Player Matchup

Chaac
Chaac
DeviantPanda_
Chaac
Level 127
God Stats
0W - 1L
1,641 SR
Queue Stats
59W - 62L
1,371 Elo+
Party 2
Sylvanus
Sylvanus
RAVEN_exe95
Sylvanus
Level 44
God Stats
3W - 14L
1,157 SR
Queue Stats
14W - 48L
1,210 Elo+
Solo
Kumbhakarna
Kumbhakarna
SharinganWade
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
StyxXx80
Izanami
Level 38
God Stats
19W - 10L
1,706 SR
Queue Stats
19W - 11L
1,688 Elo+
Party 3
Pele
Pele
mba881965
Pele
Level 11
God Stats
0W - 2L
1,266 SR
Queue Stats
14W - 23L
1,265 Elo+
Party 2
Team Averages
Level 49
1,454 SR
1,407 Elo+

VS

Team Averages
Level 43
1,428 SR
1,343 Elo+
Ganesha
Ganesha
ILLAKILLA1432
Ganesha
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 51L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
ReconRage86
Kukulkan
Level 48
God Stats
8W - 12L
1,412 SR
Queue Stats
36W - 44L
1,271 Elo+
Party 1
Ao Kuang
Ao Kuang
bugottiboy
Ao Kuang
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 72L
1,408 Elo+
Solo
Apollo
Apollo
bxGhostSwaggxd
Apollo
Level 37
God Stats
16W - 15L
1,285 SR
Queue Stats
50W - 64L
1,344 Elo+
Party 1
Fenrir
Fenrir
fideos_lobo4
Fenrir
Level 42
God Stats
230W - 260L
1,445 SR
Queue Stats
238W - 276L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 16 / 3
11,348
1,032
20,366
33,751
23,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
RAVEN_exe95
Sylvanus
15
0 / 2 / 2
9,674
879
2,410
5,366
3,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kumbhakarna
SharinganWade
Kumbhakarna
16
0 / 8 / 4
10,101
918
4,532
24,693
22,513
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
StyxXx80
Izanami
16
2 / 4 / 2
10,737
976
15,235
14,428
6,067
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
16
2 / 12 / 5
10,790
981
9,419
25,697
9,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 3 / 34
13,069
1,188
10,081
15,885
21,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ReconRage86
Kukulkan
19
8 / 0 / 27
12,973
1,179
25,838
6,041
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
bugottiboy
Ao Kuang
18
7 / 3 / 21
11,702
1,064
19,255
16,098
10,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
15 / 0 / 14
13,251
1,205
23,913
10,713
5,816
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
19
12 / 1 / 18
13,442
1,222
18,991
9,621
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
156
7
Kills
42
42
Deaths
7
16
Assists
114
Player
Kills
Deaths
Assists
KDA
L
3
16
3
0.28
W
Ganesha
0
3
34
5.67
L
Sylvanus
RAVEN_exe95
Sylvanus
0
2
2
0.5
W
Kukulkan
ReconRage86
Kukulkan
8
0
27
21.5
L
Kumbhakarna
SharinganWade
Kumbhakarna
0
8
4
0.25
L
Izanami
StyxXx80
Izanami
2
4
2
0.75
W
Ao Kuang
bugottiboy
Ao Kuang
7
3
21
5.83
W
15
0
14
22
W
Fenrir
12
1
18
21
L
Pele
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,962
Damage
98,078
103,935
Taken
58,358
64,667
Mitigated
47,204
7,338
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,366
4,306
0
3,731
33,751
23,194
0
17,666
16,085
0
33,637
W
Ganesha
10,081
1,542
0
3,188
15,885
21,228
0
2,539
13,346
15,740
0
L
Sylvanus
RAVEN_exe95
Sylvanus
2,410
1,353
1,123
1,162
5,366
3,566
0
2,371
2,995
4,063
0
W
Kukulkan
ReconRage86
Kukulkan
25,838
1,701
96
1,225
6,041
3,718
0
1,029
5,012
59,698
0
L
Kumbhakarna
SharinganWade
Kumbhakarna
4,532
1,672
0
0
24,693
22,513
0
11,743
12,950
12,946
0
L
Izanami
StyxXx80
Izanami
15,235
10,079
0
657
14,428
6,067
0
6,829
7,599
0
45,176
W
Ao Kuang
bugottiboy
Ao Kuang
19,255
8,222
0
7,113
16,098
10,705
0
1,451
14,647
23,410
2,664
W
23,913
18,828
355
2,855
10,713
5,816
0
1,073
9,640
0
44,374
W
Fenrir
18,991
4,159
0
480
9,621
5,737
0
850
8,499
0
30,123
L
Pele
9,419
1,732
0
665
25,697
9,327
0
14,439
11,258
0
16,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,650
Gold Earned
64,437
127
Minions Killed
187
3
Camps Cleared
8
704,066
Distance Traveled
1,073,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,348
1,032
31
3
1
161,024
0
W
Ganesha
13,069
1,188
4
0
0
183,333
0
L
Sylvanus
9,674
879
3
0
0
53,469
0
W
Kukulkan
12,973
1,179
84
8
2
224,902
0
L
Kumbhakarna
10,101
918
18
2
0
162,146
0
L
Izanami
10,737
976
67
6
0
150,660
0
W
Ao Kuang
11,702
1,064
16
1
0
196,212
0
W
Apollo
13,251
1,205
56
5
6
221,478
0
W
Fenrir
13,442
1,222
27
2
0
247,373
0
L
Pele
10,790
981
8
1
2
176,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role