Player Matchup

Nike
Nike
 
Nike
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Atrocity_Diablo
Persephone
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,522 Elo+
Solo
Ah Puch
Ah Puch
JCS20jr
Ah Puch
Level 103
God Stats
5W - 4L
1,666 SR
Queue Stats
529W - 472L
1,602 Elo+
Solo
Janus
Janus
Rob The Drummer
Janus
Level 136
God Stats
7W - 4L
1,617 SR
Queue Stats
311W - 289L
1,546 Elo+
Party 1
Hachiman
Hachiman
camp-and-run
Hachiman
Level 156
God Stats
9W - 9L
1,530 SR
Queue Stats
446W - 459L
1,456 Elo+
Party 1
Team Averages
Level 126
1,562 SR
1,525 Elo+

VS

Team Averages
Level 122
1,428 SR
1,516 Elo+
Ratatoskr
Ratatoskr
CloratoDePotasio
Ratatoskr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,326 Elo+
Party 2
Ah Puch
Ah Puch
KClO3
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
SculptorOvFlesh
Cernunnos
Level 126
God Stats
5W - 7L
1,558 SR
Queue Stats
589W - 619L
1,598 Elo+
Solo
King Arthur
King Arthur
Trindyh
King Arthur
Level 151
God Stats
0W - 3L
1,298 SR
Queue Stats
373W - 395L
1,688 Elo+
Solo
Fafnir
Fafnir
marvinator92
Fafnir
Level 160
God Stats
0W - 2L
1,285 SR
Queue Stats
339W - 318L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
7 / 4 / 16
10,765
828
17,992
14,281
14,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Persephone
Atrocity_Diablo
Persephone
16
3 / 1 / 22
10,479
806
10,486
8,962
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
JCS20jr
Ah Puch
16
2 / 4 / 23
10,008
770
13,944
13,092
5,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 19
10,352
796
10,973
8,868
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
camp-and-run
Hachiman
19
15 / 2 / 12
11,713
901
19,899
11,337
5,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
11
1 / 9 / 1
7,626
587
3,750
14,454
8,474
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
KClO3
Ah Puch
16
3 / 5 / 4
8,753
673
11,822
10,997
5,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
SculptorOvFlesh
Cernunnos
14
2 / 5 / 1
8,553
658
8,499
10,439
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Trindyh
King Arthur
16
5 / 10 / 4
9,875
760
12,183
23,220
21,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
17
1 / 4 / 9
9,734
749
4,121
18,573
28,542
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
31
33
Kills
12
13
Deaths
33
92
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
4
16
3.75
W
Persephone
Atrocity_Diablo
Persephone
3
1
22
14
L
Ratatoskr
1
9
1
0.17
W
Ah Puch
JCS20jr
Ah Puch
2
4
23
3.38
L
Ah Puch
KClO3
Ah Puch
3
5
4
1
W
6
2
19
7.75
L
Cernunnos
SculptorOvFlesh
Cernunnos
2
5
1
0.5
L
King Arthur
Trindyh
King Arthur
5
10
4
0.7
W
Hachiman
camp-and-run
Hachiman
15
2
12
10.5
L
Fafnir
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,294
Damage
40,375
56,540
Taken
77,683
34,206
Mitigated
69,593
25,527
Healing
18,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
17,992
1,190
3,278
2,542
14,281
14,694
1,013
3,873
10,408
0
28,580
W
Persephone
Atrocity_Diablo
Persephone
10,486
1,700
1,275
3,069
8,962
3,606
979
2,683
6,278
23,332
0
L
Ratatoskr
3,750
445
293
1,669
14,454
8,474
0
6,393
8,061
0
6,620
W
Ah Puch
JCS20jr
Ah Puch
13,944
721
867
3,992
13,092
5,969
1,110
5,726
7,366
29,979
0
L
Ah Puch
KClO3
Ah Puch
11,822
371
518
1,797
10,997
5,825
0
6,399
4,598
21,262
0
W
10,973
942
2,617
1,908
8,868
4,066
829
1,966
6,902
24,422
0
L
Cernunnos
SculptorOvFlesh
Cernunnos
8,499
3,907
648
1,085
10,439
5,147
0
3,586
6,853
0
18,612
L
King Arthur
Trindyh
King Arthur
12,183
578
1,025
2,552
23,220
21,605
0
8,761
14,459
0
29,857
W
Hachiman
camp-and-run
Hachiman
19,899
11,421
1,486
4,493
11,337
5,871
3,421
1,695
9,642
0
31,031
L
Fafnir
4,121
675
1,468
7,550
18,573
28,542
0
10,264
8,309
6,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,317
Gold Earned
44,541
142
Minions Killed
110
0
Camps Cleared
0
1,298,355
Distance Traveled
948,548
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,765
828
26
2
0
251,269
1
W
Persephone
10,479
806
41
3
0
263,003
1
L
Ratatoskr
7,626
587
13
1
0
150,761
0
W
Ah Puch
10,008
770
28
2
0
251,142
0
L
Ah Puch
8,753
673
21
2
0
191,409
0
W
Janus
10,352
796
29
2
0
282,635
0
L
Cernunnos
8,553
658
35
3
0
189,494
6
L
King Arthur
9,875
760
36
3
0
183,728
0
W
Hachiman
11,713
901
18
1
0
250,306
0
L
Fafnir
9,734
749
5
0
0
233,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role