Player Matchup

Neith
Neith
Denis15151
Neith
Level 18
God Stats
3W - 10L
1,242 SR
Queue Stats
22W - 40L
1,250 Elo+
Party 1
Danzaburou
Danzaburou
KidBoo3101
Danzaburou
Level 81
God Stats
3W - 2L
1,667 SR
Queue Stats
181W - 237L
1,302 Elo+
Party 1
Skadi
Skadi
Pokechucks
Skadi
Level 44
God Stats
10W - 6L
1,562 SR
Queue Stats
111W - 156L
1,260 Elo+
Party 1
Hades
Hades
SilentReaper0404
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 191L
1,302 Elo+
Party 1
Nemesis
Nemesis
Zulakis86
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,331 Elo+
Solo
Team Averages
Level 51
1,494 SR
1,289 Elo+

VS

Team Averages
Level 69
1,585 SR
1,378 Elo+
Bastet
Bastet
 
Bastet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Radion_Btw
Rama
Level 79
God Stats
5W - 1L
1,558 SR
Queue Stats
253W - 236L
1,400 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sniiooo
Kumbhakarna
Level 25
God Stats
2W - 2L
1,706 SR
Queue Stats
41W - 64L
1,265 Elo+
Party 2
Scylla
Scylla
Yekune
Scylla
Level 36
God Stats
2W - 2L
1,658 SR
Queue Stats
154W - 171L
1,346 Elo+
Party 2
Ravana
Ravana
Young_Rogue_Fate
Ravana
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 174L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 1 / 0
9,840
492
4,192
11,483
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
KidBoo3101
Danzaburou
13
3 / 6 / 4
9,041
452
13,127
16,693
6,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Skadi
14
5 / 5 / 2
9,053
453
13,064
13,283
4,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 3 / 2
9,783
489
9,134
18,938
14,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Zulakis86
Nemesis
14
1 / 4 / 2
8,322
416
4,267
15,655
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 1 / 7
9,811
491
10,105
14,227
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
11 / 3 / 5
11,123
556
19,603
17,572
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Sniiooo
Kumbhakarna
13
1 / 3 / 7
9,088
454
4,444
13,541
16,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Yekune
Scylla
14
2 / 7 / 3
9,395
470
11,923
16,029
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 1
10,103
505
9,068
7,997
4,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
15
Kills
19
19
Deaths
15
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
7
6.5
L
Neith
1
1
0
1
L
Danzaburou
KidBoo3101
Danzaburou
3
6
4
0.83
L
Skadi
5
5
2
1.2
W
11
3
5
4.5
L
5
3
2
2
W
Kumbhakarna
Sniiooo
Kumbhakarna
1
3
7
1.5
W
Scylla
Yekune
Scylla
2
7
3
0.5
W
2
1
1
2.5
L
Nemesis
Zulakis86
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,784
Damage
55,143
76,052
Taken
69,366
36,811
Mitigated
37,478
17,052
Healing
21,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,105
2,925
0
6,047
14,227
5,271
38
1,808
12,419
0
60,081
L
Neith
4,192
2,295
0
4,569
11,483
5,657
1,146
474
11,009
0
70,653
L
Danzaburou
KidBoo3101
Danzaburou
13,127
4,841
473
3,168
16,693
6,400
780
2,784
13,909
0
58,253
L
Skadi
13,064
5,353
286
1,240
13,283
4,535
1,443
2,783
10,500
0
56,958
W
19,603
14,309
0
8,277
17,572
5,580
1,598
278
17,294
0
84,206
L
9,134
843
0
5,277
18,938
14,054
894
8,405
10,533
55,811
0
W
Kumbhakarna
Sniiooo
Kumbhakarna
4,444
475
334
2,461
13,541
16,139
0
0
13,541
19,910
452
W
Scylla
Yekune
Scylla
11,923
1,438
0
310
16,029
5,894
705
6,720
9,309
66,919
0
W
9,068
3,792
0
3,688
7,997
4,594
1,052
328
7,669
0
73,878
L
Nemesis
Zulakis86
Nemesis
4,267
2,355
0
2,039
15,655
6,165
0
1,469
14,186
0
63,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,039
Gold Earned
49,520
473
Minions Killed
492
0
Camps Cleared
0
1,715,502
Distance Traveled
1,869,895
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,811
491
93
5
0
412,331
3
L
Neith
9,840
492
136
7
0
325,628
0
L
Danzaburou
9,041
452
76
4
0
340,422
1
L
Skadi
9,053
453
82
4
0
357,103
1
W
Rama
11,123
556
123
6
0
343,315
3
L
Hades
9,783
489
96
5
0
318,498
1
W
Kumbhakarna
9,088
454
41
2
0
384,000
2
W
Scylla
9,395
470
100
5
0
340,881
1
W
Ravana
10,103
505
135
7
0
389,368
0
L
Nemesis
8,322
416
83
4
0
373,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role