Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Fyx Leo
Achilles
Level 107
God Stats
5W - 4L
1,569 SR
Queue Stats
149W - 174L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Vixsinationz
Baron Samedi
Level 153
God Stats
42W - 37L
1,370 SR
Queue Stats
122W - 128L
1,389 Elo+
Solo
Loki
Loki
bullesenpai
Loki
Level 108
God Stats
1W - 3L
1,263 SR
Queue Stats
47W - 51L
1,408 Elo+
Solo
Jormungandr
Jormungandr
searchingforplr
Jormungandr
Level 126
God Stats
1W - 2L
1,281 SR
Queue Stats
112W - 127L
1,329 Elo+
Solo
Team Averages
Level 131
1,397 SR
1,413 Elo+

VS

Team Averages
Level 110
1,480 SR
1,444 Elo+
Merlin
Merlin
A-P-O-S-T-L-E-8
Merlin
Level 129
God Stats
39W - 32L
1,465 SR
Queue Stats
511W - 566L
1,376 Elo+
Solo
Atlas
Atlas
ITS NAPTIME
Atlas
Level 114
God Stats
0W - 1L
1,538 SR
Queue Stats
2W - 1L
1,719 Elo+
Solo
Cupid
Cupid
PewPewRoo
Cupid
Level 68
God Stats
6W - 8L
1,533 SR
Queue Stats
79W - 92L
1,396 Elo+
Solo
Bellona
Bellona
SuicidalRapture
Bellona
Level 146
God Stats
28W - 30L
1,469 SR
Queue Stats
269W - 293L
1,338 Elo+
Solo
Set
Set
Wilsmith4
Set
Level 93
God Stats
10W - 13L
1,395 SR
Queue Stats
169W - 166L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
1 / 0 / 1
11,574
526
7,072
12,746
6,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Fyx Leo
Achilles
18
8 / 5 / 8
12,334
561
15,566
27,246
40,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Vixsinationz
Baron Samedi
19
8 / 1 / 3
12,383
563
15,524
13,581
7,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 10
10,358
471
12,896
20,646
9,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
searchingforplr
Jormungandr
16
1 / 3 / 5
9,855
448
19,173
27,717
15,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,454
430
13,583
14,673
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 2
8,420
383
8,192
22,527
23,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
PewPewRoo
Cupid
14
2 / 2 / 4
8,961
407
11,459
14,721
6,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 7 / 4
9,623
437
13,174
22,644
19,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
8 / 6 / 1
10,815
492
12,512
19,829
13,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
20
Kills
11
12
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
L
1
4
4
0.75
W
Achilles
Fyx Leo
Achilles
8
5
8
2.4
L
0
1
2
1
L
Cupid
PewPewRoo
Cupid
2
2
4
2
L
0
7
4
0.29
W
Baron Samedi
Vixsinationz
Baron Samedi
8
1
3
9.5
L
8
6
1
1.42
W
2
3
10
2.33
W
Jormungandr
searchingforplr
Jormungandr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,231
Damage
58,920
101,936
Taken
94,394
79,512
Mitigated
68,420
40,353
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,072
6,107
0
6,999
12,746
6,120
3,261
1,704
11,042
0
108,648
L
13,583
1,135
0
3,622
14,673
6,497
84
6,486
7,697
62,270
0
W
Achilles
Fyx Leo
Achilles
15,566
3,562
0
4,429
27,246
40,958
235
4,051
23,195
0
69,949
L
8,192
3,801
0
4,959
22,527
23,229
0
10,984
10,758
34,900
0
L
Cupid
PewPewRoo
Cupid
11,459
6,219
1,546
4,731
14,721
6,194
700
4,760
9,563
0
56,685
L
13,174
5,389
0
4,677
22,644
19,452
1,050
3,615
18,787
0
87,869
W
Baron Samedi
Vixsinationz
Baron Samedi
15,524
878
2,313
7,758
13,581
7,840
1,284
5,692
7,889
86,362
0
L
12,512
5,411
0
2,419
19,829
13,048
0
6,673
12,892
0
78,276
W
12,896
3,609
0
7,186
20,646
9,073
398
4,574
16,072
0
82,533
W
Jormungandr
searchingforplr
Jormungandr
19,173
6,975
74
11,594
27,717
15,521
389
6,856
20,861
93,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,504
Gold Earned
47,273
671
Minions Killed
463
0
Camps Cleared
0
2,021,470
Distance Traveled
1,916,485
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,574
526
172
8
0
401,862
0
L
Merlin
9,454
430
104
5
0
357,017
4
W
Achilles
12,334
561
127
6
0
384,734
3
L
Atlas
8,420
383
45
2
0
433,329
8
L
Cupid
8,961
407
103
5
0
380,061
0
L
Bellona
9,623
437
123
6
0
328,229
1
W
Baron Samedi
12,383
563
152
7
0
400,390
6
L
Set
10,815
492
88
4
0
417,849
3
W
Loki
10,358
471
113
5
0
481,882
3
W
Jormungandr
9,855
448
107
5
0
352,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role