Player Matchup

Horus
Horus
Platinum V
 
Horus
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Platinum V
SimpIyPray
Anubis
Platinum V
Level 129
God Stats
3W - 0L
1,728 SR
Queue Stats
26W - 10L
1,996 MMR
Party 1
Skadi
Skadi
Platinum V
SimpIyTuff
Skadi
Platinum V
Level 86
God Stats
16W - 4L
2,028 SR
Queue Stats
26W - 10L
1,996 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,752 SR
1,831 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,702 SR
1,871 MMR
Cerberus
Cerberus
Platinum V
GARC1A y VEGA
Cerberus
Platinum V
Level 105
God Stats
85W - 74L
1,669 SR
Queue Stats
234W - 201L
1,890 MMR
Party 2
Discordia
Discordia
Platinum II
Mr Stavie
Discordia
Platinum II
Level 141
God Stats
14W - 6L
1,715 SR
Queue Stats
225W - 200L
1,954 MMR
Party 2
Guan Yu
Guan Yu
Gold I
bmiller420x
Guan Yu
Gold I
Level 121
God Stats
45W - 28L
1,722 SR
Queue Stats
895W - 870L
1,769 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 8
7,422
742
7,946
5,448
4,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
SimpIyPray
Anubis
13
5 / 0 / 4
8,367
837
6,943
4,551
3,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
13
3 / 0 / 5
7,753
775
5,943
5,552
2,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothBaron SamediAh Muzen CabBastetBaba Yaga

VS

Bans
AtlasShivaVulcanAchillesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GARC1A y VEGA
Cerberus
9
0 / 4 / 0
6,669
667
1,819
10,814
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Mr Stavie
Discordia
11
0 / 1 / 0
6,260
626
7,092
3,965
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
bmiller420x
Guan Yu
11
0 / 4 / 0
6,261
626
1,685
11,049
5,935
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
8
5
L
Cerberus
GARC1A y VEGA
Cerberus
0
4
0
0
L
Discordia
Mr Stavie
Discordia
0
1
0
0
W
Anubis
SimpIyPray
Anubis
5
0
4
7
W
Skadi
3
0
5
5.5
L
Guan Yu
bmiller420x
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,832
Damage
10,596
15,551
Taken
25,828
10,154
Mitigated
12,273
7,941
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,946
2,576
748
3,408
5,448
4,573
470
2,560
2,888
421
16,744
L
Cerberus
GARC1A y VEGA
Cerberus
1,819
20
0
1,460
10,814
5,217
0
2,944
7,468
8,950
0
L
Discordia
Mr Stavie
Discordia
7,092
40
0
0
3,965
1,121
0
1,178
2,705
24,990
0
W
Anubis
SimpIyPray
Anubis
6,943
1,170
0
2,230
4,551
3,326
417
4,002
549
46,233
0
W
Skadi
5,943
2,087
0
1,555
5,552
2,255
1,079
2,669
2,883
77
19,118
L
Guan Yu
bmiller420x
Guan Yu
1,685
65
865
874
11,049
5,935
0
3,381
7,375
0
14,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
19,190
130
Minions Killed
98
7
Camps Cleared
4
580,283
Distance Traveled
587,807
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,422
742
11
1
1
205,932
1
L
Cerberus
6,669
667
16
2
1
190,515
1
L
Discordia
6,260
626
52
5
1
189,151
1
W
Anubis
8,367
837
84
8
4
168,122
5
W
Skadi
7,753
775
35
4
2
206,229
2
L
Guan Yu
6,261
626
30
3
2
208,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role