Player Matchup

Xing Tian
Xing Tian
Andywillow04
Xing Tian
Level 124
God Stats
6W - 8L
1,483 SR
Queue Stats
189W - 216L
1,451 Elo+
Solo
Rama
Rama
Anssuz
Rama
Level 126
God Stats
7W - 9L
1,324 SR
Queue Stats
330W - 379L
1,493 Elo+
Party 2
Vulcan
Vulcan
UriGamePlay_ARG
Vulcan
Level 127
God Stats
2W - 0L
1,768 SR
Queue Stats
182W - 201L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
YisusDNazaretDF
Gilgamesh
Level 120
God Stats
3W - 2L
1,874 SR
Queue Stats
259W - 325L
1,429 Elo+
Party 2
Ymir
Ymir
trolxdlol
Ymir
Level 129
God Stats
12W - 8L
1,443 SR
Queue Stats
202W - 230L
1,418 Elo+
Solo
Team Averages
Level 125
1,578 SR
1,445 Elo+

VS

Team Averages
Level 120
1,579 SR
1,465 Elo+
Neith
Neith
CAPGustavo
Neith
Level 92
God Stats
2W - 6L
1,355 SR
Queue Stats
135W - 158L
1,438 Elo+
Party 1
Geb
Geb
CriticalBeatBox
Geb
Level 156
God Stats
3W - 4L
1,701 SR
Queue Stats
219W - 252L
1,459 Elo+
Solo
Cabrakan
Cabrakan
FelicsRibeiro
Cabrakan
Level 103
God Stats
17W - 12L
1,621 SR
Queue Stats
389W - 399L
1,464 Elo+
Party 1
Mulan
Mulan
L0B1SM4N
Mulan
Level 153
God Stats
2W - 2L
1,488 SR
Queue Stats
485W - 522L
1,487 Elo+
Solo
Nu Wa
Nu Wa
tonieto01
Nu Wa
Level 98
God Stats
6W - 3L
1,730 SR
Queue Stats
151W - 156L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Andywillow04
Xing Tian
15
2 / 0 / 5
8,370
558
10,111
12,609
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
Anssuz
Rama
14
2 / 2 / 4
8,513
568
8,522
12,779
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 7
8,018
535
8,503
7,895
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
YisusDNazaretDF
Gilgamesh
14
12 / 0 / 2
8,861
591
9,728
12,248
8,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
4 / 0 / 3
8,222
548
6,104
10,887
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 3 / 2
6,821
455
6,134
6,673
2,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
5,485
366
3,472
10,266
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
FelicsRibeiro
Cabrakan
12
0 / 5 / 0
7,304
487
6,790
17,078
11,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
L0B1SM4N
Mulan
13
4 / 5 / 0
7,675
512
8,064
16,200
7,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
tonieto01
Nu Wa
13
0 / 4 / 1
7,508
501
9,105
10,099
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
20
Kills
4
4
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Andywillow04
Xing Tian
2
0
5
4.5
W
Rama
Anssuz
Rama
2
2
4
2
L
Neith
0
3
2
0.33
L
0
3
1
0.17
L
Cabrakan
FelicsRibeiro
Cabrakan
0
5
0
0
L
Mulan
L0B1SM4N
Mulan
4
5
0
0.8
W
0
2
7
1.75
W
Gilgamesh
YisusDNazaretDF
Gilgamesh
12
0
2
13
L
Nu Wa
tonieto01
Nu Wa
0
4
1
0.13
W
Ymir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,968
Damage
33,565
56,418
Taken
60,316
37,174
Mitigated
33,363
14,808
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Andywillow04
Xing Tian
10,111
1,090
0
2,046
12,609
10,539
102
6,598
6,011
53,943
0
W
Rama
Anssuz
Rama
8,522
7,306
0
4,508
12,779
4,916
0
4,101
8,678
44
70,016
L
Neith
6,134
2,246
0
2,203
6,673
2,419
0
566
6,107
0
57,463
L
3,472
50
0
1,839
10,266
9,051
0
3,667
6,548
14,621
0
L
Cabrakan
FelicsRibeiro
Cabrakan
6,790
792
0
6,232
17,078
11,198
68
8,357
7,745
56,866
0
L
Mulan
L0B1SM4N
Mulan
8,064
1,022
0
5,404
16,200
7,236
0
7,233
8,967
0
56,731
W
8,503
2,494
0
497
7,895
3,523
0
2,430
5,465
69,626
0
W
Gilgamesh
YisusDNazaretDF
Gilgamesh
9,728
4,686
0
5,004
12,248
8,093
0
2,709
9,539
0
55,997
L
Nu Wa
tonieto01
Nu Wa
9,105
2,295
0
625
10,099
3,459
260
3,630
6,469
71,382
0
W
Ymir
6,104
1,446
0
2,753
10,887
10,103
261
3,832
7,055
23,156
2,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
34,793
461
Minions Killed
452
0
Camps Cleared
0
1,461,320
Distance Traveled
1,327,277
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,370
558
90
6
0
279,850
0
W
Rama
8,513
568
131
9
0
263,929
1
L
Neith
6,821
455
93
6
0
238,853
2
L
Geb
5,485
366
17
1
0
307,992
8
L
Cabrakan
7,304
487
118
8
0
215,800
3
L
Mulan
7,675
512
101
7
0
311,556
1
W
Vulcan
8,018
535
116
8
0
282,364
4
W
Gilgamesh
8,861
591
90
6
0
343,452
2
L
Nu Wa
7,508
501
123
8
0
253,076
2
W
Ymir
8,222
548
34
2
0
291,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role