Player Matchup

Bakasura
Bakasura
Bronze III
Cuajis44
Bakasura
Bronze III
Level 67
God Stats
0W - 1L
1,658 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Charybdis
Charybdis
Silver I
Evulous
Charybdis
Silver I
Level 109
God Stats
0W - 1L
1,936 SR
Queue Stats
3W - 2L
1,597 MMR
Party 1
Fafnir
Fafnir
Silver I
Gumbie04
Fafnir
Silver I
Level 88
God Stats
1W - 1L
1,531 SR
Queue Stats
24W - 20L
1,559 MMR
Solo
Guan Yu
Guan Yu
Platinum V
HogManTheIntrudr
Guan Yu
Platinum V
Level 144
God Stats
2W - 1L
1,793 SR
Queue Stats
127W - 131L
1,560 MMR
Solo
Thoth
Thoth
Gold II
JaySeal
Thoth
Gold II
Level 146
God Stats
5W - 6L
1,636 SR
Queue Stats
277W - 278L
1,560 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,711 SR
1,575 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,599 SR
1,575 MMR
Mulan
Mulan
Platinum V
Gollumtopseur
Mulan
Platinum V
Level 144
God Stats
9W - 12L
1,529 SR
Queue Stats
185W - 184L
1,634 MMR
Solo
Sylvanus
Sylvanus
Gold I
ImIntegrity
Sylvanus
Gold I
Level 119
God Stats
3W - 5L
1,567 SR
Queue Stats
184W - 176L
1,547 MMR
Solo
Ravana
Ravana
Gold II
Tränquïlïtÿ
Ravana
Gold II
Level 149
God Stats
2W - 3L
1,552 SR
Queue Stats
80W - 80L
1,534 MMR
Solo
Chang'e
Chang'e
Platinum III
Varania95
Chang'e
Platinum III
Level 160
God Stats
10W - 8L
1,659 SR
Queue Stats
406W - 398L
1,605 MMR
Solo
Rama
Rama
Gold III
tychicken1334
Rama
Gold III
Level 128
God Stats
4W - 3L
1,689 SR
Queue Stats
80W - 92L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cuajis44
Bakasura
11
0 / 6 / 3
7,324
407
5,372
16,069
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Evulous
Charybdis
14
0 / 5 / 2
8,483
471
8,705
16,809
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Gumbie04
Fafnir
11
2 / 4 / 2
8,455
470
7,312
19,312
25,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 6 / 1
9,291
516
3,748
17,220
20,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thoth
JaySeal
Thoth
12
2 / 3 / 2
7,927
440
12,187
8,995
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliLancelotHadesPele

VS

Bans
IzanamiYu HuangNe ZhaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
11,317
629
11,127
19,779
11,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
ImIntegrity
Sylvanus
15
2 / 1 / 14
10,671
593
10,809
23,392
17,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 0 / 7
11,554
642
10,343
11,622
12,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
Varania95
Chang'e
18
5 / 2 / 8
11,822
657
12,888
13,580
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 0 / 6
11,896
661
12,485
12,662
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
5
Kills
24
24
Deaths
5
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cuajis44
Bakasura
0
6
3
0.25
L
Charybdis
Evulous
Charybdis
0
5
2
0.2
W
7
2
7
5.25
L
Fafnir
Gumbie04
Fafnir
2
4
2
0.75
L
1
6
1
0.25
W
Sylvanus
ImIntegrity
Sylvanus
2
1
14
9
L
Thoth
JaySeal
Thoth
2
3
2
1
W
5
0
7
8.5
W
Chang'e
Varania95
Chang'e
5
2
8
4.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,324
Damage
57,652
78,405
Taken
81,035
61,142
Mitigated
51,927
16,364
Healing
50,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cuajis44
Bakasura
5,372
3,648
0
1,827
16,069
6,085
0
3,853
12,216
82
47,272
L
Charybdis
Evulous
Charybdis
8,705
5,319
0
5,309
16,809
5,935
0
1,787
15,022
0
73,016
W
11,127
1,138
0
11,625
19,779
11,097
1,408
3,630
15,872
0
100,447
L
Fafnir
Gumbie04
Fafnir
7,312
1,520
0
4,040
19,312
25,183
0
8,858
10,454
23,684
0
L
3,748
337
216
3,899
17,220
20,590
0
3,872
13,348
0
60,450
W
Sylvanus
ImIntegrity
Sylvanus
10,809
3,410
4,162
10,786
23,392
17,884
1,451
7,730
15,351
33,000
0
L
Thoth
JaySeal
Thoth
12,187
247
0
1,073
8,995
3,349
0
5,488
3,507
57,979
0
W
10,343
2,825
0
6,264
11,622
12,827
1,508
1,800
9,580
161
80,084
W
Chang'e
Varania95
Chang'e
12,888
719
3,957
5,265
13,580
4,922
2,379
6,566
6,945
102,677
0
W
12,485
9,176
0
8,297
12,662
5,197
7,412
2,013
10,341
0
116,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,480
Gold Earned
57,260
488
Minions Killed
623
0
Camps Cleared
0
1,699,689
Distance Traveled
1,773,044
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,324
407
89
5
0
389,708
1
L
Charybdis
8,483
471
135
8
0
322,731
5
W
Mulan
11,317
629
144
8
0
371,241
8
L
Fafnir
8,455
470
39
2
0
322,240
9
L
Guan Yu
9,291
516
144
8
0
311,410
4
W
Sylvanus
10,671
593
40
2
0
328,020
9
L
Thoth
7,927
440
81
5
0
353,600
2
W
Ravana
11,554
642
125
7
0
356,210
8
W
Chang'e
11,822
657
161
9
0
376,620
0
W
Rama
11,896
661
153
9
0
340,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role