Player Matchup

Guan Yu
Guan Yu
Drakgurka
Guan Yu
Level 98
God Stats
4W - 10L
1,381 SR
Queue Stats
275W - 246L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Lanolderen
Cthulhu
Level 98
God Stats
18W - 14L
1,703 SR
Queue Stats
67W - 65L
1,608 Elo+
Party 2
Nemesis
Nemesis
MrFluffy13
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
475W - 435L
1,564 Elo+
Solo
Anubis
Anubis
Stealth
Anubis
Level 128
God Stats
1W - 3L
1,517 SR
Queue Stats
66W - 64L
1,601 Elo+
Party 2
Izanami
Izanami
sGRR
Izanami
Level 78
God Stats
0W - 3L
1,466 SR
Queue Stats
11W - 11L
1,601 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,585 Elo+

VS

Team Averages
Level 132
1,583 SR
1,552 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AhmadAlmadani
Bellona
Level 125
God Stats
1W - 0L
1,740 SR
Queue Stats
121W - 129L
1,536 Elo+
Solo
Ne Zha
Ne Zha
OnDexTu
Ne Zha
Level 157
God Stats
1W - 1L
1,498 SR
Queue Stats
148W - 153L
1,596 Elo+
Party 1
Mercury
Mercury
WanHayl
Mercury
Level 69
God Stats
12W - 4L
1,668 SR
Queue Stats
54W - 57L
1,527 Elo+
Solo
Sol
Sol
nepokist
Sol
Level 149
God Stats
29W - 25L
1,508 SR
Queue Stats
213W - 209L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Drakgurka
Guan Yu
14
0 / 3 / 0
8,667
433
5,968
16,691
20,037
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
Lanolderen
Cthulhu
14
1 / 1 / 2
8,169
408
8,054
12,868
16,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
MrFluffy13
Nemesis
16
4 / 4 / 2
9,851
493
9,382
16,496
8,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Stealth
Anubis
15
1 / 3 / 1
9,255
463
9,156
12,507
6,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
sGRR
Izanami
16
2 / 7 / 1
9,808
490
11,080
14,698
6,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 3 / 4
11,688
584
10,436
13,318
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
15
2 / 2 / 5
10,625
531
8,264
15,014
13,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
OnDexTu
Ne Zha
17
2 / 2 / 7
11,202
560
17,247
22,832
23,559
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
WanHayl
Mercury
20
5 / 0 / 2
12,342
617
6,656
14,528
6,723
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 1 / 2
12,727
636
12,220
14,002
5,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
17
18
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
4
1.67
W
Bellona
2
2
5
2.25
L
Guan Yu
Drakgurka
Guan Yu
0
3
0
0
L
Cthulhu
Lanolderen
Cthulhu
1
1
2
2
L
Nemesis
MrFluffy13
Nemesis
4
4
2
1.25
W
Ne Zha
OnDexTu
Ne Zha
2
2
7
2.75
L
Anubis
Stealth
Anubis
1
3
1
0.5
W
Mercury
WanHayl
Mercury
5
0
2
6
W
5
1
2
6
L
Izanami
sGRR
Izanami
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,640
Damage
54,823
73,260
Taken
79,694
57,749
Mitigated
54,672
20,336
Healing
28,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,436
4,809
0
5,530
13,318
6,138
0
4,332
8,986
0
106,039
W
Bellona
8,264
1,395
2,485
2,845
15,014
13,028
0
5,238
9,776
0
47,783
L
Guan Yu
Drakgurka
Guan Yu
5,968
852
634
6,466
16,691
20,037
0
0
16,691
0
60,748
L
Cthulhu
Lanolderen
Cthulhu
8,054
848
957
2,098
12,868
16,181
0
1,297
11,571
46,726
0
L
Nemesis
MrFluffy13
Nemesis
9,382
4,780
138
3,407
16,496
8,538
0
1,273
15,223
0
88,770
W
Ne Zha
OnDexTu
Ne Zha
17,247
5,227
0
9,050
22,832
23,559
0
4,975
17,857
0
90,149
L
Anubis
Stealth
Anubis
9,156
444
0
5,440
12,507
6,781
0
1,862
10,645
78,889
0
W
Mercury
WanHayl
Mercury
6,656
3,488
0
658
14,528
6,723
219
2,163
12,365
0
148,763
W
12,220
7,085
0
8,137
14,002
5,224
3,540
922
13,080
121,709
0
L
Izanami
sGRR
Izanami
11,080
7,423
0
1,196
14,698
6,212
1,098
7,906
6,792
0
78,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
58,584
610
Minions Killed
737
0
Camps Cleared
0
1,846,025
Distance Traveled
1,984,040
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,688
584
171
9
0
340,940
4
W
Bellona
10,625
531
79
4
0
430,823
5
L
Guan Yu
8,667
433
119
6
0
381,792
6
L
Cthulhu
8,169
408
74
4
0
394,104
6
L
Nemesis
9,851
493
131
7
0
399,052
1
W
Ne Zha
11,202
560
131
7
0
389,133
6
L
Anubis
9,255
463
143
7
0
346,698
4
W
Mercury
12,342
617
171
9
0
507,783
6
W
Sol
12,727
636
185
9
0
315,361
2
L
Izanami
9,808
490
143
7
0
324,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role