Player Matchup

Jormungandr
Jormungandr
CubanYork
Jormungandr
Level 160
God Stats
17W - 14L
1,465 SR
Queue Stats
644W - 798L
1,452 Elo+
Solo
Ne Zha
Ne Zha
NoThisIsPatri3k
Ne Zha
Level 13
God Stats
2W - 2L
1,797 SR
Queue Stats
6W - 7L
1,439 Elo+
Solo
He Bo
He Bo
RomeA2423
He Bo
Level 68
God Stats
1W - 3L
1,375 SR
Queue Stats
120W - 159L
1,424 Elo+
Solo
Nike
Nike
sc4ryt3rry
Nike
Level 62
God Stats
60W - 42L
1,561 SR
Queue Stats
457W - 502L
1,497 Elo+
Solo
Chernobog
Chernobog
sh4d0w0fd34th
Chernobog
Level 16
God Stats
12W - 19L
1,586 SR
Queue Stats
14W - 23L
1,455 Elo+
Solo
Team Averages
Level 64
1,557 SR
1,453 Elo+

VS

Team Averages
Level 102
1,460 SR
1,350 Elo+
Vulcan
Vulcan
DARKSIDE1144
Vulcan
Level 149
God Stats
7W - 1L
1,721 SR
Queue Stats
69W - 75L
1,401 Elo+
Solo
Ra
Ra
Ko_Taurii
Ra
Level 125
God Stats
2W - 8L
1,416 SR
Queue Stats
65W - 107L
1,352 Elo+
Party 1
Da Ji
Da Ji
YurialKei
Da Ji
Level 118
God Stats
8W - 9L
1,383 SR
Queue Stats
71W - 119L
1,319 Elo+
Party 1
Nox
Nox
blackeyychann
Nox
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 135L
1,332 Elo+
Solo
Bellona
Bellona
malolympus
Bellona
Level 69
God Stats
1W - 0L
1,277 SR
Queue Stats
13W - 23L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CubanYork
Jormungandr
16
0 / 2 / 6
9,447
675
10,953
17,586
22,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 8 / 3
10,164
726
12,329
18,577
9,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
RomeA2423
He Bo
15
2 / 9 / 4
9,229
659
7,837
13,234
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 3 / 2
10,907
779
12,563
17,350
15,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chernobog
sh4d0w0fd34th
Chernobog
16
2 / 6 / 4
9,627
688
5,939
13,287
6,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
3 / 3 / 6
10,456
747
13,947
9,443
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 2 / 11
11,573
827
13,351
10,812
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
YurialKei
Da Ji
19
13 / 1 / 5
11,484
820
17,091
12,877
6,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 2 / 6
10,474
748
12,363
10,987
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
malolympus
Bellona
16
2 / 3 / 3
9,445
675
7,814
18,081
12,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
11
Kills
27
28
Deaths
11
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CubanYork
Jormungandr
0
2
6
1.5
W
Vulcan
3
3
6
2
W
6
2
11
5.75
L
3
8
3
0.56
L
He Bo
RomeA2423
He Bo
2
9
4
0.44
W
Da Ji
YurialKei
Da Ji
13
1
5
15.5
W
3
2
6
3
W
Bellona
malolympus
Bellona
2
3
3
1.17
L
4
3
2
1.67
L
Chernobog
sh4d0w0fd34th
Chernobog
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,621
Damage
64,566
80,034
Taken
62,200
58,797
Mitigated
35,194
8,435
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CubanYork
Jormungandr
10,953
2,883
0
1,300
17,586
22,874
10
8,472
8,869
33,040
0
W
Vulcan
13,947
7,680
86
308
9,443
4,687
1,817
2,857
6,586
40,142
0
W
13,351
1,168
1,795
2,700
10,812
5,200
387
1,781
9,031
46,878
0
L
12,329
3,191
0
2,013
18,577
9,331
23
8,213
10,262
0
37,247
L
He Bo
RomeA2423
He Bo
7,837
351
0
376
13,234
4,932
62
5,790
7,334
22,436
0
W
Da Ji
YurialKei
Da Ji
17,091
5,518
0
1,402
12,877
6,844
0
2,144
10,733
0
31,368
W
12,363
1,106
0
372
10,987
5,787
310
3,867
7,120
42,595
0
W
Bellona
malolympus
Bellona
7,814
4,589
0
2,625
18,081
12,676
0
8,141
9,940
0
19,222
L
12,563
899
342
3,199
17,350
15,629
0
9,115
8,179
0
28,781
L
Chernobog
sh4d0w0fd34th
Chernobog
5,939
3,451
0
1,205
13,287
6,031
0
7,456
5,729
0
33,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,374
Gold Earned
53,432
218
Minions Killed
264
0
Camps Cleared
0
1,322,392
Distance Traveled
1,491,404
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,447
675
47
3
0
274,882
0
W
Vulcan
10,456
747
75
5
0
295,897
2
W
Ra
11,573
827
83
6
0
306,132
0
L
Ne Zha
10,164
726
48
3
0
267,724
2
L
He Bo
9,229
659
28
2
0
238,256
0
W
Da Ji
11,484
820
22
2
0
312,215
0
W
Nox
10,474
748
60
4
0
294,396
1
W
Bellona
9,445
675
24
2
0
282,764
0
L
Nike
10,907
779
35
3
0
301,474
2
L
Chernobog
9,627
688
60
4
0
240,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role