Player Matchup

Loki
Loki
Kïnteflush
Loki
Level 123
God Stats
21W - 17L
1,692 SR
Queue Stats
303W - 302L
1,550 Elo+
Solo
Artio
Artio
MalcomSex
Artio
Level 108
God Stats
0W - 1L
1,667 SR
Queue Stats
93W - 75L
1,461 Elo+
Party 2
Heimdallr
Heimdallr
SweggyEggy
Heimdallr
Level 120
God Stats
8W - 7L
1,643 SR
Queue Stats
125W - 87L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
TGL369
Kukulkan
Level 160
God Stats
23W - 10L
1,725 SR
Queue Stats
525W - 498L
1,575 Elo+
Solo
Osiris
Osiris
Xikky
Osiris
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 90L
1,628 Elo+
Party 2
Team Averages
Level 114
1,645 SR
1,564 Elo+

VS

Team Averages
Level 110
1,517 SR
1,580 Elo+
Ne Zha
Ne Zha
CruelCrusader
Ne Zha
Level 95
God Stats
7W - 4L
1,587 SR
Queue Stats
156W - 136L
1,548 Elo+
Party 1
Janus
Janus
Jandroìd
Janus
Level 67
God Stats
105W - 161L
1,466 SR
Queue Stats
105W - 162L
1,469 Elo+
Solo
Cerberus
Cerberus
flupke014
Cerberus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,721 Elo+
Party 1
Xbalanque
Xbalanque
thomath22
Xbalanque
Level 106
God Stats
9W - 6L
1,513 SR
Queue Stats
118W - 103L
1,622 Elo+
Party 1
Sol
Sol
trueno0b
Sol
Level 160
God Stats
16W - 15L
1,518 SR
Queue Stats
133W - 139L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,362
447
5,532
8,974
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
MalcomSex
Artio
8
0 / 2 / 1
5,169
431
2,742
10,121
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SweggyEggy
Heimdallr
10
1 / 1 / 0
5,829
486
3,327
6,922
2,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TGL369
Kukulkan
11
1 / 2 / 0
6,187
516
3,785
4,869
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Xikky
Osiris
11
0 / 1 / 0
6,325
527
4,922
8,982
5,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,493
458
3,460
8,117
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Jandroìd
Janus
14
1 / 0 / 0
7,957
663
2,623
7,308
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
flupke014
Cerberus
10
0 / 1 / 5
6,087
507
4,988
10,030
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
thomath22
Xbalanque
12
2 / 0 / 0
6,824
569
6,852
5,182
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 0
7,054
588
7,433
7,796
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
8
8
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Janus
Jandroìd
Janus
1
0
0
1
L
0
2
2
0.5
L
Artio
MalcomSex
Artio
0
2
1
0.25
L
Heimdallr
SweggyEggy
Heimdallr
1
1
0
1
L
Kukulkan
TGL369
Kukulkan
1
2
0
0.5
L
Osiris
Xikky
Osiris
0
1
0
0
W
Cerberus
flupke014
Cerberus
0
1
5
2.5
W
Xbalanque
thomath22
Xbalanque
2
0
0
2
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,308
Damage
25,356
39,868
Taken
38,433
19,812
Mitigated
17,220
10,149
Healing
14,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,460
1,350
0
1,340
8,117
2,974
0
1,403
6,464
0
31,366
W
Janus
Jandroìd
Janus
2,623
392
0
1,250
7,308
2,514
0
330
6,484
67,625
0
L
5,532
1,637
0
4,309
8,974
3,238
0
3,060
5,914
0
34,075
L
Artio
MalcomSex
Artio
2,742
253
251
3,024
10,121
6,283
0
5,570
4,523
11,884
2,367
L
Heimdallr
SweggyEggy
Heimdallr
3,327
1,572
0
1,260
6,922
2,635
0
624
6,298
0
44,146
L
Kukulkan
TGL369
Kukulkan
3,785
94
0
406
4,869
2,227
0
3,179
1,690
44,356
0
L
Osiris
Xikky
Osiris
4,922
1,920
0
899
8,982
5,429
0
2,150
6,708
0
45,215
W
Cerberus
flupke014
Cerberus
4,988
653
0
4,334
10,030
7,060
130
1,737
8,221
22,823
1,378
W
Xbalanque
thomath22
Xbalanque
6,852
3,262
0
2,828
5,182
1,952
228
392
4,784
0
64,284
W
7,433
3,773
0
5,180
7,796
2,720
2,279
1,953
5,691
61,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,872
Gold Earned
33,415
361
Minions Killed
476
0
Camps Cleared
0
1,162,132
Distance Traveled
1,185,189
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,493
458
48
4
0
232,489
3
W
Janus
7,957
663
165
14
0
270,764
6
L
Loki
5,362
447
58
5
0
237,137
5
L
Artio
5,169
431
25
2
0
243,633
1
L
Heimdallr
5,829
486
77
6
0
221,164
4
L
Kukulkan
6,187
516
102
9
0
224,685
1
L
Osiris
6,325
527
99
8
0
235,513
3
W
Cerberus
6,087
507
53
4
0
264,999
2
W
Xbalanque
6,824
569
98
8
0
206,539
6
W
Sol
7,054
588
112
9
0
210,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role