoProto
Cthulhu
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 79L
1,296 Elo+
Party 1
Sun Wukong
Sun Wukong
X_ShadowMagnum_X
Sun Wukong
Level 93
God Stats
3W - 1L
1,765 SR
Queue Stats
122W - 126L
1,353 Elo+
Party 1
Pele
Pele
huricanez_01
Pele
Level 120
God Stats
3W - 1L
1,632 SR
Queue Stats
147W - 152L
1,381 Elo+
Party 1
Izanami
Izanami
l3ORG_18
Izanami
Level 65
God Stats
23W - 11L
1,604 SR
Queue Stats
230W - 229L
1,367 Elo+
Party 1
Hades
Hades
y_shadowbooty_y
Hades
Level 27
God Stats
11W - 9L
1,504 SR
Queue Stats
45W - 49L
1,365 Elo+
Party 1
Team Averages
Level 66
1,601 SR
1,352 Elo+

VS

Team Averages
Level 65
1,446 SR
1,380 Elo+
Chang'e
Chang'e
Ayan_419
Chang'e
Level 158
God Stats
84W - 72L
1,492 SR
Queue Stats
440W - 470L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KwissyP
Ah Muzen Cab
Level 29
God Stats
4W - 10L
1,427 SR
Queue Stats
139W - 166L
1,378 Elo+
Party 2
Amaterasu
Amaterasu
LokZizi
Amaterasu
Level 41
God Stats
35W - 37L
1,386 SR
Queue Stats
93W - 132L
1,316 Elo+
Party 2
Bacchus
Bacchus
Megavitor7
Bacchus
Level 49
God Stats
10W - 7L
1,509 SR
Queue Stats
136W - 167L
1,388 Elo+
Party 2
Heimdallr
Heimdallr
Titan-sama816
Heimdallr
Level 49
God Stats
3W - 6L
1,417 SR
Queue Stats
162W - 177L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkoProto
Cthulhu
17
0 / 4 / 16
11,766
453
9,802
26,592
38,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
X_ShadowMagnum_X
Sun Wukong
20
3 / 4 / 15
13,443
517
18,936
24,629
23,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 5 / 5
13,484
519
16,636
29,475
12,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
l3ORG_18
Izanami
20
8 / 3 / 6
13,811
531
20,570
18,057
8,629
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 4 / 13
12,439
478
16,306
19,749
15,292
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ayan_419
Chang'e
18
8 / 5 / 6
12,398
477
22,251
23,686
10,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
KwissyP
Ah Muzen Cab
18
3 / 6 / 8
11,643
448
19,302
18,723
8,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
LokZizi
Amaterasu
19
2 / 4 / 11
12,255
471
11,938
24,283
22,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Megavitor7
Bacchus
15
2 / 6 / 12
11,107
427
13,770
27,861
36,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Titan-sama816
Heimdallr
19
4 / 3 / 9
11,907
458
15,750
17,746
9,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
65
24
Kills
19
20
Deaths
24
55
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AkoProto
Cthulhu
0
4
16
2
L
Chang'e
Ayan_419
Chang'e
8
5
6
2.2
L
Ah Muzen Cab
KwissyP
Ah Muzen Cab
3
6
8
1.17
L
Amaterasu
LokZizi
Amaterasu
2
4
11
1.88
L
Bacchus
Megavitor7
Bacchus
2
6
12
1.33
L
Heimdallr
Titan-sama816
Heimdallr
4
3
9
2.83
W
Sun Wukong
X_ShadowMagnum_X
Sun Wukong
3
4
15
2.63
W
10
5
5
2.5
W
Izanami
l3ORG_18
Izanami
8
3
6
3.67
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,250
Damage
83,011
118,502
Taken
112,299
98,475
Mitigated
87,482
41,895
Healing
24,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AkoProto
Cthulhu
9,802
1,147
563
5,408
26,592
38,031
231
8,470
17,878
43,744
0
L
Chang'e
Ayan_419
Chang'e
22,251
718
2,976
7,065
23,686
10,195
304
4,550
19,103
89,955
0
L
Ah Muzen Cab
KwissyP
Ah Muzen Cab
19,302
8,131
0
1,519
18,723
8,537
115
3,664
14,948
0
106,525
L
Amaterasu
LokZizi
Amaterasu
11,938
4,362
0
7,475
24,283
22,997
966
4,036
19,376
0
94,729
L
Bacchus
Megavitor7
Bacchus
13,770
2,676
0
2,309
27,861
36,563
29
7,830
19,678
39,090
0
L
Heimdallr
Titan-sama816
Heimdallr
15,750
9,366
0
3,175
17,746
9,190
703
6,028
11,661
0
92,423
W
Sun Wukong
X_ShadowMagnum_X
Sun Wukong
18,936
2,055
0
9,430
24,629
23,762
766
7,514
16,767
0
109,454
W
16,636
2,960
0
11,931
29,475
12,761
0
7,113
22,155
0
121,926
W
Izanami
l3ORG_18
Izanami
20,570
12,245
0
6,386
18,057
8,629
949
5,695
12,232
0
125,831
W
16,306
1,111
349
7,828
19,749
15,292
872
9,380
9,940
88,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,943
Gold Earned
59,310
727
Minions Killed
654
0
Camps Cleared
0
2,466,758
Distance Traveled
2,307,197
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,766
453
74
3
0
521,807
0
L
Chang'e
12,398
477
142
5
0
477,468
4
L
Ah Muzen Cab
11,643
448
148
6
0
448,863
3
L
Amaterasu
12,255
471
172
7
0
487,155
5
L
Bacchus
11,107
427
41
2
0
468,771
9
L
Heimdallr
11,907
458
151
6
0
424,940
0
W
Sun Wukong
13,443
517
173
7
0
466,289
1
W
Pele
13,484
519
132
5
0
543,060
6
W
Izanami
13,811
531
193
7
0
483,555
2
W
Hades
12,439
478
155
6
0
452,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role