Player Matchup

Chaac
Chaac
MarkyColdSteel
Chaac
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 86L
1,389 Elo+
Party 1
He Bo
He Bo
PARNELL_81
He Bo
Level 130
God Stats
1W - 2L
1,186 SR
Queue Stats
168W - 175L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Petromotive
Ah Muzen Cab
Level 121
God Stats
13W - 8L
1,517 SR
Queue Stats
344W - 360L
1,378 Elo+
Party 3
Hachiman
Hachiman
SuckaaFeeish
Hachiman
Level 87
God Stats
6W - 13L
1,436 SR
Queue Stats
458W - 544L
1,361 Elo+
Party 3
Chang'e
Chang'e
XxC14YM034xX
Chang'e
Level 88
God Stats
2W - 2L
1,408 SR
Queue Stats
86W - 74L
1,452 Elo+
Solo
Team Averages
Level 105
1,409 SR
1,408 Elo+

VS

Team Averages
Level 96
1,470 SR
1,352 Elo+
Hun Batz
Hun Batz
Incovient7
Hun Batz
Level 67
God Stats
4W - 9L
1,405 SR
Queue Stats
333W - 342L
1,392 Elo+
Solo
Sylvanus
Sylvanus
RedDemoAntrax10
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,356 Elo+
Solo
Lancelot
Lancelot
drplague97
Lancelot
Level 116
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 5L
1,126 Elo+
Party 2
Hercules
Hercules
eduardoftc97
Hercules
Level 129
God Stats
8W - 5L
1,461 SR
Queue Stats
235W - 262L
1,400 Elo+
Party 2
Erlang Shen
Erlang Shen
iMarcassassin
Erlang Shen
Level 102
God Stats
1W - 3L
1,731 SR
Queue Stats
106W - 82L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 18
14,327
716
18,882
42,568
31,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
20
8 / 4 / 20
14,554
728
27,979
22,222
11,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Petromotive
Ah Muzen Cab
20
6 / 8 / 8
13,644
682
33,483
23,650
11,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
SuckaaFeeish
Hachiman
20
8 / 8 / 13
14,361
718
24,889
26,056
11,962
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
XxC14YM034xX
Chang'e
20
4 / 5 / 24
13,880
694
24,130
27,491
16,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Incovient7
Hun Batz
20
6 / 6 / 13
11,905
595
25,688
28,269
15,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
20
6 / 6 / 14
12,873
644
16,939
30,026
26,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
drplague97
Lancelot
19
2 / 11 / 12
11,671
584
16,198
27,221
17,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
eduardoftc97
Hercules
20
9 / 6 / 10
13,078
654
25,848
30,180
37,777
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
iMarcassassin
Erlang Shen
20
5 / 6 / 21
14,023
701
21,625
34,102
28,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
98
34
Kills
28
29
Deaths
35
83
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Incovient7
Hun Batz
6
6
13
2.08
W
8
4
18
4.25
W
He Bo
8
4
20
4.5
W
Ah Muzen Cab
Petromotive
Ah Muzen Cab
6
8
8
1.25
L
Sylvanus
6
6
14
2.17
W
Hachiman
SuckaaFeeish
Hachiman
8
8
13
1.81
W
Chang'e
XxC14YM034xX
Chang'e
4
5
24
3.2
L
Lancelot
drplague97
Lancelot
2
11
12
0.73
L
Hercules
eduardoftc97
Hercules
9
6
10
2.33
L
Erlang Shen
iMarcassassin
Erlang Shen
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,363
Damage
106,298
141,987
Taken
149,798
82,614
Mitigated
125,180
74,695
Healing
65,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Incovient7
Hun Batz
25,688
2,110
1,666
6,122
28,269
15,345
824
12,274
15,995
0
37,618
W
18,882
4,808
1,509
20,265
42,568
31,194
960
5,214
36,844
0
31,570
W
He Bo
27,979
603
6,532
6,933
22,222
11,334
111
1,768
20,299
44,531
0
W
Ah Muzen Cab
Petromotive
Ah Muzen Cab
33,483
14,294
483
4,862
23,650
11,853
3,684
1,374
21,841
0
63,148
L
Sylvanus
16,939
5,621
5,015
9,940
30,026
26,260
339
7,944
22,082
33,425
900
W
Hachiman
SuckaaFeeish
Hachiman
24,889
16,564
2,407
6,460
26,056
11,962
1,527
3,120
22,754
0
44,080
W
Chang'e
XxC14YM034xX
Chang'e
24,130
886
13,647
11,597
27,491
16,271
1,022
5,024
22,425
45,687
0
L
Lancelot
drplague97
Lancelot
16,198
3,190
1,065
4,820
27,221
17,355
304
10,326
16,895
0
33,663
L
Hercules
eduardoftc97
Hercules
25,848
4,452
4,762
10,861
30,180
37,777
850
9,985
20,195
0
46,555
L
Erlang Shen
iMarcassassin
Erlang Shen
21,625
8,106
6,954
14,099
34,102
28,443
681
11,580
22,522
0
34,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,766
Gold Earned
63,550
201
Minions Killed
194
0
Camps Cleared
0
1,761,620
Distance Traveled
1,602,636
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,905
595
48
2
0
348,378
1
W
Chaac
14,327
716
19
1
0
380,813
0
W
He Bo
14,554
728
43
2
0
347,239
4
W
Ah Muzen Cab
13,644
682
61
3
0
332,380
0
L
Sylvanus
12,873
644
44
2
0
270,030
0
W
Hachiman
14,361
718
31
2
0
306,777
0
W
Chang'e
13,880
694
47
2
0
394,411
1
L
Lancelot
11,671
584
41
2
0
306,287
0
L
Hercules
13,078
654
42
2
0
334,192
4
L
Erlang Shen
14,023
701
19
1
0
343,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role