Player Matchup

Izanami
Izanami
 
Izanami
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mayistick
Nu Wa
Level 134
God Stats
10W - 7L
1,641 SR
Queue Stats
235W - 250L
1,575 Elo+
Solo
Ishtar
Ishtar
ShoyBoyz
Ishtar
Level 105
God Stats
2W - 1L
1,467 SR
Queue Stats
50W - 65L
1,500 Elo+
Solo
Team Averages
Level 124
1,536 SR
1,525 Elo+

VS

Team Averages
Level 94
1,625 SR
1,710 Elo+
Pele
Pele
GorgeNasty
Pele
Level 12
God Stats
1W - 1L
1,885 SR
Queue Stats
14W - 9L
1,895 Elo+
Party 1
Horus
Horus
XxBEASTnBULLxX
Horus
Level 149
God Stats
7W - 6L
1,641 SR
Queue Stats
464W - 271L
1,756 Elo+
Party 1
Baron Samedi
Baron Samedi
jdpt0308
Baron Samedi
Level 120
God Stats
1W - 2L
1,348 SR
Queue Stats
47W - 56L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 1 / 5
8,437
767
11,077
7,192
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Mayistick
Nu Wa
14
3 / 1 / 5
8,500
773
7,688
9,204
3,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
ShoyBoyz
Ishtar
13
2 / 4 / 5
8,473
770
7,772
10,198
4,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,543
686
11,099
13,569
9,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
3 / 3 / 3
7,637
694
5,492
14,380
11,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
jdpt0308
Baron Samedi
13
1 / 2 / 3
7,921
720
5,374
8,200
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
6
6
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
5
5.5
L
2
3
3
1.17
W
Nu Wa
Mayistick
Nu Wa
3
1
5
5.5
W
Ishtar
ShoyBoyz
Ishtar
2
4
5
1.13
L
3
3
3
1.5
L
Baron Samedi
jdpt0308
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,537
Damage
21,965
26,594
Taken
36,149
10,165
Mitigated
24,914
7,230
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,077
6,674
0
2,366
7,192
2,591
1,282
902
6,045
0
26,768
L
11,099
2,147
0
4,426
13,569
9,202
265
3,542
10,027
0
29,484
W
Nu Wa
Mayistick
Nu Wa
7,688
2,155
78
3,358
9,204
3,448
705
834
8,031
38,501
0
W
Ishtar
ShoyBoyz
Ishtar
7,772
5,356
0
1,428
10,198
4,126
1,327
4,086
5,907
0
25,245
L
5,492
2,829
2,650
5,467
14,380
11,170
0
3,146
11,234
0
17,367
L
Baron Samedi
jdpt0308
Baron Samedi
5,374
611
347
1,664
8,200
4,542
0
1,579
6,621
40,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,410
Gold Earned
23,101
128
Minions Killed
150
2
Camps Cleared
7
559,997
Distance Traveled
598,344
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,437
767
42
4
1
185,976
4
L
Pele
7,543
686
35
3
4
200,051
4
W
Nu Wa
8,500
773
42
4
0
208,639
6
W
Ishtar
8,473
770
44
4
1
165,382
2
L
Horus
7,637
694
33
3
1
206,760
4
L
Baron Samedi
7,921
720
82
7
2
191,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role