Player Matchup

Achilles
Achilles
AchillesMMA300
Achilles
Level 134
God Stats
25W - 28L
1,569 SR
Queue Stats
109W - 96L
1,499 Elo+
Party 3
Hun Batz
Hun Batz
Artic Silver257
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,471 Elo+
Party 4
Ymir
Ymir
Broski365
Ymir
Level 126
God Stats
4W - 10L
1,402 SR
Queue Stats
51W - 43L
1,542 Elo+
Party 3
Medusa
Medusa
Cheddarbob216
Medusa
Level 48
God Stats
36W - 30L
1,609 SR
Queue Stats
53W - 52L
1,513 Elo+
Party 3
Baron Samedi
Baron Samedi
ZeroMercy1134
Baron Samedi
Level 123
God Stats
5W - 4L
1,431 SR
Queue Stats
139W - 142L
1,497 Elo+
Party 4
Team Averages
Level 91
1,502 SR
1,505 Elo+

VS

Team Averages
Level 52
1,536 SR
1,449 Elo+
Erlang Shen
Erlang Shen
Jelly Diamondz
Erlang Shen
Level 66
God Stats
3W - 2L
1,556 SR
Queue Stats
422W - 417L
1,457 Elo+
Party 1
Sol
Sol
SocalBlank
Sol
Level 41
God Stats
4W - 7L
1,490 SR
Queue Stats
51W - 45L
1,391 Elo+
Party 2
Atlas
Atlas
TheMrPlus
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,425 Elo+
Party 2
Ullr
Ullr
gřēēdo
Ullr
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
146W - 144L
1,420 Elo+
Party 1
Bellona
Bellona
xandercv
Bellona
Level 75
God Stats
109W - 78L
1,636 SR
Queue Stats
292W - 272L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 2 / 1
7,736
484
8,564
14,325
11,510
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
14
7 / 6 / 4
8,729
546
8,437
14,977
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
12
3 / 2 / 7
8,303
519
5,079
13,485
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 2 / 5
7,875
492
13,587
9,612
4,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ZeroMercy1134
Baron Samedi
12
1 / 4 / 8
7,770
486
13,505
13,574
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jelly Diamondz
Erlang Shen
13
4 / 4 / 9
8,338
521
8,981
17,201
9,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 5 / 1
8,600
538
9,129
14,034
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
TheMrPlus
Atlas
11
1 / 5 / 4
7,513
470
7,814
14,526
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
10
0 / 4 / 3
6,555
410
6,431
12,402
4,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
xandercv
Bellona
13
6 / 1 / 4
8,836
552
13,739
13,594
11,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
19
Kills
16
16
Deaths
19
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
2
1
1.75
W
Hun Batz
7
6
4
1.5
W
Ymir
3
2
7
3.25
W
5
2
5
3.75
L
Erlang Shen
Jelly Diamondz
Erlang Shen
4
4
9
2.13
L
5
5
1
1.1
L
Atlas
TheMrPlus
Atlas
1
5
4
0.6
W
Baron Samedi
ZeroMercy1134
Baron Samedi
1
4
8
1.25
L
Ullr
0
4
3
0.38
L
Bellona
xandercv
Bellona
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,172
Damage
46,094
65,973
Taken
71,757
38,566
Mitigated
41,876
20,535
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,564
2,156
0
4,107
14,325
11,510
900
2,802
11,523
0
47,194
W
Hun Batz
8,437
1,946
0
3,204
14,977
6,656
605
3,930
11,047
0
41,356
W
Ymir
5,079
1,236
381
3,318
13,485
8,972
1,015
2,920
10,565
28,655
0
W
13,587
5,795
803
2,848
9,612
4,551
2,033
3,329
6,283
0
59,836
L
Erlang Shen
Jelly Diamondz
Erlang Shen
8,981
4,398
0
6,089
17,201
9,009
111
4,665
12,536
0
45,634
L
9,129
3,975
0
4,049
14,034
5,261
2,054
5,320
8,714
60,777
0
L
Atlas
TheMrPlus
Atlas
7,814
3,647
120
1,825
14,526
12,035
0
2,808
11,718
25,552
0
W
Baron Samedi
ZeroMercy1134
Baron Samedi
13,505
821
1,761
4,113
13,574
6,877
337
3,962
9,612
52,602
0
L
Ullr
6,431
3,040
0
1,970
12,402
4,401
0
2,523
9,879
0
37,118
L
Bellona
xandercv
Bellona
13,739
3,943
0
4,856
13,594
11,170
230
3,268
10,326
0
56,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,413
Gold Earned
39,842
345
Minions Killed
336
0
Camps Cleared
0
1,459,500
Distance Traveled
1,498,534
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,736
484
65
4
0
306,599
3
W
Hun Batz
8,729
546
81
5
0
328,032
2
W
Ymir
8,303
519
43
3
0
286,320
1
W
Medusa
7,875
492
84
5
0
280,308
4
L
Erlang Shen
8,338
521
75
5
0
340,839
0
L
Sol
8,600
538
92
6
0
266,132
1
L
Atlas
7,513
470
29
2
0
275,705
0
W
Baron Samedi
7,770
486
72
5
0
258,241
2
L
Ullr
6,555
410
63
4
0
275,649
0
L
Bellona
8,836
552
77
5
0
340,209
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role