Player Matchup

Anhur
Anhur
Silver II
ItsGambiit
Anhur
Silver II
Level 143
God Stats
12W - 14L
1,531 SR
Queue Stats
21W - 26L
1,490 MMR
Party 1
Ares
Ares
Gold V
Krèw
Ares
Gold V
Level 119
God Stats
6W - 4L
1,539 SR
Queue Stats
10W - 8L
1,677 MMR
Solo
Chang'e
Chang'e
Bronze V
Mannimal
Chang'e
Bronze V
Level 135
God Stats
2W - 2L
1,304 SR
Queue Stats
19W - 20L
1,516 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,458 SR
1,561 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,390 SR
1,598 MMR
Osiris
Osiris
Platinum II
CommanderClyde
Osiris
Platinum II
Level 156
God Stats
0W - 2L
1,467 SR
Queue Stats
75W - 96L
1,986 MMR
Solo
Sol
Sol
Bronze III
GoldFighter01
Sol
Bronze III
Level 66
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Poseidon
Poseidon
Bronze V
HerosD
Poseidon
Bronze V
Level 124
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 5L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
7 / 0 / 3
10,363
740
9,559
9,731
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Krèw
Ares
14
0 / 0 / 10
10,143
725
8,940
12,447
15,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Mannimal
Chang'e
15
4 / 0 / 7
9,766
698
12,364
10,591
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
HadesAh Muzen CabBaron SamediAchillesAtlas

VS

Bans
SobekHou YiUllrBastetGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
8,745
625
10,780
13,363
12,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 6 / 0
7,914
565
7,100
10,636
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
HerosD
Poseidon
14
0 / 4 / 0
8,435
603
7,480
10,160
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
6
0
0
L
Poseidon
HerosD
Poseidon
0
4
0
0
W
Anhur
7
0
3
8.5
W
Ares
Krèw
Ares
0
0
10
5
W
Chang'e
Mannimal
Chang'e
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,863
Damage
25,360
32,769
Taken
34,159
26,794
Mitigated
20,891
16,516
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,780
1,653
2,358
2,784
13,363
12,287
0
8,312
5,051
0
16,381
L
7,100
2,607
0
1,477
10,636
4,020
0
6,440
4,196
26,257
0
L
Poseidon
HerosD
Poseidon
7,480
1,018
0
500
10,160
4,584
0
6,749
3,411
50,523
0
W
Anhur
9,559
4,387
0
1,016
9,731
5,760
1,316
3,757
5,974
0
35,414
W
Ares
Krèw
Ares
8,940
174
0
2,377
12,447
15,309
14
6,592
5,855
19,760
0
W
Chang'e
Mannimal
Chang'e
12,364
586
5,580
7,543
10,591
5,725
461
4,390
6,201
45,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
25,094
171
Minions Killed
162
6
Camps Cleared
5
851,658
Distance Traveled
798,381
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,745
625
11
1
0
285,023
3
L
Sol
7,914
565
51
4
2
258,599
3
L
Poseidon
8,435
603
100
7
3
254,759
3
W
Anhur
10,363
740
68
5
4
253,759
0
W
Ares
10,143
725
17
1
0
295,081
4
W
Chang'e
9,766
698
86
6
2
302,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role