Player Matchup

Set
Set
A 200 ft Skt
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,441 Elo+
Solo
Janus
Janus
BigDaddyZ16
Janus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,218 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sauceology
Kumbhakarna
Level 102
God Stats
2W - 3L
1,638 SR
Queue Stats
146W - 138L
1,562 Elo+
Party 2
Da Ji
Da Ji
Yung Xev
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,424 Elo+
Solo
Ymir
Ymir
mrsnakee2174
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,316 Elo+
Solo
Team Averages
Level 40
1,528 SR
1,392 Elo+

VS

Team Averages
Level 70
1,567 SR
1,504 Elo+
Ishtar
Ishtar
ChrisNone
Ishtar
Level 143
God Stats
5W - 3L
1,886 SR
Queue Stats
934W - 816L
1,601 Elo+
Party 1
Merlin
Merlin
CloudyUltima
Merlin
Level 129
God Stats
4W - 5L
1,322 SR
Queue Stats
172W - 212L
1,394 Elo+
Solo
Camazotz
Camazotz
b0bcats
Camazotz
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 197L
1,587 Elo+
Party 1
Chronos
Chronos
jacsong
Chronos
Level 33
God Stats
7W - 7L
1,626 SR
Queue Stats
275W - 182L
1,590 Elo+
Party 1
Cerberus
Cerberus
kirby3408
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 7
12,080
636
9,304
35,589
22,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 8 / 5
11,068
583
17,914
18,546
10,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Sauceology
Kumbhakarna
20
4 / 5 / 9
12,972
683
13,513
31,695
51,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Yung Xev
Da Ji
14
0 / 12 / 8
9,577
504
8,850
22,795
12,547
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 3 / 9
12,360
651
11,415
26,135
27,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ChrisNone
Ishtar
20
11 / 2 / 21
14,098
742
34,681
11,501
6,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
20
5 / 1 / 24
13,693
721
32,034
9,474
5,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
b0bcats
Camazotz
17
2 / 4 / 16
11,205
590
11,536
19,283
9,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
jacsong
Chronos
20
10 / 2 / 19
13,255
698
22,845
10,271
5,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
kirby3408
Cerberus
18
6 / 6 / 18
12,109
637
17,190
25,510
31,903
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
132
15
Kills
34
34
Deaths
15
38
Assists
98
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
L
4
8
5
0.81
W
Ishtar
ChrisNone
Ishtar
11
2
21
10.75
W
Merlin
5
1
24
17
L
Kumbhakarna
Sauceology
Kumbhakarna
4
5
9
1.7
L
Da Ji
Yung Xev
Da Ji
0
12
8
0.33
W
Camazotz
b0bcats
Camazotz
2
4
16
2.5
W
Chronos
jacsong
Chronos
10
2
19
9.75
W
Cerberus
kirby3408
Cerberus
6
6
18
2.5
L
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,996
Damage
118,286
134,760
Taken
76,039
124,138
Mitigated
58,863
39,421
Healing
29,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,304
3,172
4,116
10,908
35,589
22,660
10
20,438
15,151
0
19,125
L
17,914
2,163
606
505
18,546
10,322
540
9,494
9,052
41,976
0
W
Ishtar
ChrisNone
Ishtar
34,681
17,352
602
3,075
11,501
6,295
4,440
7,372
4,129
0
64,599
W
Merlin
32,034
670
1,976
4,871
9,474
5,111
1,875
4,977
4,497
66,322
0
L
Kumbhakarna
Sauceology
Kumbhakarna
13,513
1,065
2,921
4,644
31,695
51,026
52
14,450
17,245
35,165
0
L
Da Ji
Yung Xev
Da Ji
8,850
1,002
3,079
1,374
22,795
12,547
228
11,019
11,776
0
20,208
W
Camazotz
b0bcats
Camazotz
11,536
1,542
987
6,678
19,283
9,950
319
11,793
7,490
0
21,768
W
Chronos
jacsong
Chronos
22,845
2,721
584
1,587
10,271
5,604
1,765
5,485
4,786
35,790
0
W
Cerberus
kirby3408
Cerberus
17,190
896
830
8,769
25,510
31,903
778
13,215
12,295
30,060
0
L
11,415
691
5,134
6,134
26,135
27,583
64
16,668
9,467
24,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,057
Gold Earned
64,360
162
Minions Killed
201
0
Camps Cleared
0
1,477,000
Distance Traveled
1,587,700
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,080
636
22
1
0
289,759
0
L
Janus
11,068
583
51
3
0
262,923
0
W
Ishtar
14,098
742
67
4
0
317,512
2
W
Merlin
13,693
721
67
4
0
342,508
0
L
Kumbhakarna
12,972
683
33
2
0
305,779
0
L
Da Ji
9,577
504
20
1
0
287,781
3
W
Camazotz
11,205
590
16
1
0
351,950
0
W
Chronos
13,255
698
30
2
0
298,487
0
W
Cerberus
12,109
637
21
1
0
277,243
0
L
Ymir
12,360
651
36
2
0
330,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role