Player Matchup

Ah Puch
Ah Puch
DaWeekender
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,110 Elo+
Solo
Cthulhu
Cthulhu
O4R3AL_MPEG
Cthulhu
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 316L
1,391 Elo+
Solo
Hades
Hades
Sawseige
Hades
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,346 Elo+
Solo
Pele
Pele
black-sky115
Pele
Level 113
God Stats
2W - 3L
1,320 SR
Queue Stats
91W - 108L
1,347 Elo+
Solo
Medusa
Medusa
sharinkarin
Medusa
Level 44
God Stats
12W - 11L
1,518 SR
Queue Stats
131W - 159L
1,356 Elo+
Solo
Team Averages
Level 64
1,468 SR
1,310 Elo+

VS

Team Averages
Level 64
1,525 SR
1,394 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GregorioIsKing
Cernunnos
Level 45
God Stats
4W - 1L
1,887 SR
Queue Stats
59W - 89L
1,441 Elo+
Solo
Pele
Pele
MrDeBruyn
Pele
Level 32
God Stats
4W - 8L
1,120 SR
Queue Stats
44W - 47L
1,244 Elo+
Solo
Ra
Ra
ma-Xi-musss
Ra
Level 44
God Stats
3W - 1L
1,618 SR
Queue Stats
39W - 50L
1,317 Elo+
Solo
Shiva
Shiva
statue6551
Shiva
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 83L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaWeekender
Ah Puch
11
3 / 2 / 0
6,326
633
3,197
3,640
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
O4R3AL_MPEG
Cthulhu
8
0 / 1 / 0
4,827
483
2,078
7,204
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Sawseige
Hades
9
0 / 1 / 0
5,225
523
1,288
6,458
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 1 / 2
5,085
509
2,949
6,994
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
9
0 / 2 / 0
4,770
477
1,673
4,011
1,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
1 / 0 / 4
6,009
601
2,142
6,897
3,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
GregorioIsKing
Cernunnos
10
2 / 0 / 1
6,048
605
5,553
4,535
1,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
8
2 / 0 / 0
5,300
530
1,293
5,254
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
4,517
452
1,067
4,280
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
11
2 / 0 / 0
6,696
670
5,249
6,514
3,648
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
7
7
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
0
4
3
W
Ah Puch
DaWeekender
Ah Puch
3
2
0
1.5
L
Cernunnos
GregorioIsKing
Cernunnos
2
0
1
2.5
L
Pele
2
0
0
2
W
Cthulhu
O4R3AL_MPEG
Cthulhu
0
1
0
0
W
Hades
Sawseige
Hades
0
1
0
0
W
0
1
2
1
L
0
3
0
0
W
Medusa
0
2
0
0
L
Shiva
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,185
Damage
15,304
28,307
Taken
27,480
11,621
Mitigated
11,743
7,872
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,142
274
1,104
1,464
6,897
3,555
0
1,569
5,328
18,778
0
W
Ah Puch
DaWeekender
Ah Puch
3,197
152
0
250
3,640
1,390
416
578
3,062
43,846
0
L
Cernunnos
GregorioIsKing
Cernunnos
5,553
3,160
10
2,318
4,535
1,583
0
928
3,607
0
43,333
L
Pele
1,293
335
0
1,109
5,254
1,539
0
914
4,340
0
18,881
W
Cthulhu
O4R3AL_MPEG
Cthulhu
2,078
680
0
2,316
7,204
3,868
0
798
6,406
17,876
0
W
Hades
Sawseige
Hades
1,288
147
97
3,615
6,458
2,739
0
130
6,328
31,092
0
W
2,949
1,023
0
961
6,994
2,468
0
1,292
5,702
0
31,759
L
1,067
153
0
844
4,280
1,418
0
1,864
2,416
17,653
0
W
Medusa
1,673
585
0
633
4,011
1,156
282
456
3,555
0
31,399
L
Shiva
5,249
749
0
1,849
6,514
3,648
0
1,288
5,226
45
44,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,233
Gold Earned
28,570
310
Minions Killed
274
0
Camps Cleared
0
944,867
Distance Traveled
874,137
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,009
601
25
3
0
205,645
1
W
Ah Puch
6,326
633
96
10
0
184,539
0
L
Cernunnos
6,048
605
74
7
0
202,809
3
L
Pele
5,300
530
41
4
0
131,008
2
W
Cthulhu
4,827
483
34
3
0
196,463
0
W
Hades
5,225
523
73
7
0
172,916
1
W
Pele
5,085
509
56
6
0
206,489
0
L
Ra
4,517
452
38
4
0
124,023
0
W
Medusa
4,770
477
51
5
0
184,460
1
L
Shiva
6,696
670
96
10
0
210,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role