Player Matchup

Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Keaven
Heimdallr
Level 81
God Stats
3W - 5L
1,511 SR
Queue Stats
43W - 44L
1,448 Elo+
Party 3
Xing Tian
Xing Tian
Kethup
Xing Tian
Level 88
God Stats
0W - 1L
1,842 SR
Queue Stats
43W - 45L
1,438 Elo+
Party 3
Yu Huang
Yu Huang
Masood617
Yu Huang
Level 159
God Stats
0W - 2L
1,350 SR
Queue Stats
164W - 169L
1,483 Elo+
Party 2
King Arthur
King Arthur
impthePIMP
King Arthur
Level 58
God Stats
52W - 63L
1,472 SR
Queue Stats
133W - 163L
1,464 Elo+
Solo
Team Averages
Level 102
1,535 SR
1,467 Elo+

VS

Team Averages
Level 104
1,454 SR
1,454 Elo+
Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ByBerty234
Chang'e
Level 157
God Stats
4W - 2L
1,359 SR
Queue Stats
392W - 497L
1,466 Elo+
Party 1
Hun Batz
Hun Batz
RiseRM
Hun Batz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
cuoya
Zhong Kui
Level 67
God Stats
5W - 8L
1,414 SR
Queue Stats
100W - 175L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
mahoemada
Danzaburou
Level 125
God Stats
23W - 26L
1,498 SR
Queue Stats
240W - 318L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 2 / 0
7,094
443
3,071
13,402
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Keaven
Heimdallr
14
2 / 4 / 1
7,866
492
5,784
9,454
4,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Kethup
Xing Tian
10
0 / 2 / 3
6,771
423
4,561
14,495
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
Masood617
Yu Huang
12
0 / 4 / 1
6,935
433
11,104
12,006
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
impthePIMP
King Arthur
12
1 / 4 / 1
7,239
452
6,371
14,044
11,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 1 / 5
8,912
557
5,911
13,965
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
ByBerty234
Chang'e
14
3 / 1 / 2
8,336
521
10,302
11,139
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
RiseRM
Hun Batz
14
3 / 1 / 7
8,585
537
5,014
12,166
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
cuoya
Zhong Kui
16
1 / 0 / 2
9,898
619
7,559
7,943
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
mahoemada
Danzaburou
15
5 / 2 / 4
9,364
585
15,682
10,788
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
16
16
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
W
Fenrir
 
Fenrir
4
1
5
6.5
W
Chang'e
ByBerty234
Chang'e
3
1
2
4
L
Heimdallr
Keaven
Heimdallr
2
4
1
0.63
L
Xing Tian
Kethup
Xing Tian
0
2
3
0.75
L
Yu Huang
Masood617
Yu Huang
0
4
1
0.13
W
Hun Batz
RiseRM
Hun Batz
3
1
7
6.5
W
Zhong Kui
cuoya
Zhong Kui
1
0
2
2
L
King Arthur
impthePIMP
King Arthur
1
4
1
0.38
W
Danzaburou
mahoemada
Danzaburou
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,891
Damage
44,468
63,401
Taken
56,001
39,006
Mitigated
32,027
10,140
Healing
24,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,071
443
0
1,740
13,402
5,446
0
2,207
11,195
0
53,143
W
Fenrir
 
Fenrir
5,911
1,813
0
3,876
13,965
11,939
323
4,280
9,685
0
26,811
W
Chang'e
ByBerty234
Chang'e
10,302
674
1,591
3,766
11,139
4,709
1,497
7,573
3,566
55,057
0
L
Heimdallr
Keaven
Heimdallr
5,784
3,390
0
2,157
9,454
4,101
501
0
9,454
0
66,503
L
Xing Tian
Kethup
Xing Tian
4,561
822
0
3,021
14,495
12,904
0
2,788
11,173
21,090
0
L
Yu Huang
Masood617
Yu Huang
11,104
1,940
0
2,472
12,006
4,732
350
5,307
6,699
60,256
0
W
Hun Batz
RiseRM
Hun Batz
5,014
1,323
0
4,672
12,166
5,045
346
3,048
9,118
0
55,009
W
Zhong Kui
cuoya
Zhong Kui
7,559
776
0
5,566
7,943
5,696
3,270
0
7,943
65,725
0
L
King Arthur
impthePIMP
King Arthur
6,371
594
0
750
14,044
11,823
0
6,940
6,485
0
40,909
W
Danzaburou
mahoemada
Danzaburou
15,682
7,809
0
5,344
10,788
4,638
3,312
1,466
9,322
0
79,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
45,095
406
Minions Killed
472
0
Camps Cleared
0
1,381,207
Distance Traveled
1,444,907
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,094
443
91
6
0
312,346
3
W
Fenrir
8,912
557
41
3
0
291,072
2
W
Chang'e
8,336
521
87
5
0
284,244
0
L
Heimdallr
7,866
492
129
8
0
276,922
7
L
Xing Tian
6,771
423
21
1
0
301,905
6
L
Yu Huang
6,935
433
94
6
0
242,030
1
W
Hun Batz
8,585
537
92
6
0
320,297
5
W
Zhong Kui
9,898
619
153
10
0
261,916
1
L
King Arthur
7,239
452
71
4
0
248,004
1
W
Danzaburou
9,364
585
99
6
0
287,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role