Player Matchup

Tyr
Tyr
Baymax202
Tyr
Level 84
God Stats
0W - 2L
1,516 SR
Queue Stats
4W - 4L
1,050 Elo+
Party 1
Heimdallr
Heimdallr
OptiCon1112
Heimdallr
Level 98
God Stats
0W - 1L
1,539 SR
Queue Stats
6W - 7L
1,042 Elo+
Party 1
Cthulhu
Cthulhu
TMPPurple
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,071 Elo+
Party 1
Team Averages
Level 65
1,518 SR
1,054 Elo+

VS

Team Averages
Level 47
1,386 SR
1,311 Elo+
Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HadajiSummoner
Danzaburou
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 4L
1,295 Elo+
Party 2
Tyr
Tyr
Niqweyy
Tyr
Level 36
God Stats
1W - 2L
1,374 SR
Queue Stats
7W - 9L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
7,167
652
7,276
13,732
10,467
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
OptiCon1112
Heimdallr
12
2 / 3 / 4
7,802
709
9,184
6,732
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
TMPPurple
Cthulhu
12
3 / 5 / 2
7,821
711
6,555
11,458
7,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 2 / 8
8,688
790
11,358
6,441
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HadajiSummoner
Danzaburou
13
3 / 3 / 4
7,939
722
6,140
8,401
3,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
13
5 / 1 / 6
8,617
783
10,315
14,184
8,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
11
12
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
8
3.5
L
1
4
4
0.75
W
Danzaburou
HadajiSummoner
Danzaburou
3
3
4
1.67
W
Tyr
5
1
6
8
L
Heimdallr
OptiCon1112
Heimdallr
2
3
4
1.33
L
Cthulhu
TMPPurple
Cthulhu
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,015
Damage
27,813
31,922
Taken
29,026
21,559
Mitigated
14,889
4,548
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,358
709
0
1,746
6,441
2,464
304
1,501
4,806
34,575
0
L
7,276
901
0
2,184
13,732
10,467
0
4,969
8,763
0
19,562
W
Danzaburou
HadajiSummoner
Danzaburou
6,140
3,177
0
1,892
8,401
3,462
475
863
7,415
0
16,802
W
Tyr
10,315
1,651
0
4,040
14,184
8,963
436
3,812
9,837
0
29,567
L
Heimdallr
OptiCon1112
Heimdallr
9,184
3,426
0
250
6,732
3,627
0
2,845
3,887
0
33,643
L
Cthulhu
TMPPurple
Cthulhu
6,555
563
464
1,650
11,458
7,465
0
3,724
7,734
13,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,790
Gold Earned
25,244
107
Minions Killed
130
2
Camps Cleared
7
611,262
Distance Traveled
709,358
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,688
790
55
5
4
228,943
4
L
Tyr
7,167
652
32
3
2
218,367
3
W
Danzaburou
7,939
722
39
4
1
204,503
0
W
Tyr
8,617
783
36
3
2
275,912
1
L
Heimdallr
7,802
709
57
5
0
188,893
2
L
Cthulhu
7,821
711
18
2
0
204,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role