Player Matchup

Amaterasu
Amaterasu
Gold II
Lîme
Amaterasu
Gold II
Level 149
God Stats
0W - 1L
1,686 SR
Queue Stats
21W - 18L
1,748 MMR
Party 2
Ymir
Ymir
Silver I
Mídõríýá
Ymir
Silver I
Level 93
God Stats
2W - 1L
1,784 SR
Queue Stats
6W - 8L
1,461 MMR
Party 2
Persephone
Persephone
Gold II
yungcursé
Persephone
Gold II
Level 146
God Stats
0W - 1L
1,605 SR
Queue Stats
21W - 17L
1,748 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,692 SR
1,652 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,470 SR
1,593 MMR
Guan Yu
Guan Yu
Gold V
AvaIanche
Guan Yu
Gold V
Level 137
God Stats
1W - 0L
1,515 SR
Queue Stats
4W - 1L
1,603 MMR
Party 1
Bellona
Bellona
Silver I
Moemmoth
Bellona
Silver I
Level 149
God Stats
1W - 0L
1,242 SR
Queue Stats
2W - 0L
1,558 MMR
Party 1
Chang'e
Chang'e
Gold V
Soup22
Chang'e
Gold V
Level 118
God Stats
1W - 0L
1,654 SR
Queue Stats
6W - 2L
1,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lîme
Amaterasu
15
3 / 4 / 2
11,280
664
12,847
34,413
34,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 6 / 3
10,058
592
6,890
23,046
24,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
yungcursé
Persephone
15
1 / 4 / 4
10,521
619
17,968
14,597
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
OdinThoth

VS

Bans
AtlasCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AvaIanche
Guan Yu
17
5 / 0 / 8
12,445
732
22,526
21,820
29,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Moemmoth
Bellona
17
8 / 2 / 6
12,391
729
23,489
22,268
24,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Soup22
Chang'e
15
1 / 3 / 11
11,013
648
20,003
25,180
13,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
14
14
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AvaIanche
Guan Yu
5
0
8
9
L
Amaterasu
Lîme
Amaterasu
3
4
2
1
W
Bellona
Moemmoth
Bellona
8
2
6
5.5
L
1
6
3
0.42
W
Chang'e
Soup22
Chang'e
1
3
11
2.17
L
Persephone
yungcursé
Persephone
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,705
Damage
66,018
72,056
Taken
69,268
64,807
Mitigated
66,831
13,627
Healing
36,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AvaIanche
Guan Yu
22,526
4,356
6,217
7,877
21,820
29,596
170
6,086
15,734
0
48,935
L
Amaterasu
Lîme
Amaterasu
12,847
8,417
1,493
8,064
34,413
34,371
0
8,741
25,361
0
33,516
W
Bellona
Moemmoth
Bellona
23,489
12,187
0
5,532
22,268
24,183
1,664
9,215
13,053
0
63,670
L
6,890
1,581
0
1,964
23,046
24,979
0
6,936
16,110
14,596
0
W
Chang'e
Soup22
Chang'e
20,003
2,153
5,298
11,178
25,180
13,052
346
10,160
15,020
60,974
0
L
Persephone
yungcursé
Persephone
17,968
2,407
0
2,106
14,597
5,457
0
4,522
10,071
49,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
35,849
135
Minions Killed
212
1
Camps Cleared
13
913,122
Distance Traveled
984,399
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,445
732
51
3
2
378,060
1
L
Amaterasu
11,280
664
55
3
0
338,906
2
W
Bellona
12,391
729
94
6
6
302,519
3
L
Ymir
10,058
592
16
1
1
282,572
2
W
Chang'e
11,013
648
67
4
5
303,820
1
L
Persephone
10,521
619
64
4
0
291,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role