Player Matchup

Atlas
Atlas
 
Atlas
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
FedeGome981
Hou Yi
Level 159
God Stats
4W - 4L
1,458 SR
Queue Stats
310W - 154L
1,656 Elo+
Party 2
Ao Kuang
Ao Kuang
ImCrackout
Ao Kuang
Level 102
God Stats
13W - 9L
1,492 SR
Queue Stats
341W - 257L
1,624 Elo+
Party 1
Vulcan
Vulcan
JαckSραяяσw
Vulcan
Level 97
God Stats
8W - 4L
1,635 SR
Queue Stats
321W - 245L
1,611 Elo+
Party 1
Erlang Shen
Erlang Shen
yσкυυнαкυ
Erlang Shen
Level 46
God Stats
4W - 3L
1,506 SR
Queue Stats
287W - 194L
1,642 Elo+
Party 1
Team Averages
Level 85
1,518 SR
1,607 Elo+

VS

Team Averages
Level 82
1,546 SR
1,508 Elo+
Kuzenbo
Kuzenbo
Grayarts
Kuzenbo
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Anubis
Anubis
IvoKira
Anubis
Level 113
God Stats
4W - 2L
1,728 SR
Queue Stats
81W - 66L
1,539 Elo+
Solo
Neith
Neith
Marcelusos10
Neith
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Rhuan
Gilgamesh
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 3
Mercury
Mercury
TheFernando4110
Mercury
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 2 / 10
7,718
551
4,280
12,285
9,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
15
7 / 0 / 1
9,189
656
8,935
7,555
3,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ImCrackout
Ao Kuang
14
9 / 0 / 5
8,493
607
8,382
12,053
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 2 / 7
7,683
549
9,124
7,739
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
yσкυυнαкυ
Erlang Shen
14
2 / 1 / 4
8,408
601
8,309
9,897
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grayarts
Kuzenbo
8
0 / 2 / 2
5,821
416
4,793
10,043
8,789
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
IvoKira
Anubis
11
0 / 3 / 1
6,031
431
3,990
8,001
3,968
Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 1
6,276
448
2,243
8,783
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Rhuan
Gilgamesh
10
2 / 5 / 0
6,494
464
6,825
15,047
7,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 7 / 0
5,475
391
2,652
12,303
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
23
Kills
4
5
Deaths
23
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
10
3
W
Hou Yi
7
0
1
7.5
L
Kuzenbo
Grayarts
Kuzenbo
0
2
2
0.5
W
Ao Kuang
ImCrackout
Ao Kuang
9
0
5
11.5
L
Anubis
IvoKira
Anubis
0
3
1
0.17
W
4
2
7
3.75
L
1
6
1
0.25
L
Gilgamesh
Rhuan
Gilgamesh
2
5
0
0.4
L
1
7
0
0.14
W
Erlang Shen
yσкυυнαкυ
Erlang Shen
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,030
Damage
20,503
49,529
Taken
54,177
28,993
Mitigated
27,497
21,221
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,280
1,801
2,741
3,126
12,285
9,183
110
2,445
9,840
18,274
0
W
Hou Yi
8,935
5,301
0
2,221
7,555
3,154
3,683
466
7,089
0
76,157
L
Kuzenbo
Grayarts
Kuzenbo
4,793
1,807
109
1,566
10,043
8,789
0
4,734
5,309
17,771
0
W
Ao Kuang
ImCrackout
Ao Kuang
8,382
2,629
0
7,019
12,053
5,870
342
1,309
10,744
45,265
12,322
L
Anubis
IvoKira
Anubis
3,990
236
0
3,184
8,001
3,968
0
6,294
1,707
45,423
0
W
9,124
1,305
0
897
7,739
3,305
619
4,264
3,475
57,176
0
L
2,243
1,058
0
1,047
8,783
2,956
0
1,852
6,931
0
32,142
L
Gilgamesh
Rhuan
Gilgamesh
6,825
2,880
0
3,351
15,047
7,497
0
4,265
10,782
0
39,561
L
2,652
1,463
0
512
12,303
4,287
0
3,939
8,364
0
27,024
W
Erlang Shen
yσкυυнαкυ
Erlang Shen
8,309
4,647
0
5,217
9,897
7,481
580
299
9,598
0
59,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,491
Gold Earned
30,097
448
Minions Killed
277
0
Camps Cleared
0
1,358,672
Distance Traveled
1,274,737
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,718
551
30
2
0
260,528
3
W
Hou Yi
9,189
656
131
9
0
236,416
4
L
Kuzenbo
5,821
416
15
1
0
274,365
4
W
Ao Kuang
8,493
607
80
6
0
310,763
1
L
Anubis
6,031
431
83
6
0
241,387
2
W
Vulcan
7,683
549
89
6
0
261,056
3
L
Neith
6,276
448
66
5
0
228,868
3
L
Gilgamesh
6,494
464
68
5
0
258,206
5
L
Mercury
5,475
391
45
3
0
271,911
0
W
Erlang Shen
8,408
601
118
8
0
289,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role