Player Matchup

Artio
Artio
Decarbonized
Artio
Level 64
God Stats
6W - 1L
1,939 SR
Queue Stats
173W - 199L
1,450 Elo+
Party 3
Scylla
Scylla
GritSandpaper
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 264L
1,433 Elo+
Party 3
Fenrir
Fenrir
Jackowitz
Fenrir
Level 68
God Stats
4W - 4L
1,432 SR
Queue Stats
233W - 290L
1,432 Elo+
Party 3
Anhur
Anhur
JustabeagleVevo
Anhur
Level 56
God Stats
2W - 3L
1,374 SR
Queue Stats
158W - 163L
1,466 Elo+
Party 3
Bellona
Bellona
PorpoiseVEVO
Bellona
Level 8
God Stats
3W - 1L
1,579 SR
Queue Stats
6W - 10L
1,280 Elo+
Party 3
Team Averages
Level 53
1,565 SR
1,412 Elo+

VS

Team Averages
Level 39
1,508 SR
1,418 Elo+
Serqet
Serqet
CouillonDrew
Serqet
Level 57
God Stats
3W - 2L
1,640 SR
Queue Stats
39W - 42L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
Darunstopper199
Aphrodite
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,364 Elo+
Party 2
Ymir
Ymir
Footballking117
Ymir
Level 15
God Stats
0W - 3L
1,240 SR
Queue Stats
32W - 48L
1,293 Elo+
Party 2
Ullr
Ullr
Premoo
Ullr
Level 29
God Stats
0W - 1L
1,403 SR
Queue Stats
18W - 21L
1,440 Elo+
Party 1
Amaterasu
Amaterasu
indigo888
Amaterasu
Level 30
God Stats
9W - 13L
1,759 SR
Queue Stats
35W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
8,839
491
6,284
17,223
18,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 1 / 4
8,199
456
5,642
5,518
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Jackowitz
Fenrir
15
3 / 0 / 5
8,867
493
10,550
13,095
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 0 / 5
10,560
587
20,544
16,252
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
PorpoiseVEVO
Bellona
16
3 / 3 / 0
9,320
518
7,364
13,894
12,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 3 / 1
8,663
481
7,299
14,938
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Darunstopper199
Aphrodite
14
0 / 1 / 1
8,679
482
5,735
7,742
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 0
6,565
365
4,217
16,623
12,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
Premoo
Ullr
12
0 / 6 / 0
7,288
405
7,540
15,435
4,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Amaterasu
indigo888
Amaterasu
14
2 / 3 / 1
9,211
512
9,710
17,574
12,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
4
4
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
3
1
0.83
L
Aphrodite
Darunstopper199
Aphrodite
0
1
1
0.5
W
2
0
8
6
L
0
5
0
0
W
1
1
4
3
W
Fenrir
Jackowitz
Fenrir
3
0
5
5.5
W
9
0
5
11.5
W
Bellona
PorpoiseVEVO
Bellona
3
3
0
1
L
Ullr
Premoo
Ullr
0
6
0
0
L
Amaterasu
indigo888
Amaterasu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,384
Damage
34,501
65,982
Taken
72,312
46,593
Mitigated
39,599
22,522
Healing
25,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
7,299
1,011
0
6,403
14,938
6,356
404
1,736
13,202
0
66,337
L
Aphrodite
Darunstopper199
Aphrodite
5,735
808
4,424
4,968
7,742
4,304
0
2,780
4,962
70,188
0
W
6,284
759
1,557
5,450
17,223
18,668
128
5,589
11,634
27,926
0
L
4,217
1,344
225
2,121
16,623
12,520
0
4,986
11,637
14,548
0
W
5,642
584
0
430
5,518
2,262
0
1,014
4,369
52,230
0
W
Fenrir
Jackowitz
Fenrir
10,550
4,023
0
4,716
13,095
6,050
0
1,590
11,340
0
79,188
W
20,544
10,265
0
7,350
16,252
6,960
488
1,759
14,071
0
94,223
W
Bellona
PorpoiseVEVO
Bellona
7,364
3,636
0
3,019
13,894
12,653
1,011
0
13,666
0
55,612
L
Ullr
Premoo
Ullr
7,540
2,717
0
2,331
15,435
4,007
0
1,368
14,067
0
56,895
L
Amaterasu
indigo888
Amaterasu
9,710
4,500
0
4,907
17,574
12,412
544
1,056
16,518
0
65,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
40,406
489
Minions Killed
468
0
Camps Cleared
0
1,800,128
Distance Traveled
1,691,231
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,663
481
110
6
0
424,715
6
L
Aphrodite
8,679
482
132
7
0
343,716
3
W
Artio
8,839
491
24
1
0
370,133
2
L
Ymir
6,565
365
17
1
0
312,121
3
W
Scylla
8,199
456
102
6
0
337,796
1
W
Fenrir
8,867
493
122
7
0
424,952
6
W
Anhur
10,560
587
139
8
0
311,592
4
W
Bellona
9,320
518
102
6
0
355,655
4
L
Ullr
7,288
405
78
4
0
283,223
1
L
Amaterasu
9,211
512
131
7
0
327,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role