Player Matchup

Sun Wukong
Sun Wukong
Dane Gleesacs
Sun Wukong
Level 101
God Stats
7W - 8L
1,635 SR
Queue Stats
86W - 62L
1,473 Elo+
Party 2
Olorun
Olorun
ShinkBinkFinkle
Olorun
Level 117
God Stats
6W - 4L
1,572 SR
Queue Stats
154W - 127L
1,488 Elo+
Party 2
Thanatos
Thanatos
jjjjjjebbie
Thanatos
Level 144
God Stats
9W - 7L
1,502 SR
Queue Stats
159W - 121L
1,531 Elo+
Party 2
Team Averages
Level 121
1,570 SR
1,497 Elo+

VS

Team Averages
Level 85
1,528 SR
1,421 Elo+
Scylla
Scylla
Aboarable
Scylla
Level 123
God Stats
5W - 5L
1,552 SR
Queue Stats
131W - 155L
1,412 Elo+
Party 1
Shiva
Shiva
Fireball1369
Shiva
Level 62
God Stats
5W - 2L
1,509 SR
Queue Stats
35W - 30L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
PandaGreen41
Ne Zha
Level 69
God Stats
3W - 5L
1,524 SR
Queue Stats
80W - 94L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dane Gleesacs
Sun Wukong
12
3 / 1 / 11
7,869
787
8,267
11,397
6,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 1 / 8
8,461
846
10,532
9,012
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
jjjjjjebbie
Thanatos
13
6 / 3 / 8
8,584
858
12,779
11,740
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aboarable
Scylla
11
1 / 5 / 3
7,202
720
6,211
8,507
2,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 2
7,823
782
9,415
15,373
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
9
1 / 7 / 3
6,560
656
4,689
14,255
8,010
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
14
Kills
5
5
Deaths
14
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aboarable
Scylla
1
5
3
0.5
W
Sun Wukong
Dane Gleesacs
Sun Wukong
3
1
11
8.5
L
3
2
2
2
L
Ne Zha
1
7
3
0.36
W
5
1
8
9
W
Thanatos
jjjjjjebbie
Thanatos
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,578
Damage
20,315
32,149
Taken
38,135
15,862
Mitigated
20,900
22,382
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aboarable
Scylla
6,211
568
0
701
8,507
2,377
296
1,448
7,059
23,916
0
W
Sun Wukong
Dane Gleesacs
Sun Wukong
8,267
1,699
302
5,095
11,397
6,497
168
3,306
8,091
0
22,355
L
9,415
1,197
582
5,031
15,373
10,513
306
3,995
11,378
0
18,209
L
Ne Zha
4,689
1,046
0
399
14,255
8,010
301
3,532
10,723
0
15,458
W
10,532
5,564
895
6,328
9,012
4,243
1,546
1,896
7,116
34,098
3,068
W
Thanatos
jjjjjjebbie
Thanatos
12,779
3,235
0
9,762
11,740
5,122
167
2,304
9,436
0
26,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,914
Gold Earned
21,585
113
Minions Killed
81
7
Camps Cleared
2
583,184
Distance Traveled
536,324
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,202
720
46
5
0
179,209
3
W
Sun Wukong
7,869
787
26
3
2
195,645
3
L
Shiva
7,823
782
12
1
1
191,846
2
L
Ne Zha
6,560
656
23
2
1
165,269
2
W
Olorun
8,461
846
57
6
3
188,107
0
W
Thanatos
8,584
858
30
3
2
199,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role