Player Matchup

Nu Wa
Nu Wa
Bronze III
HellRiiders
Nu Wa
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,138 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Sargal
Danzaburou
Silver I
Level 159
God Stats
46W - 34L
1,595 SR
Queue Stats
89W - 97L
1,161 MMR
Solo
Hera
Hera
Bronze I
Wallis5
Hera
Bronze I
Level 62
God Stats
1W - 2L
1,531 SR
Queue Stats
5W - 13L
1,131 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,542 SR
1,143 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,531 SR
1,466 MMR
Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
 
Ne Zha
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold IV
spacelessruby15
Zeus
Gold IV
Level 108
God Stats
2W - 4L
1,592 SR
Queue Stats
133W - 134L
1,398 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,751
705
6,406
7,121
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sargal
Danzaburou
13
4 / 6 / 1
8,684
789
9,617
11,635
4,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hera
Wallis5
Hera
10
0 / 7 / 4
7,073
643
4,599
10,129
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
JormungandrAtlasGilgameshBaron SamediCabrakan

VS

Bans
Ah Muzen CabAthenaAresBacchusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
7 / 2 / 9
9,801
891
7,935
14,062
12,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
 
Ne Zha
13
4 / 2 / 9
8,610
783
7,872
9,982
4,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
5 / 2 / 8
8,899
809
10,786
9,052
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
16
16
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
2
9
5.75
W
Ne Zha
 
Ne Zha
4
2
9
4.25
L
2
3
2
1
L
Danzaburou
Sargal
Danzaburou
4
6
1
0.75
L
Hera
Wallis5
Hera
0
7
4
0.29
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,622
Damage
26,593
28,885
Taken
33,096
10,652
Mitigated
20,845
2,098
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,935
2,908
1,995
6,238
14,062
12,615
75
4,868
9,194
0
22,653
W
Ne Zha
 
Ne Zha
7,872
1,672
0
1,959
9,982
4,887
0
3,551
6,431
0
29,937
L
6,406
1,268
0
0
7,121
2,647
0
3,057
3,884
21,105
0
L
Danzaburou
Sargal
Danzaburou
9,617
2,430
0
1,268
11,635
4,875
0
4,137
7,240
0
27,649
L
Hera
Wallis5
Hera
4,599
1,449
0
830
10,129
3,130
0
2,910
6,975
9,632
0
W
10,786
1,976
0
1,911
9,052
3,343
336
3,343
5,709
39,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,508
Gold Earned
27,310
98
Minions Killed
155
2
Camps Cleared
8
502,657
Distance Traveled
619,952
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,801
891
44
4
2
217,711
2
W
Ne Zha
8,610
783
28
3
3
204,542
0
L
Nu Wa
7,751
705
24
2
0
140,196
1
L
Danzaburou
8,684
789
60
5
0
182,734
2
L
Hera
7,073
643
14
1
2
179,727
3
W
Zeus
8,899
809
83
8
3
197,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role