Player Matchup

Charybdis
Charybdis
BLK_KNOCKOUT
Charybdis
Level 114
God Stats
15W - 15L
1,889 SR
Queue Stats
161W - 146L
1,462 Elo+
Party 1
Susano
Susano
Callmevivi
Susano
Level 29
God Stats
4W - 3L
1,715 SR
Queue Stats
54W - 45L
1,468 Elo+
Party 1
Discordia
Discordia
La_Dominicana_89
Discordia
Level 125
God Stats
4W - 2L
1,777 SR
Queue Stats
23W - 18L
1,701 Elo+
Party 1
Athena
Athena
LuckyKujo
Athena
Level 128
God Stats
3W - 2L
1,323 SR
Queue Stats
465W - 472L
1,460 Elo+
Party 1
Cerberus
Cerberus
mydearocelotte
Cerberus
Level 43
God Stats
9W - 17L
1,517 SR
Queue Stats
102W - 144L
1,421 Elo+
Solo
Team Averages
Level 88
1,644 SR
1,503 Elo+

VS

Team Averages
Level 47
1,397 SR
1,435 Elo+
Agni
Agni
DY0019075
Agni
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,520 Elo+
Solo
Horus
Horus
FIRELORD945
Horus
Level 31
God Stats
5W - 9L
1,305 SR
Queue Stats
199W - 196L
1,399 Elo+
Party 2
Neith
Neith
H0tP0tat0Z
Neith
Level 23
God Stats
41W - 26L
1,336 SR
Queue Stats
109W - 95L
1,338 Elo+
Party 2
Osiris
Osiris
NB DANI1025
Osiris
Level 49
God Stats
0W - 2L
1,313 SR
Queue Stats
115W - 142L
1,446 Elo+
Solo
Cthulhu
Cthulhu
NoisyNinja0413
Cthulhu
Level 99
God Stats
6W - 5L
1,534 SR
Queue Stats
192W - 196L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BLK_KNOCKOUT
Charybdis
9
3 / 0 / 3
5,961
596
4,682
6,600
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Callmevivi
Susano
11
5 / 1 / 5
6,371
637
4,878
7,680
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
10
1 / 1 / 4
5,892
589
3,276
3,239
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
LuckyKujo
Athena
11
2 / 2 / 1
6,276
628
5,333
5,989
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
10
3 / 0 / 5
5,963
596
3,721
8,352
7,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 3 / 1
5,319
532
1,764
6,208
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 2
4,756
476
4,847
8,854
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
8
0 / 5 / 0
4,825
483
2,121
5,845
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
9
2 / 2 / 1
5,711
571
1,914
8,021
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 0 / 1
6,565
657
3,919
5,709
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
3
4
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BLK_KNOCKOUT
Charybdis
3
0
3
4.5
W
Susano
Callmevivi
Susano
5
1
5
7.5
L
Agni
0
3
1
0.17
L
0
4
2
0.25
L
Neith
0
5
0
0
W
Discordia
1
1
4
3
W
Athena
LuckyKujo
Athena
2
2
1
1.25
L
Osiris
2
2
1
1.25
L
1
0
1
1.5
W
Cerberus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
14,565
31,860
Taken
34,637
15,537
Mitigated
16,289
12,306
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BLK_KNOCKOUT
Charybdis
4,682
2,459
0
3,452
6,600
1,915
1,009
0
6,600
0
34,568
W
Susano
Callmevivi
Susano
4,878
772
0
3,045
7,680
2,657
0
1,016
6,664
0
27,945
L
Agni
1,764
0
0
1,081
6,208
2,300
396
2,650
3,558
26,730
0
L
4,847
2,507
229
2,490
8,854
4,187
0
1,873
6,956
0
26,415
L
Neith
2,121
919
0
336
5,845
2,062
0
2,274
3,571
0
23,578
W
Discordia
3,276
186
0
790
3,239
1,013
100
748
2,491
36,057
0
W
Athena
LuckyKujo
Athena
5,333
1,483
0
750
5,989
2,623
0
3,591
2,070
36,040
0
L
Osiris
1,914
485
0
3,089
8,021
5,152
0
1,847
6,035
0
38,563
L
3,919
751
84
2,000
5,709
2,588
0
3,275
2,187
40,487
0
W
Cerberus
3,721
803
666
3,603
8,352
7,329
191
0
8,352
24,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
27,176
311
Minions Killed
308
0
Camps Cleared
0
1,052,531
Distance Traveled
1,021,969
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,961
596
82
8
0
190,668
3
W
Susano
6,371
637
58
6
0
245,101
2
L
Agni
5,319
532
56
6
0
180,784
4
L
Horus
4,756
476
35
4
0
214,681
2
L
Neith
4,825
483
41
4
0
194,582
0
W
Discordia
5,892
589
59
6
0
192,067
3
W
Athena
6,276
628
72
7
0
219,102
1
L
Osiris
5,711
571
80
8
0
241,382
0
L
Cthulhu
6,565
657
96
10
0
190,540
6
W
Cerberus
5,963
596
40
4
0
205,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role