Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JerkyKILL JP
Ymir
Level 107
God Stats
2W - 3L
1,327 SR
Queue Stats
71W - 82L
1,415 Elo+
Party 2
Serqet
Serqet
TOS x Luchi
Serqet
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 107L
1,498 Elo+
Party 1
Janus
Janus
oAshikabi
Janus
Level 107
God Stats
4W - 5L
1,342 SR
Queue Stats
312W - 292L
1,466 Elo+
Party 1
Ra
Ra
oMao Soka
Ra
Level 127
God Stats
4W - 1L
1,513 SR
Queue Stats
413W - 422L
1,483 Elo+
Party 1
Team Averages
Level 109
1,436 SR
1,472 Elo+

VS

Team Averages
Level 122
1,493 SR
1,509 Elo+
Ne Zha
Ne Zha
CrimmyXIl
Ne Zha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,508 Elo+
Party 3
Anhur
Anhur
HforHugo
Anhur
Level 120
God Stats
0W - 1L
1,725 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
M4LVEZZI
Sylvanus
Level 122
God Stats
2W - 5L
1,243 SR
Queue Stats
120W - 120L
1,564 Elo+
Solo
Hera
Hera
OrionTheGreater
Hera
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,461 Elo+
Party 3
Thor
Thor
icemask69
Thor
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 127L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
3 / 4 / 17
11,324
666
22,932
15,559
10,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 13
11,472
675
12,393
19,976
27,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
19
6 / 3 / 12
11,755
691
12,421
16,366
14,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
oAshikabi
Janus
20
5 / 3 / 12
12,614
742
20,708
10,569
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
4 / 1 / 14
11,551
679
11,840
9,480
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CrimmyXIl
Ne Zha
17
1 / 4 / 10
10,411
612
8,080
13,873
6,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
HforHugo
Anhur
16
4 / 4 / 6
10,363
610
9,204
16,268
7,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
M4LVEZZI
Sylvanus
19
2 / 4 / 10
11,701
688
9,259
28,977
22,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 6 / 8
11,231
661
20,309
17,191
8,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
17
4 / 5 / 5
11,129
655
9,144
12,823
5,566
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
23
Kills
14
15
Deaths
23
68
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
4
17
2.88
L
Ne Zha
CrimmyXIl
Ne Zha
1
4
10
1.5
L
Anhur
HforHugo
Anhur
4
4
6
1.75
W
5
4
13
2.88
L
Sylvanus
M4LVEZZI
Sylvanus
2
4
10
1.75
L
3
6
8
1.17
W
Serqet
6
3
12
4
L
Thor
4
5
5
1.3
W
Janus
oAshikabi
Janus
5
3
12
3.67
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,294
Damage
55,996
71,950
Taken
89,132
61,522
Mitigated
49,894
20,081
Healing
33,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
22,932
2,181
1,220
3,792
15,559
10,146
3,892
5,576
9,983
30,865
0
L
Ne Zha
CrimmyXIl
Ne Zha
8,080
938
689
2,931
13,873
6,116
435
11,262
2,480
0
22,697
L
Anhur
HforHugo
Anhur
9,204
4,319
362
4,294
16,268
7,770
552
12,094
4,000
0
19,945
W
12,393
1,954
1,339
1,118
19,976
27,669
653
7,747
12,229
16,310
0
L
Sylvanus
M4LVEZZI
Sylvanus
9,259
979
6,962
11,873
28,977
22,263
28
20,288
7,533
16,389
0
L
20,309
5,171
302
1,859
17,191
8,179
615
13,072
4,017
48,764
0
W
Serqet
12,421
1,665
996
1,293
16,366
14,363
0
7,738
8,628
0
14,008
L
Thor
9,144
613
3,830
790
12,823
5,566
0
11,157
1,666
0
19,078
W
Janus
oAshikabi
Janus
20,708
339
304
172
10,569
4,741
2,229
5,086
5,483
68,642
0
W
11,840
1,115
6,570
3,277
9,480
4,603
1,568
3,421
6,059
37,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,716
Gold Earned
54,835
187
Minions Killed
150
0
Camps Cleared
0
1,352,537
Distance Traveled
1,340,925
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,324
666
22
1
0
267,281
2
L
Ne Zha
10,411
612
30
2
0
290,165
0
L
Anhur
10,363
610
32
2
0
213,525
0
W
Ymir
11,472
675
12
1
0
236,916
3
L
Sylvanus
11,701
688
19
1
0
262,316
0
L
Hera
11,231
661
58
3
0
277,416
2
W
Serqet
11,755
691
8
0
0
318,463
1
L
Thor
11,129
655
11
1
0
297,503
0
W
Janus
12,614
742
105
6
0
275,993
0
W
Ra
11,551
679
40
2
0
253,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role